JunkyardCreek
Junkyard Creek
Description
Ever get bored of just fishing for Fish? well thanks to Junkyard Creek we make your water filled with useless items! Customize what useless crap we decided to dump into your vital waters with the configuration or just let it stay filled with fish. Its simple, all you need to do is fish. Just use the default config or modify it to add in new items.
Depends on Vault
Features
- Configurable Fishing (see configuration for more)
- Mobs can be fished out of the Water!
- Item and Durability, Wool and Color, and Potion Support
- Economy Support!
Configuration
# default config.yml Junk: Items: - '349,349,349,349,349,349,@SQUID,35>3,$40'
Permission Nodes
junkyardcreek.*: description: Gives total JunkyardCreek Access (Not Region Access) junkyardcreek.region.*: description: Gives total Region Access junkyardcreek.test: description: Allows for Test Command. default: true junkyardcreek.fish: description: Allows for Access to JunkyardCreek Fishing. default: true junkyardcreek.region.set: description: Allows for Setting a Fishing Region. default: op junkyardcreek.region.bypass: description: Allows for Region Bypass. default: op
Commands
/junk or /jc
- /junk help - Displays help pages.
- /junk test - Check if JunkyardCreek is working.
- /junk set - Set Selected Region as Fishing Region.
Media
Video
Images
Coming Soon
Change-log
- v1.3: Region Support
- v1.2: Mob Support
- v1.1: Durability Support
- v1.0: Original Release
Version 1.3:
Version 1.2 and RB 1.1 support coming soon!
@owenftw
Thanks! love to hear from the users :3
Using this on my server. My players love it :D ( so do i )
@Hangar
Like I said I will work on adding these things in :P right now the next thing on my list is world edit support.
I'll second a request for probability. I'd also like some kind of multi-world support, at least so I can stop this from working in certain worlds if I can't customize the drops for each. I'll give this version a go and see how it feels though. Thanks :)
>> If you have 5 fish and 1 gold ingot, then the chance to get a gold ingot is 1 out of 5
6?
EDIT: It seems to work pretty well. I can't wait to see what you do with it. Also, love the name :)
@oldjollysanta
I am going to be working on that later, but right now to change the probability just add more instances of fish into the line. How it works is it generates a random number from 1 to however long the list of items is, so the longer the list means the less chance to get a certain item. If you have 5 fish and 1 gold ingot, then the chance to get a gold ingot is 1 out of 5. Its not the best way to handle probability but it woks for now.
Can I suggest that you add the 'chance/ratio' of pulling up which item, eg 349 2:5,266 1:3,265 1:10,267 1:100 I'm sure there's a better way of doing it, just would be nice to have diamonds not turn up as often as fish
@akuritsu
That will probably come in a later update
Great plugin, but may i suggest that for future updates, you develop a way that admins can select a region (maybe using worldguard) where the junk can be fished, and all other parts of the world, you fish normally.
@sirtyler13
Thanks
@kahlilnc
Sorry, I guess the configuration isn't that straight forward xP. Just add onto Items:
so
So under Items do I list em as 1,2,3 or 1, 2, 3, 4 or
- 1
- 2
???
lol I dont see more examples on items listed :/
How do i set up config its not working