Multiverse-NetherPortals
Core | Portals | NetherPortals | SignPortals
Multiverse NetherPortals Resources:
Wiki | Source | Feature Request | Bug Report
Latest Awesome Build is 2.4-AB
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff.
Use them at your own risk.
About MV2
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but *not bloated*! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is back! Is your server, a Multiverse?
Multiverse-NetherPortals Features
- Allow a nether per real world!
- Let nether portals built in a world go to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even Custom generators!)
So long Awesome Builds
We use to have this notion of an "Awesome Build" or AB which was suppose to be thought of like Bukkit's Recommended Build system. Awesome Builds were ones that we put extra testing into and were meant to be very stable. Unfortunately there will be no more Awesome Builds. Our development team doesn't have the time to devote to the project that we use to. As such, we've moved to a new build system which you'll notice in the new version numbering. Our release builds here should be stable; Lots of people have had time to vet them for us while they were only development builds. While we don't have much time to work on the project, we do still take critical bugs very seriously and try to get them fixed as quickly as possible.
I'm using multiple worlds and I've used /mvnp link to link the portals in the worlds, but instead of going back to the original portal in my normal world my players get tped to a random point in the world instead..... any ideas on how to fix this? Debz x
This plugin is broken in 1.4.7 all nether portal lead to the default nether.
EDIT: This is a bukkit bug so we have to wait until bukkit fixes it.
@Boosted_Death
it is because the original world has the nether connected usually well something like that but you would have to do some complicated stuff about that way above my level
I need help, Nether portals dont work no matter what i do, They only work in the nether and the real world. I can not get them to work in my other worlds!!! please help
When using SignPortals it doesn't use sign portals, it thinks it is a Multiverse-NetherPortal portal.... not signportal..
Please add an option to disable flying and teleporting to a nearby block when a portal is not linked to anything.
To fix 80% of problems: /mvnp link
Does this old version work with the latest beta build of MV Core? or any MC 1.4.5 compatible version?
html code in the description 8 month without update = inaktiv
@kontu
problem is it teleports you to the coords you're at for whatever world you're in, they made a post about fixing scaling or what not here http://multiverse.github.com/news/better-end-support.html
still not working right for me though, anybody else?
@minimonkeyble
The real problem I've found with the_end is that it teleports you into a random location not on the island - whereas the island is at 0:0. Switch yourself to creative, warp in, fly, check your coordinates. Start flying towards 0:0 and try setting that worlds spawn on the island
Will this allow the users to access our "world_the_end"? I have been searching ALL OVER for a way for it to work. I also have multiverse portals installed.
As it stands, our users CAN make a nether portal - but it goes nowhere. They can also activate an END portal, but again, it goes nowhere but into the lava below them.
There must be a way to have this work - If anyone is willing to look into this, please let me know, and I can post configs and such to see where im going wrong.
Does this work with Multiverse portals? because it isn't for me -_-
Does anyone know if the dev build still has the conflict with Stargate?
Is there any way I can make all nether portals in a certain world go to a multiverse destination instead of a world in general?
EDIT: Jeez, why don't the creators of multiverse help people and support their awesome plugin? It looks as if there are absolutely no author replies in here :(
My nether portals don't light. When i use flint and steel (in creative or survival mode), they just burn like a normal block for a second and then the fire goes out.
I tried it in the original world and it works fine. It only doesn't work in worlds created through multiverse
Does anyone know what i might be doing wrong? The other portals seem to be working fine.
EDIT: After lighting portals in main world I tried in 2nd world and it lit, however this broke the portal and now it pushes me back and says portal goes no where, unless i turn on portal debug and then it works fine...
Hello! I have downloaded the creeperquest map and installed it into a new muliverse world. I got to a part in the map in which there was a nether portal. I now have no clue what to do. The map does have a custom nether so how can i link it to that? Thanks, Jack
Could We Please Have An Update on This, It Has Conflictions With Stargate,Is Super Buggy And Can Some Times Teleport You To The End So An Update Would Be Greatly Appreciated Thx. Oh And Could I Please Have An Example Config?
So I'm having a bit of a problem..
I have a building world and a survival world.
When I place a nether portal in survival world it used to not take me to the nether,
alas came this plugin, it now lets me create nether portals from survival to the nether.
Now when I step back into that portal it takes me to the building world.
The only mvnp I have set up is the one from survival to nether.
Any help?
this conflicts with Stargate, everytime I link certain gates together with Stargate, I can't use them because, multi-verse throws back the players going through them saying this portal goes nowhere, so is there any way to have MVNP not handle certain portals?