Irradiated
Not being happy with the existing radiation plugins, I decided to create my own. This plugin introduces radiation into your bukkit world, with a range of effects. This mod turns specific block types (customizable via config) into irradiated blocks, giving off an amount of radiation to any players nearby. The more irradiated blocks you're near, the more likely you'll take damage - and the more damage you'll take.
The default config causes Redstone, Soulsand, and Glowstone to all give off varying amounts of radiation. Redstone torches in an 'on' state will also give off trace amounts of radiation. The plugin also supports IndustrialCraft2, with the default ID's for Uranium Ore and Nuclear Reactors giving off large amounts of radiation.
Current Version: 0.7
Current Features:
- Players take radiation damage from exposure to irradiated blocks. Blocks and the rate of irradiation can be controlled via the config file.
- Players can use a Geiger Counter (default: Blaze Rod, configurable) or the appropriate command to check their nearby radiation level.
- Grass dies off in highly radiated areas (reverts to dirt). Grass will also no longer spread.
- Gold Armour acts as a HazMat suit, significantly reducing radiation exposure if a full set is warn.
- Ability for players with the appropriate permission node to ignore radiation effects
- Ability for players with the appropriate permission node to reverse radiation effects (i.e. radiation heals them)
- Leaves decay near radiation (with a config option to enable/disable sapling drops from radiation decay, default disabled)
- Shelter blocks - blocks that reduce the amount of rad exposure to those nearby, customized via config
- Option to make a player in water take additional rad exposure
- Option to make a player in rain take additional rad exposure
- Radiation levels increase over time. As your radiation levels increase, you will begin to suffer from a number of negative effects.
- Radiation levels decay VERY slowly over time, as long as the player is not exposed to radiation.
- Eating a Golden Apple (configurable) will remove 200 points of radiation from the player (dropping them one radiation sickness level).
- Option in config to allow nearby players to reduce the radiation levels of one another.
Planned Features:
- Option for some food items to be irradiated, increasing radiation sickness levels when consumed.
Possible Features:
These features are under consideration, but may not make it into the plugin. This will mostly depend on how difficult/possible these are to implement effectively.
- Random/Op-created radiation "hot-spots" that cause radiation damage to those nearby.
- Ambient radiation - irradiated blocks touching air will leak rads into the atmosphere over time, slowly increasing the level of background radiation all players are exposed to. Shelter blocks touching air will absorb a small amount of rads from the atmosphere over time.
Commands
- /irradiated : Displays confirmation that the plugin is loaded
- /geiger : Take a geiger reading of the surrounding area, useful if you don't have the geiger counter item
Configuration
Please see the default configuration page.
Permissions
- irradiated.* : Grants access to all irradiated permission nodes
- irradiated.user : Grants access to all user-level permissions (currently only irradiated.geiger)
- irradiated.geiger : Allows the player to use the /geiger command or the geiger item defined in the config
- irradiated.ghoul : The player will be healed by radiation rather than harmed by it
- irradiated.hazmat : The player will not be harmed by radiation
Servers
Are you using Irradiated on your server? Send me a PM with the details and I'll list it here.
Good plugin! Can you make the possibility of irradiating beneficial effects also? instead of damaging effects?
Thank you!!!!
@ArmageddonSlayer
Sorry, bukkit is only 1.7.9 and Sponge is not far as completed yet, im still porting and gathering bits and bobs.
@Hoijima
Hi! Do you have the updated version for 1.7.9?
Thanks!
@Hoijima
do you have a 1.8.3 copy? and can you send it to me?
Hi people due to darkmyre inactivity i forked the plugin and updated to 1.7.9, will be adding features. Please send me a message and i will start a new plugin page as a fork of this project.
And porting in to sponge afterwards
Will there be an update for this plugin? It's the best radiation plugin out there!
does this have any dependencies? because it will not work on my server I am running a 1.6.2 server I even downgraded to 1.5.2 and it still wouldn't work can anybody help?
Can you add the option of marking regions to be irradiated.
does this work for 1.6.2, anyone?
Any chance for 1.6.1 update?
Hey darkmyre, I love this plugin and its really great but I have a quick question. Is there anyway to disable the plugin announcing itself to the sever?? When players join, even when they are not in the Irradiated World, it still says "Caution: This world is effected by radiation!". I have looked everywhere inside the .jar for a way to disable this but have come up empty handed. Help would be greatly appreciated :D
- Juicy
Seriously darkmyre, if your going to be a plugin creator, atleast be there to answer questions. This plugin is taken off my server because of your lack of communication. >.<
Can you add a config file for the grass becoming dirt? im annoyed of grass not growing in the whole world. i wont download this until its fixed.
Can you please add more options to the config?
@MasterSlimFat
I have it set to 0, and it still kills.
@darkmyre
Yes I have,
@darkmyre
I have it set to 6000 and, when me rad count is 1000, i die within 2 seconds.
hey, my rad effects don't work, could you quickly add a custom version that just does heart damage that's configurable and once you get over 100 it'll start giving the wobbly screen, then at 150 you'll get blindness, and at 200 you die. Trying to make a metro 2033/fallout 3 style of server and it's just not working for me, and if I increase the radiation on the dirt block all the grass blocks start turning to dirt.
Not sure what's interfering with it exactly
@MasterSlimFat
They certainly shouldn't die within seconds, and increasing the DoT rate should decrease the speed they lose health. Have you customized the radiation blocks at all?
@magicboxershorts
I'm pretty busy with work at the moment, but when I have some spare time to work on the plugin next I'll look at adding these in. I've also gotten a few PM's with some other feature ideas I'll be looking into at the same time :)
Hi Just wanted to say that this is a really cool plugin BUT it needs more options. One I was hoping to see is modifiable radiation protection in all armors. or at LEASTgold. Also changing it so that you don't have to wear an entire set of armor.
Hi, I really want to use your plugin, but, radiation kills way too quickly, i have turned up the dot, I have turned it down, but people die within seconds. Please help.