#The achievement ID used to check what achievements a player has gotten.1:#The name of the achievement. Can be gotten in messages by using %name%name:TestAchievementdescription:Break 500 blocks and place 10 stone blocks to get this achievement!goals:#You have to break 500 blocks to get this.-BLOCK_BREAK 500 TOTAL#You have to place 10 blocks of itemID 1 with itemData 0 to get this (true means breaking the block)-BLOCK_PLACE 10 1 0 truerewards:#You get 50 moneyz through Vaultmoney:50# You get 10 of itemId 35 with itemData 3, and 10 of itemId 1.items:35.3,10;1,10commands:#the player will perform /stats %player%-stats %player%consoleCommands:#the console will perform /pex promote %player%-pex promote %player%onComplete:messages:#These messages will be sent to the player once he's done with the achievement. No other messages will be sent.-You\'ve completed the %name% achievement!-&4Yougot some money and stuffs.#%achievement% will be replaced with a JSON formatted hover-able description of the achievementbroadcast:"&4%player%gotthe%achievement%achievement!"
- "You \ 've completed the% name% achievement!" It lets you specify the color of the message. Example:
"& 4You \ 've completed the & and% name% achivment".
And the command / stats% player% conflictea for people who have mcmmo, you can disable the plugin command "help" saying "Proper usage / mcstats" real command "/ stats".
That's all for now, greetings :) I love these projects.
Hey! Here's some suggestions:
1) make it mysql
2) make some commands, at least /achievements reload
3) make achievements based on commands, for example if player executed the command /warp 100 times, he gets the achievement "Warper"
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- "You \ 've completed the% name% achievement!" It lets you specify the color of the message. Example: "& 4You \ 've completed the & and% name% achivment".
And the command / stats% player% conflictea for people who have mcmmo, you can disable the plugin command "help" saying "Proper usage / mcstats" real command "/ stats".
That's all for now, greetings :) I love these projects.
Can you make achievements repeat? Example every 500 diamonds it give the player a reward.
Hey! Here's some suggestions: 1) make it mysql 2) make some commands, at least /achievements reload 3) make achievements based on commands, for example if player executed the command /warp 100 times, he gets the achievement "Warper"