Multiverse-Inventories
Core | Portals | NetherPortals | SignPortals | Inventories(β)
Multiverse Inventories Resources:
Multiverse-Inventories Features
- Have separated players stats and inventories per world or per group of worlds.
- Choose what each group of worlds share: Inventories, Hunger, Health, Exp, and Bed Spawns (Bed Spawns only available in CB1.1+)
- Import your data from WorldInventories 1.0.2+ and MultiInv 3.0.0.
- Useful in game commands
Is Multiverse Missing that little something that you need?
Ask us! Or better yet, hop on our discord and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request
Want your plugin to use the Multiverse API
(currently undocumented, sorry...) Again, hop on IRC and tell us! We love talking to other devs and a bunch of us will be able to help you out!
@Tux2
Because I thought changing everything to use Multiverse-Core would be better on resources. One dev team should generally mean less conflicts.
Still getting problems with enchant removals :(
is there a good build yet that fixes the enchantment removal?
same bugs as SpitfireLool and krisdestruction, then this error when doing multiworld command :
@krisdestruction
Why did you switch if MultiInv was still working for you?
Yeah watch out. I've also been getting these lost enchantments when travelling between worlds. Darn MultiInv was less buggy xD
@DJTomek
So I test it few minutes ago and problem is still here... It's realy baad :/
hmm... It seems that when I have 2 different worlds, one survival and one creative, if players stack stuff in their inventory in the creative world, then do for example /spawn (which is survival) then do /back, then /spawn again, then /back again..then 1 more time /spawn, they get the stuff glitched in to the survival world, for the multiple worlds I also only use multiverse plugins... :l
Hello
I tried to search the forum, but didn't find anything. So. Is there a chance that after upgrading bukkit to latest dev build 1.4.6 and latest Multivers plugins, some users lost their enchant on items stored in their cheasts ?
Anybody has similar problem as I have ?
All the best in New Year ! :)
Is there a chance this bug can be fixed? Is it worth trying a dev build or just waiting for another update for this plugin? Thanks.
I am getting this error:
http://pastebin.com/JQUFxiB0
Please help :)
@blokzeil1
I can try set up it to -mv.bypass.gamemode (negative permission). So, I tell here what happen after few hours
Edit: This I found on wiki so I edit it and now just wait...
You folks have a 1.4.6 that actually compiles. The 1.4.6 build on the Jenkins failed, but that was 5 days ago and there hasn't been an additional attempt since.
Many Thanks
@djTomek I think that i know your problem, its about the permissions You must look to this one: mv.bypass.gamemode.WORLDNAME
I got somthing with that but i did somthing changes in the permissions and it works...
@MakZF
Exactly... In essentials is necessary use option teleport to spawn after death.
@LeeTheENTP
Disable teleport in creative world isn't possible, I think..
@slight2k12
I'm using CB 2561, Inventories 2.5-b322 and Core 2.5-b651 and I have this error too... But until now i didn't know, it was something with this.. Thanks
Until fixing this I have to disable my Creative, no way to have this world with this major bug...
@MakZF
Disable the use of teleport commands in that world, if possible.
@DJTomek
Can confirm this. I have a creative world and one guy found a way to transfer his creative inventory to any of the survival worlds using /home.
@DJTomek : happens this after logout while still in creative-mode? i can report inventory is switched then. survival-inventory becomes creative who himself is cleared.
got errors in log about the fireworks issue -> CB 1.4.6.R0.2 build 2573 - mvinv 2.5-b322
2012-12-26 15:48:50 [SEVERE] Could not call method 'public static org.bukkit.inventory.meta.ItemMeta org.bukkit.craftbukkit.v1_4_6.inventory.CraftMetaItem$S$ java.lang.IllegalArgumentException: {} in [{}] is not a FireworkEffect ... at com.onarandombox.multiverseinventories.api.DataStrings$JSONItemWrapper.createItem(DataStrings.java:859) ... http://pastebin.com/X5X23Y5V
Have anyone problem with changing Inventory between worlds? Many players have Creative inventory on Skyblock... :/
So I updated my server and forgot about this plugin. The plugin is loaded and looks to be working just a few messages in the console about fireworks. Anyone know what problems I can expect from this? I'm using the Dev build for 1.4.6
I figure players changing worlds with fireworks in hand my have some issues but that's not server breaking.
[SEVERE] Exception in thread "MV-Inv Profile Write Thread" 14:56:33
[SEVERE] java.lang.NullPointerException14:56:33
[SEVERE] at org.bukkit.craftbukkit.v1_4_6.inventory.CraftMetaItem.serializeEnchantments(CraftMetaItem.java:539)14:56:33
[SEVERE] at org.bukkit.craftbukkit.v1_4_6.inventory.CraftMetaItem.serialize(CraftMetaItem.java:523)14:56:33
[SEVERE] at org.bukkit.craftbukkit.v1_4_6.inventory.CraftMetaItem.serialize(CraftMetaItem.java:509)14:56:33
[SEVERE] at com.onarandombox.multiverseinventories.api.DataStrings$JSONItemWrapper.asJSONObject(DataStrings.java:953)14:56:33
[SEVERE] at com.onarandombox.multiverseinventories.api.DataStrings.valueOf(DataStrings.java:544)14:56:33
[SEVERE] at com.onarandombox.multiverseinventories.api.share.InventorySerializer.serialize(InventorySerializer.java:25)14:56:33
[SEVERE] at com.onarandombox.multiverseinventories.api.share.InventorySerializer.serialize(InventorySerializer.java:10)14:56:33
[SEVERE] at com.onarandombox.multiverseinventories.util.data.DefaultPlayerProfile.serialize(DefaultPlayerProfile.java:1514:56:33
0)
[SEVERE] at com.onarandombox.multiverseinventories.util.data.FlatFilePlayerData.processProfileWrite(FlatFilePlayerData.j14:56:33
ava:202)
[SEVERE] at com.onarandombox.multiverseinventories.util.data.FlatFilePlayerData.access$000(FlatFilePlayerData.java:27)14:56:33
[SEVERE] at com.onarandombox.multiverseinventories.util.data.FlatFilePlayerData$FileWriteThread.run(FlatFilePlayerData.j14:56:33
ava:171)