Let It Rain
Let It Rain
Now 1.9/1.15+ compatible! You need to make rain Shulkers, its really amazing ;)
Have you ever wondered what it would be like to be caught in a rainstorm of pigs falling from the sky? Your search is over!
With Let It Rain, you will be able to spawn massive storms of mobs over yourself or other players. You can control the creature type, the amount, the radius and the target. Raining TNT, arrows, snowballs and all blocks/items including custom itens also available (see notes for more). LetItRain generates a config.yml which lets you edit the blacklist, the default values and the message that will be displayed when a command is called. Zeus and Strike commands also available. Please read "Notes" as there are some exceptions.
- Spigot source page. Click here!
Commands & permissions :
Exclude [ ] and < > when executing a command.
[ ] = Required
<> = Optional
Command | Usage | Description | Permission |
---|---|---|---|
/letitrain reload | display help or reload the configurations | ||
/rain | <entity/item/hand> <player/coord name> <amount/duration (eg. 10s)> <radius> | rain creatures/blocks or item in hand from the sky | LetItRain.rain |
/rain zeus | <player/coord name> <amount> <radius> | Invoke the power of Zeus | LetItRain.rain.lightning |
/rain potion:[potion type] | <player/coord name> <amount> <radius> | Rain potions bottles (no splash) | LetItRain.rain |
/firerain | [entity] <player/coord name> <amount/duration (eg. 10s)> <radius> | rain burning creatures from the sky | LetItRain.firerain |
/rain add | [coordinate name] | add coordinate | LetItRain.rain.coordinates |
/rain remove | [coordinate name] | remove coordinate | LetItRain.rain.coordinates |
/launcher | spawn the grenade launcher item | LetItRain.launcher | |
/slaughter | <radius> <x> <y> <z> <world> | kill all creatures in defined radius or locaition/world | LetItRain.slaughter |
/removeitems | <radius> <x> <y> <z> <world> | remove all dropped items in defined radius or locaition/world | LetItRain.removeItems |
/strike | [player] | kill specified player with a lightning bolt | LetItRain.strike |
/zeus or /z | Spawn Zeus' lightning bolt | LetItRain.zeus | |
Only Permission | Bypass Zeus Delay | LetItRain.zeus.bypass |
Please Read The Following :
- LetItRain.* permission gives the player all the plugin's permissions
- <entity> can be any mob, "arrows", "TNT", "snowballs", "xpOrbs", "fireballs", etc, as well as ALL blocks (ID or name). Check config.yml for complete list, all case-insensitive
- Raining lava or water actually spawns a massive carpet in the sky! Use at your own risks, there is NO UNDO!
- Rain potions using the following command: /rain potion:<potion_name>
- Rain zeus (or lightnings) can damage your world and has no UNDO. If your intention is do not damage the world, set the configuration Lightning explosion power to 0, this will only spawn the fire. **
- The parameter <player> <amount> and <radius> for /rain command are OPTIONAL. e.g : '/rain pigs' would use the default values in config.yml and will rain on yourself
- Add an 's' after the amount to make it the duration of the rain (in seconds) instead of amount. The creature amount will then be defined automatically based on the given radius to prevent epic lag!
- rain (& firerain) and strike commands can be used from console but requires the <player> parameter
Developers :
Maty241
Bathlamos
FabioZumbi12
What's To Come :
Add coordinate to slaughter commandRain lightningRain blocks with data types (ie. 95:1)- Potion splash
- Rain in random players
Videos :
Video by Ultibyte:
Video by WoopaGaming:
Since 4.1.1, MCStats :
http://mcstats.org/plugin/LetItRain
To disable, change 'opt-out' to true in plugins/PluginMetrics/config.yml.
@BlackFing85
We are considering adding new features to this plugin as well as update it to the latest minecraft version. Chances are that we will release a new version within this month. Thanks.
@Maty241
1.7.2? Please update this to 1.7.2!
@ooOJoeyBoyOoo
No, the only way is to set a coordinate at your spawn (see list of commands above), and have another plugin call the command to rain every 'x' seconds. Hope this helps you :)
Hey guys, first of all, great work you did there! You have my respect ;) But I'd like to know if there's a way to let sth. rain infinite at a specific place (for me the server spawn)?
Is there a way to prevent /launcher damage? I didn't realize /firerain snowballs would explode on impact lol
@JamesCraftFTW
I will no longer update this plugin, so if anyone is willing to keep it updated and add new features, please contact me.
This look great But You need to update it. Or atlest someone does. Someone make an updated version of this.
@hotshot0101
Use AutoSaveWorld, its perfect to make scheduled rains of itens on Spawn or any locations!!
No updates??!?!
@hotshot0101
like to give players food on spawn on a schedule
awesome plugin but it would be even better if you could set it to rain on a schedule on a certain area
Just a few requests
1. Could you add a function to make it so mobs can't take fall damage and won't die from the fall?
2. Could you add the ability to change the level and duration of the potion and even add multiple effects to a potion?
@james2777787
As long as the current version of Let It Rain works with the latest Minecraft version, there's no need to update it. The plugin should update the entity list by itself. If there's a feature not working because of a Minecraft update, please let me know.
when will you make this for 1.5.1?
@flamevortex321
Not yet.
@streamblazer
Not yet implemented in Bukkit
what about raining with splashpotions
Is there a way to rain items with a colon in the data value?
@slimedog007
Umm no you can't do that. And I don't think I will have the time to add this feature before easter, but we'll see.
Hey, I want it to rain chickens and eggs for easter but I don't want the items or entities to be spawning everywhere.
Is it possible to make the rain look like eggs but the eggs don't drop on the floor?
Thanks