#The achievement ID used to check what achievements a player has gotten. 1: #The name of the achievement. Can be gotten in messages by using %name% name: TestAchievement description: Break 500 blocks and place 10 stone blocks to get this achievement! goals: #You have to break 500 blocks to get this. - BLOCK_BREAK 500 TOTAL #You have to place 10 blocks of itemID 1 with itemData 0 to get this (true means breaking the block) - BLOCK_PLACE 10 1 0 true rewards: #You get 50 moneyz through Vault money: 50 # You get 10 of itemId 35 with itemData 3, and 10 of itemId 1. items: 35.3,10;1,10 commands: #the player will perform /stats %player% - stats %player% consoleCommands: #the console will perform /pex promote %player% - pex promote %player% onComplete: messages: #These messages will be sent to the player once he's done with the achievement. No other messages will be sent. - You\'ve completed the %name% achievement! - &4You got some money and stuffs. #%achievement% will be replaced with a JSON formatted hover-able description of the achievement broadcast: "&4%player% got the %achievement% achievement!"