MC Jobs
Welcome to MC Jobs
MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.
ANNOUNCEMENTS Updated 10/2019
Hello guys,
several years have passed since the last update here. But now i will be change it. Me , Bl4ckSkull666 ( old name Papaharni or Papi too ), work now on the plugin to update it to the newest version of minecraft.
What's currently done? I added 2 new job groups. reworked few job groups.Reworked the jobs. Moved Database from old cache system to read friendly yaml/mysql support. Added Multilanguage support. That mean you can translate language file in multiple language and let your user select the language. You set default language in configuration, but the user can change it to a available language for him self.
Hmmm okay, whats new too? You can, currently only manual in the job files add a region and message that the player displayed on enter this region. The message can be a string with | for new line. Or use spigot message, if you use a spigot server, In Spigotr message u can build buttons and much more. And new is the NPC message, the message is same like on region, but it can be different messages. It can be activate on click the npc. To work set a sign with [mcjobs] in line 1 and in line 3 the jobnname below till 7 blocks on the npc. Users can now click it to see the message. Other one is the free Signs. For Description please read THIS
If you have a question, need help or will be report a error. please use the Discussion Thread ONLY . Thank you!
Sincerely,
Bl4ckSkull666
B,t,w, please use the new GitHub source ---> https://github.com/Bl4ckSkull666/McJobs/
ANNOUNCEMENTS Updated 04/2015
So another year somehow has slipped by without being able to work on this project. So I have added PapaHarni to help keep the project going. Hopefully he can quickly get the codebase up to the latest Bukkit release. Welcome Papi.
I have also decided to release source on Github. If you want to fork or view the source feel free: https://github.com/RathelmMC/MC-Jobs
MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.
What's New in 3.1
- Cleaned up leveling system.
- Added carpenter job.
- Added a considerable number of nodes to the english.yml file.
- Split the config.yml. Created a jobs.yml to hold the jobs.
- Lots of bug fixes.
- Danish language file - v3.1.2
What's New in 3.0
- Added leveling. You can now level in jobs and your pay scale is affected accordingly.
- Admin defined ranking system to leveling in the config.yml file.
- Group based max jobs. Use your permission groups to define how many jobs a player can have.
- Swedish language file.
Requirements
There are no hard dependencies. MC Jobs can work out of the gate unchanged.
If you want to pay in money you need an economy bridge!
Register 1.6 or higher or Vault 1.2.13 or higher are needed.
Description
You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:
If you need cash get a job!
Features
- Ability to join or leave jobs
- Obtain higher levels in jobs to earn more.
- Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
- Earn XP through jobs by default.
- Earn money through jobs using any of the economy plugins
- Ability to edit, create or delete jobs in the config.yml file
- Multi World support
- WorldGuard region support
- Utilizes craftbukkit's built in Materials List
- Uses craftbukkit's built in Entity Type List
- Uses custom Potion List
- Uses custom Enchant List
Commands
/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin
Instructions
Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:
- alchemist
- armorer
- baker
- brewer
- builder
- carpenter
- conjurer
- digger
- enchanter
- farmer
- fisherman
- hunter
- miner
- soldier
- theurgist
- tinkerer
- toolmaker
- weaponsmith
- woodsman
- bulldozer - default job
- taxes - default job
You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!
Permissions
- mcjobs.jobs.all:
- description: Allows the player to use all user jobs commands.
- default: false
- children:
- mcjobs.jobs.join: true
- mcjobs.jobs.leave: true
- mcjobs.jobs.list: true
- mcjobs.jobs.info: true
- mcjobs.admin:
- description: Allows the use of the /jadm command.
- default: op
- mcjobs.admin.leavedefault:
- description: Allows a player to leave a default job.
- default: op
- mcjobs.admin.defaults:
- description: Allows the use of /jadm defaults to restore config.yml.
- default: op
- mcjobs.jobs.join:
- description: Allows player to join jobs.
- default: false
- mcjobs.jobs.leave:
- description: Allows player to leave a job. Should be used in conjunction with join.
- default: false
- mcjobs.jobs.list:
- description: Allows the player to use /mcjobs list.
- default: false
- mcjobs.jobs.info:
- description: Allows player to use /mcjobs job_name for info.
- default: false
- mcjobs.jobsavail.all:
- description: Allows the player to join all jobs.
- default: false
- children:
- mcjobs.jobsavail.digger: true
- mcjobs.jobsavail.miner: true
- mcjobs.jobsavail.builder: true
- mcjobs.jobsavail.soldier: true
- mcjobs.jobsavail.woodsman: true
- mcjobs.jobsavail.tinkerer: true
- mcjobs.jobsavail.farmer: true
- mcjobs.jobsavail.toolmaker: true
- mcjobs.jobsavail.weaponsmith: true
- mcjobs.jobsavail.armorer: true
- mcjobs.jobsavail.fisherman: true
- mcjobs.jobsavail.baker: true
- mcjobs.jobsavail.alchemist: true
- mcjobs.jobsavail.enchanter: true
- mcjobs.jobsavail.brewer: true
- mcjobs.jobsavail.theurgist: true
- mcjobs.jobsavail.conjurer: true
- mcjobs.jobsavail.carpenter: true
- mcjobs.world.all:
- description: Allows the player to earn money and xp in all worlds.
- default: false
- mcjobs.paycreative:
- description: Pays a player even if they are in creative mode.
- default: false
Help
GitHub
https://github.com/RathelmMC/MC-Jobs
Download
Download here the last version of McJobs.
Wall of Servers
You use McJobs on your server/network? PM me ( Bl4ckSkull666 ) with the URL of your server to add it here :-)
Donations ( old )
If you're feeling generous or want to give me a beer. Mmmm... Beer.
Total Money Donated to MC Jobs: $49.50 US
Approximate Downloads: 120,000
Dollars per Download: $0.0004125
@MrsWiccan
I know that duplications will be not paid mostly. btw by hitting ever the same type of animals, monsters and players. All other will be paid correctly.Enchants not work yet. But i have other to do before i found the time to fix this.
I'm wait until RathelmMC for the source, i hope and than i can update this project correctly.
Will there be an update to this, 1.8 seems to be bugging out the jobs, to where no one is getting paid correctly or not at all.
I just found this in the log:
[16:47:21] [Server thread/ERROR]: Could not pass event FakeBrewEvent to mcjobs v3.5.3 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:305) [spigot.jar:git-Spigot-b73910a-726656b] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-b73910a-726656b] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-b73910a-726656b] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-b73910a-726656b] at com.gmail.nossr50.skills.alchemy.AlchemyPotionBrewer.finishBrewing(AlchemyPotionBrewer.java:126) [mcMMO(2).jar:?] at com.gmail.nossr50.runnables.skills.AlchemyBrewTask.finish(AlchemyBrewTask.java:87) [mcMMO(2).jar:?] at com.gmail.nossr50.runnables.skills.AlchemyBrewTask.run(AlchemyBrewTask.java:75) [mcMMO(2).jar:?] at org.bukkit.craftbukkit.v1_8_R1.scheduler.CraftTask.run(CraftTask.java:71) [spigot.jar:git-Spigot-b73910a-726656b] at org.bukkit.craftbukkit.v1_8_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot.jar:git-Spigot-b73910a-726656b] at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:709) [spigot.jar:git-Spigot-b73910a-726656b] at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316) [spigot.jar:git-Spigot-b73910a-726656b] at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:634) [spigot.jar:git-Spigot-b73910a-726656b] at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:537) [spigot.jar:git-Spigot-b73910a-726656b] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_31] Caused by: java.lang.NullPointerException at com.dmgkz.mcjobs.listeners.Brewing.brewing(Brewing.java:65) [?:?] at sun.reflect.GeneratedMethodAccessor482.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.8.0_31] at java.lang.reflect.Method.invoke(Method.java:483) [?:1.8.0_31] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) [spigot.jar:git-Spigot-b73910a-726656b] ... 13 more
when i reload, it write 22.19.14 mcjobs: LOADED JOBS: digger miner builder carpenter soldier tinkerer woodsman farmer toolmaker weaponsmith armorer fisherman baker alchemist brewer enchanter theurgist conjurer taxes 22.19.14 mcjobs: Use UUID to save Jobs. You can deactivate it by set advanced.use_auto_uuid to false. 22.19.14 CONSOLE: WARN]: [mcjobs] Cant find/read file ./plugins/mcjobs/perms.db 22.19.14 mcjobs: Unable to load perms.db! 22.19.14 mcjobs: MC Jobs has been enabled!
http://gyazo.com/b58e0c3c17f82e6fbb8946c25f03e63b
@Schallwerker
This message you can Ignore. It's only a Admin message and a path of the original work of RathelmMC. It's uninteresting for running. Or mean you the message in the console?
@Flarupspige
What version of Server you use? I have test it with Spigot 1.8.1 and it works. Any error in the console?
i just have taken it from here today https://github.com/PapaHarni/McJobs/tree/master/src so i think its the newest? and the baker doesnt work too
@Flarupspige
What version you use? ...
the alchemist jobs doesnt work? :/
@Flarupspige
I have make a updated version of this plugin ;-) Read the comments below. ;-)
I don't know the license of this plugin and i have to do few other plugins and other programms too, so i don't have the time to fix all and rebuild all to 100%
papaharni, why do you not update this plugin, and make you own side to it? :)
@dela09
Whats McJobs version do you use? Do /jobs ingame
No u must hold it open on cooking
@PapaHarni
i am using the latest build on server version 1.8 bukkit. doesnt work if i left the furnace window open while cooking.
@dela09
Whats version you use?
reEdit: It's work but must hold open the Furnace window on cooking
hi there, just a little bug report:
baker doesn't get money - 'craft' cooked_fish doesn't work
i've tried to change 'craft' into 'smelt' but nothing changes.
greetings.
@jjm_223
It is , but for this i have do a small rework on the "source" of the original. But not all paths from decompiling are works 100 % and i'm from time to time to work to clean up it from broken parts.
But i havn't a 1.7.x or above server to test it full.
@Liger_XT5 Whats with Brewing? On my test it has worked for me.
The change of Basepay i know , but i don't know too why. I havn't look it until yet. I will look later. Set the basepay higher for the first time.
That the player get the pay every few seconds its from main. But u dont see every pay only u use /jobs show (jobname) to see every pay.
hmm last i must look what's in original. It's the problem while i dont have the real source code. Only decompiled code with many broken paths.
Well, with the addition of name changing, this plugin is now thoroughly outdated.
I don't suppose anyone else has been having issues with Alchemist and Brewer?
Other than crafting glass bottles, making any other potion doesn't pay.
Also, I've noticed this for a while but haven't really worried. If I set, let's say Farmer to 0.5 base pay, it changes to 0.0375 after joining. Am I missing something?
Also, players are noticing that some repeated actions are not incrementing in pay. Such as Iron Door can be placed one, you'll be paid, how ever, if you place it again or many times, it won't pay for the extras.
edit: 1-24-2015
Also, players are not being paid at the set interval, they are being paid every time they do the action.
I'm not certain what I may have broken in the config, if it's config related, but players are able to plant wheat seeds, then break them for money, rinse and repeat.
@PapaHarni
So is there any way I can at least list them, that way players know the blocks are part of the job?
@Liger_XT5
It's not a Block alone. It's a type of STONE , Default Stone have Data 0 for STONE:0
Yours is STONE:5 and STONE:6. McJobs don't works with Data, only with Material.
Please look here : Available Material List
@PapaHarni
What do you mean it doesn't exist in Spigot? I see it when I mine it, and craft it into polished andesite.
http://minecraft.gamepedia.com/Andesite