#This is what is used to signify the different type of data in the one string. This should not be changed if you do not know what you are doing.Delimiter:':'#Here is where you specify your materials. A list of material names can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html#if you wish you can use ID's which is a safer option.#Creating a new block syntax: BLOCK:AMOUNT:DATA; <-- Make sure to include the semicolon at the end of your material!!!#Eg: wool:11:5; --> This would be 11 lime green wool. Or you can use 35:11:5; --> This will also be 11 lime green wool.#To create an item it is the same deal as the block. ITEM:AMOUNT:DATA;#You can write your blocks and items in lower or uppercase.#Keep in mind: The default data for an item is 0. If you want to change the amount of items in one stack do the following. stone:5:0 --> This will give you five stone with its default data (0).#Make sure to end your modified block and item stacks with a semicolon ';'#Max amount of items allowed is 81.#The max amount of items in one stack is 64. If you do specify more the plugin will automatically default your amount property to 64. Materials:-sand-flint_and_steel:1:20;-STAINED_GLASS:1:14;-REDSTONE_BLOCK-DIAMOND_BLOCK-SPONGE-35:1:5;-bedrock-COOKED_FISH:11:0;#The title of the inventory GUI that opens up with the materials. --> Supports color codes and formatting.Inventory Title:"&c&l&nMaterials:"#The message that is showed to the player who uses the /materials command --> Supports color codes and formatting.Open message:"&aHerearesomematerials!"#The amount in a stack if not specified.Default amount:64
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