Ollivander's
Ollivander's
Ollivander's is a Harry Potter plugin that strives to provide the most faithful to canon experience possible in Minecraft.
Notice: If you are running Ollivander's on your server and you would like to have your server featured on the front page, send cakenggt or joehardy8 a private message and they will check it out
Plugin Spotlights
I also do the twitter: @cakenggt. Check it out to get updates on new features and releases.
Features
- 100/170 spells from Harry Potter canon, cast with their in-canon incantations
- Wandmaking and wandlore
- Spellbooks that let you pass on your knowledge and power
- Cat post to let you send messages and items to your friends
- Configuration that allows you to turn the plugin on or off for your world or regions
- Only one command
- Vanishing Cabinets
- Floo Powder and Floo Network
- Chat Dropoff
- Deathly Hallows
- Apparition
- Portkeys
- Horcruxes
- Divination
Feature Overview
Spells
Spells are cast by first speaking the spell incantation in normal chat with a wand in your hand. This is the in-canon incantation, so your Harry Potter fanaticism can finally be rewarded. You do not have to be taught the spell or have read a spellbook with the incantation in it to cast the spell. After speaking the incantation, left clicking with the wand still in your hand will cast the spell, which takes the form of a rapidly moving ball of particle effects. Hitting living entities requires aiming for their eyes.
Note: During this beta testing, all of the currently implemented spells can be found in the DEBUG book given by the /Okit command.
The more times you have cast a spell, the more powerful it will become. If you have over 100 casts of a spell, then the spell is saved in your memory for nonverbal casting. Simply left click again and you can cast the spell as many times as you want. You can scroll forward through the spells you have mastered nonverbally by right clicking with the wand in your hand. Sneak and right click to scroll backwards.
Also possible is wandless spellcasting, although its results are fickle at best. By speaking a spell incantation and left clicking, you have a small chance to cast the spell you desire. This chance scales up with your previous successful uses of the spell. Even when you successfully cast the spell, your wandless casting will render the spell with 1/10 it's normal power.
Wandlore
The creation of wands is a highly guarded secret, the information on which is stored in a book given to server ops with the /Okit command. There are 16 different types of wands using 4 woods and 4 cores. Each player has a destined wand type. You can see if a wand is your destined type by right clicking while holding it. If it is your destined type, then you will hear the level-up sound and a particle effect will play. Casting spells using a wand not of your destined type will half the effectiveness of the spell.
The first time you cast a spell with a wand, the wand will ally itself to you. This can only be changed by losing your wand to a disarming spell.
Spell Books
By writing down the incantation of a spell in a book and signing it, your experience with that spell can be passed down to others. Your current uses of the spell are saved with the book, and anyone who reads it will get a boost of their uses of the spell by half the difference between the amount in the book and their current amount.
Through the /kit command, a server op has access to many pre-written spell books included in this plugin. These spell books explain the effects and usage of the various spells. Every spell in the plugin is mentioned in these books, and a small amount of experience with the spells is gained by reading the book.
You do not need to be taught a spell or have read a book with an incantation in it to use that incantation. Reading a book just helps give you a little more experience with the spell.
Note: During this beta testing, the experience gained from the DEBUG book is 200 castings. All other books given by Okit give 20.
Cat Post
Like the owl post in the Harry Potter series, cats can now be used in minecraft to send an item to another player. In order to utilize this, your recipient must be online and in the same world as you. Find a tamed cat and lay an item at it’s feet, within 2 meters. Then, while standing no further than 10 meters away, say “deliver to PlayerName”, where PlayerName is replaced with the recipient’s name, which is case sensitive. If the delivery was successful, you will hear a meow and the cat will disappear. If the delivery was unsuccessful for any reason, the cat will hiss.
Configuration
The config.yml has a node called zones. With this you can define where certain spells can and cannot be cast. In the default config.yml, this plugin will be active on all worlds. Check the configuration page to find out more on how the configuration works.
Command
/Okit - This command is only runnable by server ops. This gives the kit of all possible types of wands, all pre-written spellbooks, and the Deathly Hallows. Optionally this command can have one or two arguments. The first argument can either be "wands" or "books". This will give you only the wands in the plugin or only the books in the plugin. The second argument can be an integer, specifying how many copies of the wands or books you want. "/Okit wands" will give you only the wands in the plugin. "/Okit books 10" will give you 10 copies of each book in the plugin. See the command page for how to use it in detail.
Horcruxes
Using a horrific incantation, you can create a horcrux. Normally, upon death, all of your spell experience is wiped out. However, the creation of a horcrux will teleport you to that location on your death, with your spell experience still intact. However, with every horcrux you create, your maximum health is halved. The details on this spell can be found in the book "Secrets of the Darkest Art".
Divination
Players can divine the future through peering into a crystal ball. By default, peering into a glass block while sneaking for an extended period of time will reveal a prophecy to you. Prophecies will detail long term effects that will happen to you at a specified time in the future for a specified duration. You have a chance to get any potion effect as a prophecy, but remember that only 60% of the potion effects are positive in nature. More details can be found in the book "Unfogging the Future".
Deathly Hallows
- The Elder Wand is distinguished by being a blaze rod instead of a stick, with a core of Ender Pearl. If the Elder Wand is allied to you, any spell you cast with it will be twice as strong. If it is not allied to you, then spells cast with it will be as strong as if they were cast using a wand of your destined type allied to you.
- The Cloak of Invisibility is a chainmail chestplate with the lore "Silvery Transparent Cloak". Wearing this cloak will hide you from all other players. It will also prevent mobs from targeting you, however, mobs that have already targeted you will continue chasing you until you hit them with something.
Chat Dropoff
This plugin uses a chat dropoff system to prevent console spam from people practicing their spellcasting. Any players within 50 meters of you will hear you casting spells, but players further away than that won't receive the chat message. This does not affect normal non-incantation speech.
Permissions
Each spell has a permissions node called Ollivanders.SPELL_NAME and this permission node can be set to false to disable use of that spell. By default, if the permissions node does not exist, players can use the spell.
Planned Features
- Full integration of all 170+ known incantations in Harry Potter
- Spell research to discover spells that you haven't used yet
- WorldGuard integration
Servers Running Ollivander's
- Submit your server to see it featured on this list!
- theckstudios.cloudapp.net
- smp.projectbuilder.info
Bugs
Please report all bugs with the ticket system.
Stats
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
You can disable the stat collection via /plugins/PluginMetrics/config.yml if you wish.
Updater
As of version 0.11 this plugin comes with an updater that will automatically update it to the newest version on restart. The updater can be disabled in the Ollivanders config by setting "update" to false.
@iarepande
You are casting it at a chest block with some items floating close by? Keep in mind, the level in the spell affects the radius in which it will suck in items. Could the chest already be full?
@cakenggt No matter what we do pack does not seem to work, I got everything else to work aside from that. This plugin os literally my favorite freaking plugin
@TempusVulpi
The set of blocks affected is a certain max size based on your level. First, take the block your spell hit. Then add all non-air blocks touching it to the set. Then all non-air blocks touching those, and keep doing that until either there are no more blocks to add (a free floating structure) or you reach the max number.
@TempusVulpi
Instead of having to grab a ball of blocks, you can grab lines of blocks and such.
@cakenggt
I don't quite understand that second feature
Thanks
@Nuklear_Tahqo
Sometimes you have to cast it more than once, and the higher the level of the spell the faster the broom will go.
I have been testing out the brooms, and I have run into a problem. I cast the spell, and it seems to work fine. But, nothing happens to my broom. I hold it, right click it, etc, and it still wont work. Any Idea?
EDIT: Never mind. I got it to work :D Joe and cake, you two never cease to amaze me :D Keep up the good work
Two new features coming up:
@TempusVulpi
But that is where we have to take into account the continuity issue. In the series, only Harry was able to see those he conjured up with the Stone. They were not able to defend him or anything, they were simply there. Also, it is a lot easier said than done to create an NPC player. Which player would it be? How would we make it appear and be semi-transparent, as well as follow along?
@iarepande
We don't currently have any estimated time of arrival for the next update, but we will certainly release more information as it comes!
When is your guesstimate for the next part update?
@joehardy8
You could somehow make the Ressurection stone Call a semi-transparent NPC of a player to your side, which will defend you? The amount of NPCs that show up could be relevant to your experience using the stone? That's all i can really think of at the moment, although i think i'll have a talk with some of my friends and see if we have any other ideas to help you out ^^
@TempusVulpi
Yes, your house will now be allowed to remain in the ground when you want to pick up that pesky grass block the Enderman dropped.
As for the Deathly Hallows, we've talked briefly on the third Hallow. We're not sure what we would really be able to do with the Ressurection Stone, but if you have any ideas we'd love to hear them!
We may look into alternative forms of getting the Hallows. We would have to look more into the game, to see what would make the most sense.
Are you ever going to add the Third deathly hallow in some form? and will there ever be other ways of getting the current hallows without using /okit ??
@cakenggt
So i'll be able to use wingardium leviosa without ripping my entire house out of the ground? :P
@iarepande
That is in fact a new feature coming up in the next version. You can scale down your spell power by 10% increments.
Will there eventually be a method to sort of 'charge your wand' so when using spells you can pick how strong it is?
@EziodeDragon
I don't think you can make it, get it using /okit
How do you make the Elder Wand? I used the spell but it didn't come together. I dropped both items in front of me and casted the spell. It did not work.
Any spoilers on 0.17? :D