jCommands - UUID Ready
Stable build: v2.0.2
Dev build: v2.0.1b
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jCommands is developed by Jozeth and is a lightweight plugin which currently has more than 50 commands such as /day to /boom, you can manage a small server off of this plugin.
Once you've installed the .jar on to your server and started it, a 'players' folder will be created, ready for player configs.
Quote:This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked against approved files
- Downloading of the plugin files
- Launching of the plugin files downloaded
You can disable the check and/or automated download via the configuration of this plugin.
Find the commands and permissions here!
Works with PermissionsEx and PermissionsBukkit or another permissions plugin which hooks into Bukkit's native permissions.
In jCommands there are two statistic trackers (MCStats.org). My stats tracker currently only picks up start ups (whenever you reload or start your server a counter goes up by one). These features can be disabled in the config.
- Added /time
- Added /getnames [player]
- Name changes are in each player's config
- Online staff (jcommands.moderators & jcommands.admins) are alerted when a player joins with a different name to last time
- /getnames works in the console
- Fixed typos and some permissions in the plugin.yml
- Changed command aliases from, "jc" to "jc_"
- Removed Warp features and added them to 'jCommands Warps' - http://dev.bukkit.org/bukkit-plugins/jcommands-warps/
- Release of jCommands' first add-on, jCommands Warps
- Removed logging of commands
- Changed namespace
- Removed /savedata
Version 2.0.1
- Updated to CB 1.7.9-R0.2
- You can now import your warps from jWarp - This will overwrite any warps with the same name
- Added /importwarps
- Added /getuuid <player>
- /getuuid & /importwarps work in the console
Version 2.0.1b
- Updated to CB 1.7.9-R0.1 and can run on CB 1.7.9-R0.2
- Removed an unused class
- A player's name within their own config will change if that player changes their name
- Fixed a bug when converting a player's config when joining
- Fixed the 'IOException error' in v2.0.1a
- Fixed a bug in /ban
View more of the Change log
Download v1.1.5 here: http://www.dl.jozethdev.com/jcommands/bukkit/v1-1-5/
@dnc510
After I come back from school, I'll look into God Mode.
I kinda sorta fixed it. I do /reload and it does it, but then it randomly goes back to me being invincible. The only plugin I have right now is jcommands. As for screnshots, I'm not sure if they would be of much use.
@dnc510
When you turn off your server, God Mode is removed from everyone, no matter what, do /ungod if you haven't. I cannot help you any further unless you give me screenshots, plugin list, etc...
I downloaded the newest version, but when I use it, I cannot take any damage. When I just have bukkit itself running, i take damage, but with jcommands, it's like I'm in god mode, even though I'm not. What's going on?
Download v1.1.5a here: http://www.dl.jozethdev.com/jcommands/bukkit/v1-1-5a/
@donquiche
When you set God to false in the commands.yml it doesn't let you /god be recognized and stops it from working, so if you used WG and do /god it will not work (http://dev.bukkit.org/server-mods/jcommands/?comment=134) and get out of god do /ungod for jCommands...
Hello there, command God is conflicting with others plugin like admincmd or worldguard. I stay in god mode, and immortal. Not funny, even if i set god to false in commands.yml, nothing happen. (sorry for mistakes, i am not english)
thank you very much, - Sevennemesis
@Sevennemesis
My fault... I might bring out 1.1.5a so it only disables jCommands commands or wait until 1.1.5.
would it be possible to remove (/ fly) I use another plugin that provides more function and conflicts.
if I put (fly) to "false" in Command.yml, I still can not use my other plugin. it says that the command (fly) from "jcommand" is off.
If you do not want to remove, can be improved "commands.yml" if a command is a "false" it no longer be supported. we will be able to use another plugin that uses the same command.
sorry for my bad english
You said you will add these in 1.1.4, what happen? /jail [player] [time] /setjail /unjail [player] /sethome [2/3/4..] /home [2/3/4..]
Another good idea: [reason] and [time] parameters to /ban and /kick (besides the time one) And it will say when banned: Disconnected by sever: Banned for %time% for %reason%
Love this Plugin (I like it more then essentials due it is more complex), keep up the hard work. And please add these features!
jCommands v1.1.4 is out, download it here: http://www.dl.jozethdev.com/jcommands/bukkit/v1-1-4
@cstatus94
Nothing I can do to stop it...
@Darkllama23
Very soon ;)
When is 1.1.4 is coming out?
BUG REPORT: In /fly mode blocks take longer to break who\ile your in the air but when on the ground while /fly is on they break at normal speed
Permissions?
@Darkllama23 @kahlilnc
I am planning on adding these features in v1.1.4
You should add multiple home support. /sethome 1/2/3/4/5 or what ever name the player decides to make it. Then /home 1/2/3/4/5 or what ever home the player decided to name it and the first one he made should be the default one unless removed. So /home takes you to first home set. And maybe a cap per permission node kind of like essentials does it? For VIP use or what ever the owner wants to do with it?