Island World (SkyBlock replacement)
Here you can download version from 1.7 to 1.12
Looking for 1.13, 1.14, 1.15 or 1.16 version?
Click here - http://goo.gl/HYuP8A
Informations
IslandWorld is simple plugin which can replace old inactive project SkyBlock Co-Op. My plugin is highly customizable and configurable.
You can run classic version 'skyblock like', after simple change you can make islands on sea or even lava world.
Instructions
- Step-by-step installation guide
- Installation video guides
- Default configuration with descriptions
- Region spacing explanation
- Commands list
- Permissions
- API for devs
- RTFM PAGE - Read it before you ask stupid questions
Translations
Addons
From version 7.0 additional features are offered through addons.
- Head Rank - Ranking using player heads and tables.
- Shop List - Public list of available on server shops.
- Challenges - Challenges to do for skyblock players.
Auto-updater
This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'version-check' to false in plugin configuration file.
**
ALWAYS CHECK CONSOLE ON SERVER STARTUP
There is enough info why plugin doesnt work correctly! **
Would it be possible to make it so we can make our own schematics by selecting a region with a wand in game? This would be 1000000 times easier!
1. Doesn't sent the spawn chunk to player after death. https://dl.dropbox.com/u/27770548/Screenies/2012-09-21_14.59.31.png 2. Doesn't print "Unkown command" on unknown command usage. It's should be something like "Command not found, type /island for help" 3. Possible configuration of island generation? I would like to generate it by radius (Spawn is central), not one by one as it now. 4. Add localization file. Pretty please.
works fine for me now !
just a question - am i able to change the schematics ?
@Gnacik
Heya, it's me again. Thanks for being such an awesome plugin dev. Got more things this time:
1. Players can duplicate starting items. Player 1 and player 2 create islands. Player 1 adds player 2 to his island. Player 2 takes all of his stuff and moves it to player 1's chest. Player 2 then resets his island and repeats the process. I know this is avoidable with strict-party mode turned on, but I would like to be able to still allow players to have their own islands without being able to duplicate items like this. Suggestion: Add a config option so that in order for players to use /island tp, their inventories must be empty.
2. Is it possible to use the items in a chest dictated by a schematic if there is nothing listed in the config for an island schematic, instead of wiping all the items out? I haven't figured out a way to copy written books into starting chests with the current set up.
3. A small number of my players seem to build on top of their spawn point in such a way that whenever they do /island home, they immediately get pushed off and die. Think you could add an option to protect the two blocks above spawn?
4. Really small gripe, but could you add an option to send confirmation messages to players when they are added to islands? It's probably the most asked question on my server. "I added my friend, but how does he get to my island?" Maybe add something which sends "Bob added you to his/her island! Type /island tp Bob to join it."
Please post a default config
@Mariskaaa
Correct perm is islandworld.create.normal not islandowlrd.island.create.normal
@handicraftsman
It should work with j6 or j7. Im using latest dev bukkit on j6
@PolowicerPL
If you are testing with op you have all perms, test with normal user
Fmm, how to change shematic? My islands are .... not skyblock :p
2012-09-20 16:15:33 [SEVERE] Could not load 'plugins/IslandWorld.jar' in folder 'plugins'
-> are there any incompatibility with some plugins ? or java 6 ?
cuz server is running on cb 1.3.2 R 0.1 Java 6
& i dont get it y it is not loading
regards hcm
My Builders can't get a skyblock. They have the permissions islandworld.island.create, islandworld.island.create.normal, and it won't work. After I added islandworld.island.create.special to their permissions, it still doesn't work. It shows the in-game message: ''You don't have permission to use that schematic''. Only OPs can create islands, is this a bug or something?
Hi
Can u pls add an option to clear the inventori on party members too not only the island owner on islnad clear, or delete?
1.2.4 is out
with world guard flags in config.
@Shaded26
Worldguard has a default "region" which applies to everything outside of defined regions. It's called
__global__
(two underscores on each side). For my server, I set a flag for that region, and it worked like a charm.
@Gnacik Got a "bug." I have the configuration set to islands of size 100, with a buffer of 25. It creates a 51x51 region, which is perfectly fine, but the island is not centered in the region. Check it out: The first region goes from (25,25) to (75,75), but the island is centered at around (38,38) instead of (50,50). Any idea why?
Also, it would be super awesome to be able to configure the flags for island regions on creation somewhere in the configuration. Would use this for customizing the region enter/leave messages, and for other random flags. Would put lines in config.yml like "entry: You are entering a protected region. (%owner)", to be parsed when you create the islands. Think it's feasible?
Also also, why do you have chests in schematics empty themselves? I wanted to be able to put written books inside the chests :<
can you make world guard a configurable option?
Can u post an example of a current default config because mine is so different
@Gnacik
Thanks for that quick reply and making the space between cuboids setable! But I don't quite understand the parental priority setting. Do I set it in Worldguard or in the Island World plugin? And what command should I type to do this? I know that there is a setparent option in WG but i would have to set it every single time a Island is created and I have them a hundred and it's getting more..
Best regards.
1.2.3 is out
@Shaded26
About priority you can always use Global region which is parent for all islands.
Space between Islands will be configurable in next version.
purge remove islands if owner doesnt log into game x days
@maxwell400
You should use last version and full-height option. Also island clear will be changed to use alwyas 0=>256 coords in next version.
@Skydevil_
Yes, you can use totally own challenges file.
Thanks for answer one more question sorry lol
If i delete default challenges.xml and replace with my own would that cause any problems if i follow same format as default one and aslong as i delete completedchallenges.dat would that cause any problems thanks Skydevil_
Bug report: I created islands with a size of 100, with full-height set to true. Filled the whole region with blocks, and did /island delete. Only a 99x99x99 cube of blocks was deleted. Was left with a floor at y=1, and everything above y=100. This means players can put chests in areas that won't be cleared, reset their island, and keep generating new materials.
Edit: Upon further investigation, It looks like your regions start at x,1,z when the need to be starting at x,0,z. You're leaving out a block at the bottom. Made islands size 300 to test it out, and the bottom block was still outside the region.
To go along with Shaded26, I think it would be awesome to be able to configure the buffer space between islands. Not sure if you intended this, bu there's currently a buffer of one block between all island regions. If my island size is the default 100, the first island created actually goes from (1,1) to (99,99), and is only a 99x99 region.
I would like to be able to change that buffer space so that it could be 0, or maybe even 50, to allow for a PvP skyblock environment. I'm picturing a world where players have their own island protection only extend about 20 blocks out, and then the rest of the skies are all PvP enabled.
More random ideas: - Customizable Worldguard flags in the configuration, so I can change settings about PvP, enter/leave messages, being able to leave a region, etc. - Ownership of multiple islands - Ability to generate neutral, non-player-owned islands every X islands, using a particular schematic. (Sweet mining islands with ore in them :D)
Thanks for a great plugin!
Hello, I love this plugin It's an awesome replacement for Skyblock! But I have a few suggestions what you could do to make this plugin even more awesome:
First thing is the priority of the island's cube, which by default is 0 and gives me no possibility to make one main cube so that players aren't able to build outside of their island. It would be nice if there was a option in the config to set the default priority higher
Also a good thing would be the possibility to set the space between Islands which by default is only 1 and players are able to jump on others islands what to my opinion is quite greefer friendly if you know what I mean :)
I have one last question at the end. How does the /islandev purge <days> work? Does it delete all the islands which haven't been used since x days or those, whose user hasn't logged into the server for x days.
Sorry for my bad english and keep up the excellent work!