< . . . Tower Abilities
. . . >
- The basic config format is: "abilityName:x:y:..." the amount of parameters depends on the ability.
- Note that not all abilities are compatible with AOE towers, these will be marked as "NON-AOE".
- List of Abilities:
- Arcane: deals additional damage equals to a PERCENTAGE of CURRENT HEALTH per hit (decimal compatible) .
- Config Format: 'arcane:chance:current HP percentage'
- Config Example: 'arcane:100:10.0'
- Explosion(NON-AOE): creates an explosion at the projectile impact location.
- Config Format: 'explosion:chance:radius:damage'
- Config Example: 'explosion:100:3:6'
- MultiShot(NON-AOE): instead of one projectile, shoots several (from 2 to max invaders in range).
- Config Format: 'multishot:amount'
- Config Example: 'multishot:3'
- Napalm(NON-AOE): turn blocks below projectile impact location into fire.
- Config Format: 'napalm:chance:duration'
- Config Example: 'napalm:100:2'
- Poison: poisons the affected invader for a set poison effect level and duration.
- Config Format: 'poison:chance:level:duration'
- Config Example: 'poison:100:2:2'
- Silver_Mark: every "x" consecutive hits to the same invader it'll deal additional damage equals to a PERCENTAGE of MAX HEALTH (set consecutive its to 1 to deal that additional damage PER HIT).
- Config Format: 'silver_mark:number of consecutive hits:max HP percentage'
- Config Example: 'silver_mark:3:20'
- Slow: slows the affected invader for a set slow effect level and duration (max level is 6).
- Config Format: 'slow:chance:level:duration'
- Config Example: 'slow:100:2:3'
- Teleport: teleports the affected invader back to the spawning point .
- Config Format: : 'teleport:chance'
- Config Example: 'teleport:20'
- Thor: strikes a thunder at the affected invader's location(AOE) OR projectile hit location(PROJECTILE).
- Config Format: : 'thor:chance'
- Config Example: 'thor:100'
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