Let It Rain
Let It Rain
Now 1.9/1.15+ compatible! You need to make rain Shulkers, its really amazing ;)
Have you ever wondered what it would be like to be caught in a rainstorm of pigs falling from the sky? Your search is over!
With Let It Rain, you will be able to spawn massive storms of mobs over yourself or other players. You can control the creature type, the amount, the radius and the target. Raining TNT, arrows, snowballs and all blocks/items including custom itens also available (see notes for more). LetItRain generates a config.yml which lets you edit the blacklist, the default values and the message that will be displayed when a command is called. Zeus and Strike commands also available. Please read "Notes" as there are some exceptions.
- Spigot source page. Click here!
Commands & permissions :
Exclude [ ] and < > when executing a command.
[ ] = Required
<> = Optional
Command | Usage | Description | Permission |
---|---|---|---|
/letitrain reload | display help or reload the configurations | ||
/rain | <entity/item/hand> <player/coord name> <amount/duration (eg. 10s)> <radius> | rain creatures/blocks or item in hand from the sky | LetItRain.rain |
/rain zeus | <player/coord name> <amount> <radius> | Invoke the power of Zeus | LetItRain.rain.lightning |
/rain potion:[potion type] | <player/coord name> <amount> <radius> | Rain potions bottles (no splash) | LetItRain.rain |
/firerain | [entity] <player/coord name> <amount/duration (eg. 10s)> <radius> | rain burning creatures from the sky | LetItRain.firerain |
/rain add | [coordinate name] | add coordinate | LetItRain.rain.coordinates |
/rain remove | [coordinate name] | remove coordinate | LetItRain.rain.coordinates |
/launcher | spawn the grenade launcher item | LetItRain.launcher | |
/slaughter | <radius> <x> <y> <z> <world> | kill all creatures in defined radius or locaition/world | LetItRain.slaughter |
/removeitems | <radius> <x> <y> <z> <world> | remove all dropped items in defined radius or locaition/world | LetItRain.removeItems |
/strike | [player] | kill specified player with a lightning bolt | LetItRain.strike |
/zeus or /z | Spawn Zeus' lightning bolt | LetItRain.zeus | |
Only Permission | Bypass Zeus Delay | LetItRain.zeus.bypass |
Please Read The Following :
- LetItRain.* permission gives the player all the plugin's permissions
- <entity> can be any mob, "arrows", "TNT", "snowballs", "xpOrbs", "fireballs", etc, as well as ALL blocks (ID or name). Check config.yml for complete list, all case-insensitive
- Raining lava or water actually spawns a massive carpet in the sky! Use at your own risks, there is NO UNDO!
- Rain potions using the following command: /rain potion:<potion_name>
- Rain zeus (or lightnings) can damage your world and has no UNDO. If your intention is do not damage the world, set the configuration Lightning explosion power to 0, this will only spawn the fire. **
- The parameter <player> <amount> and <radius> for /rain command are OPTIONAL. e.g : '/rain pigs' would use the default values in config.yml and will rain on yourself
- Add an 's' after the amount to make it the duration of the rain (in seconds) instead of amount. The creature amount will then be defined automatically based on the given radius to prevent epic lag!
- rain (& firerain) and strike commands can be used from console but requires the <player> parameter
Developers :
Maty241
Bathlamos
FabioZumbi12
What's To Come :
Add coordinate to slaughter commandRain lightningRain blocks with data types (ie. 95:1)- Potion splash
- Rain in random players
Videos :
Video by Ultibyte:
Video by WoopaGaming:
Since 4.1.1, MCStats :
http://mcstats.org/plugin/LetItRain
To disable, change 'opt-out' to true in plugins/PluginMetrics/config.yml.
I LOVE this plugin. It's great. However, on my server, I use gold ingots as the currency, and I would like to rain them all over the place without my players seeing any message. Is this possible and am I just missing something, or is this not included?
@zakoschris
As long as everything works well there is no need to update. Please tell me if there's a new item/creature that won't rain or a new bug since 1.3, then in that case, I will update. Thank you !
When Will This Be Updated to 1.3.1
@Raydna3
Maybe in next release
Potions?
Hello!
We thought your plugin was so awesome, we decided to make a video about it! http://www.youtube.com/watch?v=yjzoWBIc3l4
Feel free to use it how and where you like :P
So much potential..... So many ways to be evil >:)
My friends on my server think this is the most awesome plugin ever. However, I haven't used zeus on them yet.
@iliketrains26
Thank you very much ! It's from feedback like this that I get motivation to continue developpment. :)
this is probably my fav plugin ever!!! its soo much fun to mess around with
@bbgun7
I didn't quite understand your problem so please pm me. And while trying to figure out your problem, I found another problem concerning the dispensers, so thanks :)
@hawkfalcon
MAC FTW!!!
One bug I found is that if I use /firerain <creature> <player> <amount> <radius> (With my options put in) And it rains, say burning pigs or whatever, and then I use a dispenser to shoot arrows out of a trap, it sets the dispenser on the other side, the pressure plates, and sometimes even the dispenser that shot the arrow. Can you fix that? I is destroying my stuff. Also, if I make regular mob/item rain then the arrows shoot normally.
/facepalm Feeding my doggie a bone
@dthuis5
Yes you either add: ' LetItRain.launcher: false ' in your permissions or you can change the launcher ID to something that can not be acquired such as 51.
is it possible to disable the grenade launcher because i blew things up i didnt wanted -.-
@justamach
Try deleting the LetItRain folder and updating CraftBukkit.
Also, check if you have any plugins or mod that could interfere with LetItRain. If you do, please send me the plugin name. I'll fix the bug for the next release.
no mobs show up and grenade launcher doesn't work for me. :(
Hehe My grenade testing grounds
@rockboy222
Maybe in a future version, but for now just use /removeitems and /slaughter Thanks