MyHungerGames
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
The goal of this project was not only to create the Hunger games (commonly also referred to as Survival Games), but allow to server owners and admins tweak the game to their exact needs. That is why almost every part of this plugin can be customized to fit your exact needs. MyHungerGames has features that several other's Hunger Games's plugins don't have, including per-arena settings and in-game stats.
- Fully Automated
- Webstats
- Multiple arenas with simultaneous games
- Per-Arena settings
- In game stats wall
- Economy Support
- Randomly filled chests
- World/Arena resetting
- Multi-World Support
- Spectating
- Sponsoring based on Vault economy
- Power redstone when the game starts, and more!
Full feature list here.
What is feature-match?
If you see a feature in another plugin that this one doesn't have, tell us and we'll add it within a reasonable amount of time. But we will also make sure the feature is fully customizable. Post a ticket, mark it as "enchantment", and write your ideas.
Commands and Permissions?
http://dev.bukkit.org/server-mods/myhungergames/pages/commands-and-perms/
I found a bug. What do I do?
We set up multiple ways to report bugs. You can report it on github, the issues link up top, or on the main page. Most times, expect a quick reply.
Why choose this?
Choose this plugin because its many configurable settings, compared to other Hunger Games plugins.
This plugin creates an unique Hunger Games experience.
What material names can I use?
You can use any of the official Bukkit Material names available here.
Where can i find an example for the itemconfig.yml?
You can find it here with hashtags.
And here without hashtags.
What are the planned features?
Please check out "enchantment" tickets that are accepted, see them here.
And for 1.2 here is a list.
How do I get the chests to reset on each game? Also, how does the game start automatically?
No actual errors here, I just can't join the game I make.
Also, will you please compile a list of dependancies...
I had to check comments after trying to get the thing to work..
Do items in chests reset it you reload the game?
@spaze4life
People can't use a command unless they have the permission.
You need vault in your server for this to run. Also when I execute commands now nothing happens
@sbrown112
You need vault and an economy plugin for this to work Can u add an option to block ALL commands so people cant do stupid things
You need vault in your server for this to run. Also when I execute commands now nothing happens
@sbrown112
You need vault and an economy plugin for this to work
Why when i put the plugin in the "plugin" folder it says it can not load the plugin... Why is the plugin not working for me?!? :( plz help
God dam internal server error, i cant even test it because of this please fix i really want to try this plugin. also add mulitworld support. Thx
great plugin but the /hg leave command dont seem to work, it puts ya to the spawn but it still says ya in the game oh and is there away to stop and reset a game that running if not can you add that option please
So is there no way to have it so you can not rejoin a game after it has started and auto start when it is full?
@KrYojeNiX
You have some good ideas. They will probably get implemented. But also, remember this is still in beta with a ton of features in mind.
Hi Thanks for the great plugin....not tried update yet and from looking below will wait till you have uploaded the update here with your fix to problems :)
Couple of suggestions....
Would be nice to have more control. if could have the amount of lives in the game, rather than just making it either rejoin continually or no rejoin, then can set at 1 life if not wanting to let users rejoin, 0 for unlimited or any other amount depending on preference.
Tried to use booscooldowns to allow whats mentioned above in a way but is not ideal and does come with its limitations and flaws doing that way.
Also this is not exactly what i would call multi game compatible as sharing exactly the same spawns of items in chests it doesn't allow any modifying of different games, which means you can only run 1 game style, so your only duplicating the same game over and over even if running at the same time in a diff world it's still the exact same game style, if you could make the chance of items in chests also configurable to the individual games (with more defined control and options be nice too) then your talking multi game compatible, may sound picky but i was sad that we couldn't make the items that spawn in the chests individual to each of the games. So unless swapping configs and reloading there is no way to offer different game modes, example bows only, swords only, potions only etc..
Hope you see my point :/
Thanks again though for the great plugin, with a few extra features i'm sure this would be the best of the bunch :)
Thank you
We are testing the updates :)
ATTENTION EVERYONE
@spaze4life
Yea, sorry about that. Stupid IDE mistake. Good download here: https://github.com/Randude14/MyHungerGames/blob/master/target/MyHungerGames-0.1.2.jar
@kitskub
This is the new error message for ur 0.1.2 build http://pastebin.com/djLC3E5H