Mario Kart
Mario Kart
About
This bukkit plugin allows for Mario Kart in minecraft. The cars are minecarts that were placed down on any non-rail block and can be driven along the setup racetracks and use mario kart powerups.
Features
- Drive cars
- Race cars around tracks
- Setup race tracks for your players to race around with commands
- Use mariokart powerups
Powerups
Name | Icon | Description |
---|---|---|
Banana | Karts that run over Bananas will spin out. | |
Green shell | Travels in a straight line and knocks over the first kart it hits. Can be fired both forwards and backwards. | |
Red shell | Homes in on the closest kart in front of the player and hits it. | |
Blue shell | Chases after the kart in the lead and hits it. | |
Bob-omb | Will explode when thrown or dropped, knocking over any kart in its blast radius. | |
Mushroom | Provides the player's kart with a small speed boost. | |
Lightning | Causes all opponents to be struck by lightning and drive slowly for a short time. | |
Pow block | The POW Block hurts all enemies ahead of you, but spares those behind. When fired off, it'll count-down slowly through three stages prior to impact, at which point your enemies will all spin out to much calamity and amusement. | |
Boo | Makes the player temporarily invisible to opponents and applies Nausea to the racer ahead. | |
Random | Gives you a random powerup upon right-click. | |
Star | The driver obtains total invincibility and the driver receives a speed boost and the ability to drive off-road without losing any speed. |
See in action
The official server to see the plugin in action on is the GameBlade minecraft network. Go online and join the game 'MarioKart' to try it out! (Singleplayer time trials and multiplayer)
Website | http://gameblade.net |
IP | playgb.net |
Commands and Permissions
Commands | Permissions | Description |
---|---|---|
/marioraceadmin create <Trackname> | mariokart.raceadmin | Create a race! |
/marioraceadmin delete <Trackname> | mariokart.raceadmin | Remove a race! |
/marioraceadmin list (page) | mariokart.race | List the races available! |
/race shop | mariokart.race | Opens the race shop to buy kart upgrades! |
/race join <Trackname> | mariokart.race | Join a specific race! |
/race join <Trackname> auto | mariokart.race | Join a specific race, with a random racemode! |
/race join auto | mariokart.race | Join a random race! |
/race join auto auto | mariokart.race | Join a random race, with a random racemode! |
/race leave | mariokart.race | Leave a current race! |
Resource Pack
Requirements
To run, MarioKart requires a few other plugins before it can function. These are:
- uCars - http://dev.bukkit.org/bukkit-plugins/ucars/
- ProtocolLib - http://dev.bukkit.org/bukkit-plugins/protocollib/
Upgrades
Upgrades are basic extras players can use to get an advantage on others in a race and are purchased through the race shop.
For the race shop to function you need Vault installed!
To edit the items available in the shop and how much they cost you can edit plugins/MarioKart/upgrades.yml. By default
there are a few basic upgrades setup (One of every available type); if not all of these show up, simply delete the upgrades.yml
and it will regenerate next time the server is reloaded.
Available Types: (More coming soon)
- SPEED_BOOST
- IMMUNITY
Music
During races, if music is enabled, the best song for that track is chosen at random and played using the Resource Pack!
Donations
Todo
Add booAdd a speedo in the xp bar- Add cups/championships
Correct scoreboard order by making values negative.Make resource packAdd mario sound effects(Resource pack)Make an item selection animation with random switching in the hotbarStore item box reloading data in hashmap instead of on the sign.
Recommended Plugins
UltimatePluginUpdater, the easy way to keep all your plugins up-to-date with ease! - http://dev.bukkit.org/bukkit-plugins/UltimatePluginUpdater/
UcarsTrade, the official plugin for a more extensive car system ideal for RPG servers with different speed and specs of cars, custom recipes, trading and more! - http://dev.bukkit.org/bukkit-plugins/ucars-trade
uPlanes, a brilliant plugin, similar to uCars, which adds uPlanes to the game! All is fully compatible and, alike to uCarsTrade, is survival friendly! Want some cool, upgradeable planes? Get this! - http://dev.bukkit.org/bukkit-plugins/uplanes
Video Tutorial
Video by VariationVault on YouTube
Have fun racing!
Source code: Link
Mario Kart made by Storm345
Page documented by SeaBoiii
Resource Pack made by MwGuy52
@guillopcm
That's a feature so people don't get out and run off the map.
@thejedibob
Thanks for the feedback! We realise that the plugin seems to behave differently for different bukkit builds and the scheduler code was written back in 1.4.7 so occasionally there are bugs. Will definitely check out that one and fix later. Also if you guys want dynamic signs, just ask and they can be added. Finally, yes, your devs can join us if they like. (And they can provide evidence of basic programming knowledge)
can anyone help me to say because I do not leave the minecarts when I start a game? thanks, great job
Hey Storm, we are beta testing your plugin. So far it looks great. Some major issues with joining/leaving/games becoming essentially broke.
Pastebin with details: http://pastebin.com/5pmdLLmv
We have some devs and would be interested in joining your team, adding dynamic signs and such. Please add me on skype: stickmenz or reply to me on here. Cheers!
@Seaboiii
Exactly correct.
@GamerKing195
Your welcome!
@storm345
Thanks Its working now!!!
@LegozandParatroopaz
It will go over unless it is a blacklist block. You can get more information in Ucars. Default is fences and walls if I am not wrong
@LegozandParatroopaz
I do think they go over one block high.
Nice! I've been waiting for this to come out since June! XD . . . Just wondering it the karts automatically go over bumps (Say, there's a one-block-high bump and I want the cars to go over it), or do they just hit it and stop? Thanks! :P
@IngrownPenguin
Nice vid :D
video comp :) https://www.youtube.com/watch?v=c1_o9KDF7kI Thanks :)
@GamerKing195
This is likely an issue with the chunk loading (Minecraft), make sure your Lobby is near the Track Kart Spawnpoints so they are loaded by the server.
Whenever I start the race it wont spawn the karts is this do to lack of a plugin when i startup the server it doesn't say any errors can someone help me please?
@ludgart
Unable to reproduce the error.
@storm345
I use Spigot 1.6.4, do you have skype ? can you add me: ludgart1
@ludgart
Are you running the 1.7.2 spigot hack? This issue shouldn't be happening with CraftBukkit and Bukkit on the build path of the project. Please tell me the exact version of Bukkit you are using so I can determine the issue. Also if the game version is 1.5 or older then that'll be why.
In your new Build(source) i get erros: 2013-11-26 15:51:09 [SEVERE] Could not pass event EntityDamageEvent to MarioKart v2.3 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:30) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:478) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:463) at org.bukkit.craftbukkit.v1_6_R3.event.CraftEventFactory.callEvent(CraftEventFactory.java:94) at org.bukkit.craftbukkit.v1_6_R3.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:398) at net.minecraft.server.v1_6_R3.EntityLiving.b(EntityLiving.java:839) at net.minecraft.server.v1_6_R3.EntityHuman.b(EntityHuman.java:1310) at net.minecraft.server.v1_6_R3.Entity.b(Entity.java:812) at net.minecraft.server.v1_6_R3.Entity.a(Entity.java:788) at net.minecraft.server.v1_6_R3.Entity.move(Entity.java:617) at net.minecraft.server.v1_6_R3.EntityMinecartAbstract.b(EntityMinecartAbstract.java:381) at net.minecraft.server.v1_6_R3.EntityMinecartAbstract.l_(EntityMinecartAbstract.java:295) at net.minecraft.server.v1_6_R3.World.entityJoinedWorld(World.java:1492) at net.minecraft.server.v1_6_R3.World.playerJoinedWorld(World.java:1467) at net.minecraft.server.v1_6_R3.World.tickEntities(World.java:1336) at net.minecraft.server.v1_6_R3.WorldServer.tickEntities(WorldServer.java:517) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:573) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:240) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:483) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:415) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.Error: Unresolved compilation problem: The method getHealth() is ambiguous for the type Player
at net.stormdev.ucars.race.URaceListener.playerFireProtection(URaceListener.java:893) at sun.reflect.GeneratedMethodAccessor43.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 22 more
and player can leave the minecart.
All errors fixed for next version
i use spigot 1.6.4 and player can leave the minecart and i get the same error(playerdeathevent and interact)
@apiccinelli
Only the 1.7 version of Spigot messes with critical game code and is considered a 'hack'. And yes, the signs, and all of the plugin, are case insensitive because user input is not always perfect. (When sign is created the case is corrected automagically).
@storm345
Could you PM me more info on this? I am using Spigot, but not the 1.7 version. (Is this the "Spigot hack" or is any version of Spigot considered a hack?)
I'm going off of what AbsintoJ did. I noticed that [MarioKart] seems to be case-insensitive, since one of his signs capitalizes "MarioKart" and one does not. (I supposed that's how all signs work, but I just wanted to make sure this wasn't something I did different from the video.)
Thanks.