MyHungerGames
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
The goal of this project was not only to create the Hunger games (commonly also referred to as Survival Games), but allow to server owners and admins tweak the game to their exact needs. That is why almost every part of this plugin can be customized to fit your exact needs. MyHungerGames has features that several other's Hunger Games's plugins don't have, including per-arena settings and in-game stats.
- Fully Automated
- Webstats
- Multiple arenas with simultaneous games
- Per-Arena settings
- In game stats wall
- Economy Support
- Randomly filled chests
- World/Arena resetting
- Multi-World Support
- Spectating
- Sponsoring based on Vault economy
- Power redstone when the game starts, and more!
Full feature list here.
What is feature-match?
If you see a feature in another plugin that this one doesn't have, tell us and we'll add it within a reasonable amount of time. But we will also make sure the feature is fully customizable. Post a ticket, mark it as "enchantment", and write your ideas.
Commands and Permissions?
http://dev.bukkit.org/server-mods/myhungergames/pages/commands-and-perms/
I found a bug. What do I do?
We set up multiple ways to report bugs. You can report it on github, the issues link up top, or on the main page. Most times, expect a quick reply.
Why choose this?
Choose this plugin because its many configurable settings, compared to other Hunger Games plugins.
This plugin creates an unique Hunger Games experience.
What material names can I use?
You can use any of the official Bukkit Material names available here.
Where can i find an example for the itemconfig.yml?
You can find it here with hashtags.
And here without hashtags.
What are the planned features?
Please check out "enchantment" tickets that are accepted, see them here.
And for 1.2 here is a list.
I have been working with Kitskub for the past several weeks, if not past few months on a new api that may make its way into MyHungerGames for a full return. This is in the distant future, but the continuation of this plugin is just visible. When there is more information on this, will inform you all about it.
REMEMBER, this is only a maybe, nothing is confirmed. This plugin is not dead, just has been hibernating while the developers were in school.
@Snazzymilo11
No it doesn't work for 1.7, I don't know when there is an update, I have not much time to develop the plugin.
Does this work with 1.7? If not, is there an update soon?
@ritepvp
There isn't a deathmatch I believe, it uses lightningstrikes on players to show where they are
@minidude95
Point system is being added
@FocusGaming
Spigot can be used, only not a 1.5.2 plugin on a 1.7.2 server
Does anybody know IS THERE A DEATHMATCH? Plz answer
Hey! This plugin is pretty cool, but I was wondering why in the chests there is always like 3 or 4 things of a thing in it. Like for my arrows, I set the amount to 3, and in the chest there will be like 4 stacks of 3 arrows, rarely will there ever be 2 stacks of 3 arrows. This happens with all the other items too, like i’ll get 3 iron chests plates, even though the chance is .06. Thanks!
Does it contanse points (bounty) and tiers of chests?
@FocusGaming
Any reason not to?
@janjanjan11111
DON'T USE SPIGOT
When will it be released the next update? Next month more or less or in summer. I like this Plugin very much.
@creptor
There is no official dev build server atm.
dev builds have the link broken
sorry for bad english
Keep up the good work then! Can't wait to add myhungergames to my server! Not even letting my players know it's coming ;)
@janjanjan11111
Unknown when it will be released, currently fixing bugs
@fritzcat1997
This is a bug, we try to fix this
Please make a ticket with more information to help me find the problem
all the items i take from chest dissapear, how can i fix this?
When will it be released?
@janjanjan11111
MyHungerGames is currently for 1.5.2, you are using an 1.7 server, wait for 1.7 release