NexGen KoTHs
Want to give players on your PvP server something to fight over? How about an objective on a Kit PvP server? NexGen KoTHs is a plugin inspired by HCFactions/Kohi's KoTHs. With this plugin you can setup different "KoTHs" that your players can fight over! It also includes loot tables, in which you can setup rewards for the players who capture these KoTHs. Everything is configurable!
What is a KoTH?
The word "KoTH" is an acronym for "King of The Hill." These KoTHs (King of The Hills) are zones that players can capture. In order to capture a KoTH, you must stand inside the defined zone for a configurable amount of time.
NexGen KoTHs Features:
- Fully extensive and configurable KoTHs!
- Setup loot tables for different KoTHs that can give your players random rewards!
- Each KoTH is able to be configured differently!
- Create an unlimited number of KoTHs!
- Everything is configurable!
Commands
- /koth <Sub-Command> (Arguments) - This is the main NexGen KoTHs command.
Type "/koth help" to get a list of sub-commands and their arguments.
Permissions
Optional Dependencies
- Vault - Adds support for the "money" loot table reward that rewards the player a variable amount of money.
- Factions - Adds support for the "FactionsPower" loot table reward that rewards the player Factions power.
Stats collection and data gathering
- This plugin utilises Hidendra's plugin metrics system. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true, or by changing SendMetrics to false in the NexGen KoTHs config. The following information is collected and sent to mcstats.org.
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- This plugin also utilizes Updater to check BukkitDev if there are updates present. You may disable this feature by changing AutoUpdate to false in the NexGen KoTHs config.
Quote from the developer of NexGen KoTHs:Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. http://ci.mrlolethan.com/job/NexGen_KoTHs
whenever i do /koth help it just says the same message as when i do /koth and i dont get any of the sub commands please help
Is there a way you can put custom items in the loot table. like a piece of paper that when you right click gives you a perm. I have itemcommands
@KriticalPvP
I had the same problem. You should use the flags in-game.
For the future, it's possible to add a custom command after the KOTH won ? If you can add that, it will useful.
Thanks for this amazing plugin !
Guys download the dev build for 1.8 version but these build aren't supported by bukkit and haven't been approved by bukkit but they are safe I use build #28 and it works fine with cb 1.8
Could you update it to 1.8.8 it would be amazing!!
can we have multiple loot tables?
If you could update this to 1.8.7 I would marry you
Is there a way in loot config for me to add more than one item?
How do you disable koth auto messages in dev builds every minute?
Why is it telling everyone we are using a dev build of this plugin on join? That should only be sent to op if anything no one at all. It's a big message that ruins motds ect. http://gyazo.com/d1599014df09ce64a0b48e436ee5762a Also players are doing /back in the main world to go into koth world on death, how do I disable this without disabling the command in the main world?
The confing.yml file is not considered by the plugin... How I am supposed to configure my KotHs?! D:
How do I change the time needed to capture the KoTH?
Its 1:30?
I would like to make it 8mins.
@Maeso
1.8.3 or just 1.8?
@Dunterra
I use 1.8
@Maeso
What Minecraft version is your server running on?
@Dunterra
No, NexGen KoTH it's fine for me
@Maeso
Doesn't the scoreboard create mass amount of lag for you?
@bobby1727mc
Yes, I have the same problem
Could it be possible to use in a future nbtags anyways, the plugin (devbuild) works perfectly in spigot 1.8