Spells
- Beacon - repeatedly summons fireworks as a signal
- Clone - Copies an entity and spawns it at the same position (different uuid)
- Damage - Damages the entity in your line of sight, or destroys a block
- Look for an Easter egg in the source
- Elder - Sets an entity's health to 1, enabling easy killing
- Field - Deflects spells back to caster
- Fire - Sets an entity or block on fire
- Fling - Pushes an enity in the direction you're looking at, or away
- Freeze - Encases an enity in ice, or turns block into packed ice
- Heal - Sets an entity's health to max
- Invisible - Turns a LivingEntity invisible/visible
- Meteor - Summons a Fireball per entity in your radius at (X, 255, Z)
- Poison - Poisons an entity
- Pull - Does the opposite of Fling
- Teleport - Teleports an entity
- Thief - Steals the item a player is holding
- Vamp - Leeches health from entities
- XPDrain - Steals XP from a player
- Zap - Summons lightning
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