JumpPorts
Quote:Tired of boring teleportation? Even from other plugins? Well, heres your solution. With many random ways you can teleport, this plugin is great for you! Create a pad, where you can trigger your teleportation with various effects all configurable, and even intercept other plugin's teleportation and add in an after effect.
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(Thanks to IngrownPenguin)
TruDan's Version: http:www.youtube.com/watch?v=NDf2TcuRuS8
Português (graças a AbsintoJ): http:www.youtube.com/watch?v=2ZfhneFQvvs
(Note, this video is for the JumpPorts 1.2, 2.0 has similar commands, but a new video will be up soon)
- Option to have a harmless lightning strike on the player and/or thunder sound
DONE! - Option to have per-port triggers (e.g. disable/enable some triggers per port)
- Option to have per-port after/before effects (So set different ports to have different potion effects from the default)
- BungeeCord Support
- Console commands as well as player commands to be executed inside a port
- - Get more suggestions?
Hold on... Are you about to comment an issue? Please check the Issue or Bug section above. Check if your issue is already there, if not, post it. It really makes a difference!
Is there a use permission node? I have a portal in the spawn for my staff only, but everyone can use it. If there isn't, could you please add that? Something like -jumpportals.use.<portalname>
@IvViral
Oh Okay, I shall try and implement one in at some point. And theres no need for testing now, since it works. But if you are interested in testing new versions, of have ideas for me to add, tell me your skype in a PM and i'll add you
@IvViral
Figured it out. I was assuming it was using world edit wand to select the 2 points. Didn't realize It was built in. Also, You should create some type of warning system if someone tries to create a port without setting the "points". That way this error never comes up.
@TruDan97
@TruDan97
Thats fine with me. Just let me know what you need me to do.
@IvViral
Okay, i shall need to add some more debug info into the plugin. However since my server is not experiencing this problem, i would like to get you to test it if that is okay?
@TruDan97
Yes, I'm using the most up to date 1.3.1 build and the latest version of JumpPorts.
@IvViral
Okay, i looked into what the error is saying, and it is the same problem as before. It is when it comes to saving what world it is in.
Are you using the Reccommended 1.3 build? My server is running CB-1.3.1 reccommended, and the latest version of jumpports on here, and i can create them fine.
Try resetting the points. (Right click until it says "Points reset" then re-select the points by right clicking)
I will look into this issue!
@TruDan97
It never got to the point where a "random.yml" file was created.
I use /jp create Random . Bukkit outputs [ An error has occured. See console. ]
I looked at console. -> Thats what was in the pastebin.
@TruDan97: I looked in the Ports file. It never got to the point where a "random.yml" was created.
@IvViral
Can you please provide the port .yml file associated with the one you made?
E.g: /jp create Spawn -> spawn.yml
@TruDan97 The Pastebin!
Huge error* put in the above pastebin ^. Please help me find a fix.
Mostly happens upon /jp create.
@kulboy121
Okay, the problem is with the language file, for some reason it is not applying the values correctly, im not too sure what is causing it. However, i have got it working on my server, what you may have to do, try the new version which im uploading now. Then if you still get errors, open up the jar, copy and paste the lang.yml into the JumpPorts folder. That should fix the problem for now.
@kulboy121
Alright, it may be monday or tuesday that i get this complete, as this week i am very busy with things. Being the only coder in SpyroDev, (and the only one with the source to the plugins) it will have to wait until i get time.
@TruDan97
Nah, take your time. It's not urgent, my server is just me and a few friends.
@kulboy121
Okay, i will need to look into this more. It is not just you with this bug. A moderator on my server just reported the create command not working, i checked console. And it points to where it saves which world the port is in. For some reason that seems to be a problem, but i will find a fix for it soon. To save updates, i may release it after i have compiled it against the 1.3 API, so it may be a little while. Unless this is very urgent that you need it? It should still be functioning, you can also manually create ports by making a yaml file for it, supply all the nodes, and upon a reload/restart, it should work. (temporary fix)
@TruDan97
Yes, "world" is.
@SpyroDev
At my server console.....
Then I start it using a .bat file, the contents of witch are HERE. I start the BAT using a shortcut.
@kulboy121
How to you restart your server.
Off and on, or /reload ?
Thanks, Konkz
@kulboy121
How odd, that appears to have saved correctly, i assume "world" is actually a world on your server, the one thing i would say is odd is that the yaw and pitch should only have 2 decimal places, but that is not the line of the code which is causing your error, so that part must be working fine. I will have a more detailed look into this shortly.
@SpyroDev
OK. http:pastebin.com/Y3YGrWMG
Could you please use http://pastebin.com/ to paste stuff.
Thanks, Konkz