Movecraft
NOW MOVED TO SPIGOTMC, CHECK HERE FOR NEWER VERSIONS:
https://www.spigotmc.org/resources/movecraft.31321/
A Brief Description
Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.
Credit
Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.
Documentation, Tutorials, Quick Start Guide, and Demo Videos
For documentation and information, use this link:
http://www.planetminecraft.com/mod/movecraft-reloaded---loraxe42s-fork/
Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the dev.bukkit.org staff, so use at your own risk.
Here is a brief summary of Movecraft features covered on that site:
Control Method Options
- Sign and Pilot Tool
- Sign only
- Direct Control (the players movements control the craft)
- Misc Commands - /manoverboard, /release, etc
- Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)
Craft Options
- Basic craft configuration options including size, speed, allowed block types, required blocks, etc
- Customizable Cruise Control to keep the craft moving forward
- Customizable Fuel Burning behavior
- Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
- Restricting motion to horizontal or vertical planes
- Customizable "Hover" land contour following behavior for cars and surface vehicles
- Optional craft teleportation
- Require water contact for sailing ships and water craft
- Crafts that explode when they collide with things for ramming or torpedoes
- Repair signs to repair your ship, requires mats, and can require a fee
Server Options
- Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
- Man Overboard timeout to allow anyone who falls out of a craft to get back in it
- Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas
Permissions
Movecraft uses the following permissions:
movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair
For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.
There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml
movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport
You can also control these granularly with:
movecraft.commands.release
movecraft.commands.pilot
movecraft.commands.rotateleft
movecraft.commands.rotateright
movecraft.commands.cruise
movecraft.commands.craftreport
Dependencies
Movecraft does not require any other plugin to function, however certain features require additional plugins:
WorldEdit (>6.0) - For repair system
Vault - For payment system
In addition, the following plugins are supported for compatibility:
Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features
madrealms.net
MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.
Join today at madrealms.net
Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <>
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Donations
Donations go towards funding movecraft's development.
Source Code
Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.
Builds are regularly posted to BukkitDev from our CI System.
Localisation
Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.
Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.
Submit a translation to your language at: http://www.getlocalization.com/movecraft/
Troubleshooting, Error Reporting
Please use this site to report errors and for troubleshooting assistance: https://github.com/msummers123/Movecraft-3/issues
@xphoenixxx
Yes that jar is a updated movecraft.
I agree with you on most of those things. I have intended to have a light version all along however your idea for stop motion did get me thinking. The functions are all perfectly capable so I may try that.
Finally is the spout thing, if your server administrator will not let you install a plugin, I have serious concerns as to who they are and the service they provide. All movement plugins are going to require system resources however the SpoutPlugin will help to keep this plugin functioning through bugs, such as chests and furnaces.
Thanks for your ideas,
Alex
@AJCStriker -
is that a repair of movecraft, or your new spout one? (http://dl.dropbox.com/u/31335087/Movecraft-8.0.jar)
I gave it a test run, i cant get aircraft to take off, react to right clicking or respond to aircraft signs.. although "/aircraft pilot" does get me the hold item in hand message at least.
Your spout one sounds interesting, but it looks more to be a simulator, than a basic stop motion animation plugin like movecraft was. Would be too full on for the early teen players that always seem to find my server. Sometimes simplicity is best.. can you make a "lite" version with stuff like the movecraft "/aircraft" (or as defined) and "vehicle signs" (and rotate would be nice but that never worked for me) - and a different "full" one that has all the spout requirements and simulator goodies? (like how some plugins have xy plugincore.jar and xy extra special fancy stuff.jar
Reason I ask, is basic functionality was fine, and me (and many other admins) have no intention of installing spout. Too many tight ass server hosts memory/cpu wise to even consider spout.
Although I conceede your accellerate / decellerate would make it work better. (instead of click, and click and hold) I always piloted using a bone in my hand too-- as it caused the least accidental damage. Something like that should probably be how it is meant to work. (although using movecraft+thundertools did make for some interesting design possibilities weapons wise)
Ok here is the download link.
http://dl.dropbox.com/u/31335087/Movecraft-8.0.jar
It will always be the latest version I make.
Please see the SpoutTransport page for announcements on changes I make to move craft.
Contact AJCStriker to get his updated version of movecraft. I will contact dlmarti so we can get strikers version as download here. Hopefully he fixed that small debug msg glitch.
Appreciate your efforts AJC! Too good of a concept to be let go.
I put together a video showing some of the uses we've found for this plugin on our server -> Cantina Cloud Movecraft demo - Always enjoy finding some new use for it.
@anton8604 None, LordValgor has disappeared. I've started a new plugin called Spout Transport, despite the name, it will contain all move craft features.
@AJCStriker
Hey any chance you can take over the project?
@AJCStriker
You are a true hero.
I have a working R5 version of move craft.
PM me for download.
Could someone with access to the dev.bukkit page also pm me.
Github here https://github.com/CounterCraftDev/MoveCraft/commits/master
Anyone reading this. If you have experienced a bug / know of a bug with movecraft, create an issue here : https://github.com/CounterCraftDev/MoveCraft/issues/new
If you post it there, I will do my best to fix it and at worst give you progress updates on whats causing the issue.
Ok, I am now going to start updating and rewriting move craft so it complies with the new R5 update. The GitHub fork is here https://github.com/CounterCraftDev/MoveCraft and I will be committing pretty heavily for the next week or so. Anyone feel free to pile in. Dlmarti, it would be great if we could work together a bit and get this done faster.
@dlmarti_curse_is_bull
Bugger :( Hope this plugin manages to survive, my server has about 20 plugins and this is easily the best. If R5 breaks it and I have to choose I think I'll be choosing Movecraft.
Okay I have no time to wait for the update. I wait half a year already so this plugin would work normally. I've had enough. I started writing my plugin. After some weeks will be ready. Will be called "Ships".
How do you have some interesting and exciting ideas to write the PM.
@AJCStriker
Contrary to what is being said here, the plugin works fine currently. It breaks when testing the bukkit-1.1-R5 version.
The source code is inside the jar. My kludged version is available on github, to Nativity support superperms.
In the old thread: https://github.com/MoveCraft/MoveCraft
Is the source available somewhere, I want to try fixing it?
bukkit-1.1-R5 breaks this plugin in more ways than I can count. The fix is going to be painfully long process.
I still hope that someone who actually knows java will take over this plugin some day.
Please update it! We need it!
@nonox97
I AGREE! PLease update please! This is the greatest plugin, but it needs an update!
Thanks!