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<center><span style="font-size:28px;font-weight:bold">Core | Portals | NetherPortals | SignPortals</font></center>
<center><span style="font-size:25px;font-weight:bold">Multiverse NetherPortals Resources:</span></center>
<center><span style="font-size:25px;font-weight:bold">Wiki | Source | Feature Requests</font></center>
<center><span style="font-size:25px;font-weight:bold">Latest Awesome Build is 2.3-AB </span></center>
<<center>>Development builds of this project can be acquired at the provided continuous integration server.\
These builds have not been approved by the BukkitDev staff.\
Use them at your own risk.<</center>>
<center><span style="font-size:25px;font-weight:bold">Dev Builds</span></center>
About MV2
Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with NetherPortals.
In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!
Multiverse is back! Is your server, a Multiverse?
Multiverse-NetherPortals Features
- Allow a nether per real world!
- Let nether portals built in a world go to a specific world
- Custom World Scaling when using NetherPortals! (All types of worlds, normal, skylands and nether supported! Even Custom generators!)
What's an "Awesome Build"
You can think of this like Bukkit's RB system, but we don't want to create confusion, so instead of calling ours a Recommended Build also, we're going with "Awesome Build" or AB. Awesome Builds are ones that we've put some more testing into, and should be very stable. So go ahead! Go download the latest Multiverse-NetherPortals AB
Facts
- Date created
- Aug 04, 2011
- Categories
- Last update
- Apr 20, 2012
- Development stage
- Release
- License
- BSD License
- Curse link
- Multiverse-NetherPortals
- Downloads
- 122,631
- Recent files
Authors
Relationships
- Required dependency
- Multiverse-Core
- Reply
- #152
soulhunter96 May 15, 2013 at 16:14 UTC - 0 likesguys when my players walk through a nether portal they spawn on the bedrock over the nether map and cant move, how can i fix this?
- Reply
- #151
avondale1718 May 09, 2013 at 17:28 UTC - 0 likes@BobbySoSlo: Go
I'm having this same problem, but with pre-existing portals. when I travel through them, instead of popping me out at the linked portal, it throws me underground, or up in the air, and seems pretty random.
don't know if this plugin is the cause, or even if it could do anything to fix it, but figured writing here was worth a shot.
- Reply
- #150
MGbeenieboy Apr 27, 2013 at 05:44 UTC - 0 likesQuestion!!! So, when i disallow the nether portals in the server properties: this will work! Right?
- Reply
- #149
BobbySoSlo Apr 26, 2013 at 15:43 UTC - 0 likes@x_clucky: Go
You're right that world and world_nether are linking but I newworld and newworld_nether are giving me this error.
I'll try out the dev build, thanks for pointing that out.
- Reply
- #148
x_clucky Apr 25, 2013 at 05:57 UTC - 0 likesI am not seeing an issue with normal linking (ie world to world_nether) however, I have a second world named Oysous and when I have it linked to world_nether, I am noticing a portal not being made in the nether and it just dropping the player wherever.
Edit: I tested out the latest dev build of Multiverse-NetherPortals and it does generate a portal when using a nether portal from a world that wouldn't normally go there (ie. Oysous using a nether portal to world_nether). So this bug is fixed in developmental builds. As with any developmental build, I strongly caution you that it may be unstable and could potentially lead to server crashes, abusable bugs, security holes, or anything else, <u>use these at your own risk!</u>
I have already noticed a bug with the dev build, in that when it generates a portal, it generates it in the ground, removing the blocks that the portal normally would have been resting on top of. This could lead to players intentionally creating portals to cities removing blocks inside the city.
- Reply
- #147
BobbySoSlo Apr 24, 2013 at 04:31 UTC - 0 likesGoing through nether portals is just teleporting players into the nether without creating a portal on the other side (often dropping them into lava)
It would seem this is horribly broken atm
Edit: Not blaming this plugin necessarily, seeing as Bukkit is still on beta. but it definitely wasn't the case before I added MV Nether portals plugin
- Reply
- #146
vincprylx Apr 23, 2013 at 17:09 UTC - 0 likes@65416516516514: Go
yes linking worlds doesnt help anything. portals should be spawned in the nether based on coordinations. i hope they fix this soon . otherwise this plugin becomes inactive and well all have to switch to multiworld.
- Reply
- #145
x_clucky Apr 23, 2013 at 15:39 UTC - 0 likes@65416516516514: Go
I am also experiencing this issue. it NEEDS to be fixed.
@MrSugarCaney: Go
I am experiencing this as well also.
This plugin is very buggy and is in need of some major recoding...
- Reply
- #144
vincprylx Apr 22, 2013 at 21:48 UTC - 0 likes@65416516516514: Go
i have the same problem, it seems this plugin needs a serious update
- Reply
- #143
65416516516514 Apr 22, 2013 at 02:12 UTC - 0 likesI'm working on setting up multiverse, and I have my main 3 worlds (world, nether and the end) which I use as the main play worlds for survival.
When going through a nether portal though, it isn't warping me to the right place. There are buildings around some nether portals, and when going through them it warps you outside of the building, away from the nether portal so you aren't even "stepping out of the portal"
Is there a way to fix this?
When going through the the end portal AFTER beating the dragon (the one that shows the games credits) after pressing esc the portal pops you back out at the end, instead of taking you back to the spawn point.
It says "this portal goes nowhere"
EDIT
i used mvnp link and they now seem to MOSTLY go to the right.... the_end exit portal now takes me back to the overworld, but instead of the spawn it takes me to a farther location down underground in some blocks suffocating.
same thing when returning from the nether. when going TO the nether instead of popping out of the correct portal (buildings are around them) you end up either in blocks suffocating or in the middle of nowhere, far from the portal location.