MinigamesLib
MinigamesLib
Currently there are 16 released and three unreleased minigames and more are planned to be added soon.
That's the API I'm using in all of my newer minigames. Of course you are free to use it too, be sure to drop me a message and I'll list your project here too. There's Arcade functionality already included which enables you to be able to play all minigames in one run, you just need to install MGArcade.
Important links:
Github Repo
- Wiki
- JavaDocs
- Minigames Github Organisation (I upload all minigames using this API here to keep things organized)
- Maven repo
- Forum
Development Files (towards MinigamesLib 1.13)
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Link: https://drone.io/github.com/instance01/MinigamesAPI/files (use the file in the mid)
I usually upload a new release on bukkitdev every 20-30 commits and sometimes they contain ciritical bugfixes. Here you can download these pre-releases while they're not on bukkitdev yet. You might want to turn off autoupdating in the MinigamesLib config if you use these builds.
Tutorials and Trivia (hidden features)
- Default Config explanation and Item Markup tutorial
- All commands
- Kit Configuration: Coming soon. Just copy paste current kits and adjust them to your needs, if you want to disable a kit, add "enabled: false" to it.
- Trivia (cool side infos)
- MinigamesLib-Bungee tutorial: https://www.youtube.com/watch?v=_863fMQpKm8
Minigames
Links are pointing to the github repos where the projects aren't up on bukkitdev yet.
Project | Done | Released | MGLib Compatibility |
---|---|---|---|
FlyingCars | ✓ | ✓ | 1.7-1.13.x |
Snake | ✓ | ✓ | 1.7-1.13.x |
Warlock | ✓ | ✓ | 1.7-1.13.x |
Warlock-Tactical | ✓ | × | |
Bowbash | ✓ | ✓ | 1.9.1-1.13.x |
MGArcade | ✓ | ✓ | 1.9.1-1.13.x |
MGMobEscape | ✓ | ✓ | 1.9.1-1.13.x |
MGSkyWars | ✓ | ✓ | 1.7-1.13.x |
Trapdoor Spleef | ✓ | ✓ | 1.7-1.13.x |
Gungame | ✓ | ✓ | 1.7-1.13.x |
Conquer | ✓ | ✓ | 1.9.1-1.13.x |
NoteblockBlitz | ✓ | ✓ | 1.13.x |
ChickenVolley | × | × | |
SeaBattle | ✓ | ✓ | 1.9.1-1.13.x |
Splegg & Spleef | ✓ | ✓ | 1.7-1.13.x |
BedWars | ✓ | × | |
DeathRun | ✓ | ✓ | 1.13.x |
OneInTheChamber | ✓ | ✓ | 1.13.x |
MinigamesLib-Bungee (Download is on the full package link on the spigot page) | ✓ | ✓ | 1.9-1.13.x |
! means work in progress, x means not started/released yet.
What does the MGLib Compatibility column mean? This means that the latest file is only compatible with the given version.
All minigames built with this API will be automatically available in Arcade, which means you can play all of them in one run.
Features
- Arenasystem
- Customizable messages
- Different minigame types
- VIP Arenas
- Economy, command and item rewards
- Overall Customization/Attributes like player counts, countdowns, spawns, boundaries etc.
- Signs and corresponding Arena states
- Fast map regeneration mechanism
- Kits/Classes and Classesmenu
- Arcade (play all games in one run)
- MySQL/SQLite support
- Gun API
- Bungee support
- Party (/party)
- Additional shops with Gui
- Achievements
- Included effects like blood or dead bodies lying around
- Moar stuff
Arcade and MinigamesParty Info
I started redirecting people from MinigamesParty as I don't plan on doing big updates on MGParty anymore. It's an old idea/system I was using there, MinigamesLib is my new approach. So how does this new system work?
Pretty simple, it consists of a core, MinigamesLib, and a bunch of minigames you can download seperatly and install on the server. You can now setup arenas for each minigame and change pretty much everything else what the minigame offers for customization. If you now want to have something like MGParty, install MGArcade which will automatically recognize all installed minigames and use the respectively first arena available, and that's pretty much it. A bit more setup work, but more stable and more customization. Also the minigames aren't limited to 1 minute! If there's still big demand on big MGParty updates with new minigames, I'll of course think about it. :)
Enchantments, PotionEffects and Sounds
- Please use the following enchantment names for the kits of all minigames: http://jd.bukkit.org/rb/apidocs/org/bukkit/enchantments/Enchantment.html
- For potioneffects use the following names: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
- For sounds use these names: http://jd.bukkit.org/beta/apidocs/org/bukkit/Sound.html
- Here's a tutorial on how to include enchantments and potioneffects in the classes.yml: Default Config explanation and Item Markup tutorial
MySQL
As of v1.4 MySQL Support is fully functional, each minigame creates its own table and will save stats like points, wins and loses into these. To use MySQL enable it in the config.yml of each minigame you want and create a database called "mcminigames". Reload the server, done.
Upcoming version: 1.12 (Uploaded 6th December)
- Fix XP
- Adds spectate command
- Will now use 1.8 titles to display you_lost or you_won message
- Adds option whether to use xp bar levels or not
- /mapi info will now output all arenas with their players
- Adds Holograms as damage indicators
- Make TP Fix distance lower
- Cleanup and some API work
- More user input validation when parsing items
Party system (v1.6)
People can now invite players to their party and join arenas together with their friends, just like many huge networks have these now. To change messages of the party commands take a look at partymessages.yml in the MinigamesLib directory. The main command is /party and shows all available subcommands with small descriptions.
Additional Information and disclaimers
Contact me if you would like to help me out or join the MCMinigames Organisation on github.
This plugin has an autoupdater included which you can turn off in the MinigamesLib config (auto-updating: false). Also, it utilizes Hidendra's Metrics system which sends information to his metrics server like java version, server version, plugin version, player count, OS version/name, Metrics version, which I can later look at and be happy with. Can also be turned off in the Metrics config which can be found at /plugins/PluginMetrics/ (opt-out: true). This is the only plugin having Metrics/Updater, all the minigames from above do not have stuff like that included.
Having Problems?
Please use the Forum to report any bugs or suggestions.
Have fun. :)
Permissions?
I downloaded this plugin and a few minigames, and there is a lot of bugs in the minigames
@denluk1
He has retired from Bukkit / Spigot coding! ;(
Can you answer?!
all these games workng fine? i just find a lot of bugs...
I am so hoping that bedwars gets complied one of these days I have been waiting for months on it. Any ideas?
Ok, wait a second, why doesn't MGMobEscape work? Every time I try to make a main lobby, it says "An internal error occurred while attempting to perform this command" but I'm typing /etm setmainlobby??? Please help!!!
Always errors: http://pastebin.com/QdTXykKz
How to remove messages, which appearing every 3 seconds? http://pastebin.com/XujqEtan
@AgentP1304
Bed Wars isn't released but you can go to his GitHub and download the code and compile it yourself! :) But please, don't release it with your name as I would report it instantly!
@oliven141
I would be updating this MiniGames API if InstanceLabs doesn't for 1.9!! :) It'll be updated for ever.
How to put sharpness in sword this not work: 267#SHARPNESS:1*1
Great API with great plugins! Well you should now that you do a good thing that helps many new servers to grow fast!
Its really customize able and everything is next to perfect!
All the plugins runs smooth and good without any big ramusage! :DD Which saves a lot of money for the persons like me who rent our servers from server hosts ;3
And the best of all, my own authors on my server is able to use your API to create other plugins fast and easy without any problems! :D
KEEP IT UP MAN! YOU ARE DOING A GREAT JOB! But I wish you could start updating "MiniGames Party" again :3
Just wondering...Iv installed a deathrun game. Iv set it up, but when the actual game begins, your guy just glitches out and tons of red stars come flying out. and the game shuts down. Any help?
Please update for lastest spigot
I dont understand the people do the API and the MInigames and after that they think that is finish and leave the plugin. The APi need more features to be alright fix some bugs with holograms and other things
You cant leave the plugins like this its not cool from your part...
Continue with updates because its like 1 fucking year everyone want fixes and new features so... but i know tht he will not see the message because dont care
Please, help
[17:59:47] [Server thread/INFO]: [MinigamesLibBungee] Enabling MinigamesLibBungee v2.0.0 [17:59:47] [Server thread/INFO]: Initializing BungeeServer [17:59:47] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it [17:59:48] [Thread-8/INFO]: Port > 13380 [17:59:48] [Server thread/INFO]: Done (2.548s)! For help, type "help" or "?" [17:59:50] [Server thread/INFO]: Stopping the server [17:59:50] [Server thread/INFO]: Stopping server [17:59:50] [Server thread/INFO]: [MinigamesLibBungee] Disabling MinigamesLibBungee v2.0.0 [17:59:50] [Thread-8/WARN]: java.net.SocketException: socket closed [17:59:50] [Thread-8/WARN]: at java.net.DualStackPlainSocketImpl.accept0(Native Method) [17:59:50] [Thread-8/WARN]: at java.net.DualStackPlainSocketImpl.socketAccept(Unknown Source) [17:59:50] [Thread-8/WARN]: at java.net.AbstractPlainSocketImpl.accept(Unknown Source) [17:59:50] [Thread-8/WARN]: at java.net.PlainSocketImpl.accept(Unknown Source) [17:59:50] [Thread-8/WARN]: at java.net.ServerSocket.implAccept(Unknown Source) [17:59:50] [Thread-8/WARN]: at java.net.ServerSocket.accept(Unknown Source) [17:59:50] [Thread-8/WARN]: at com.instancedev.minigamesapibungee.BungeeServer.start(BungeeServer.java:37) [17:59:50] [Thread-8/WARN]: at com.instancedev.minigamesapibungee.BungeeServer$1.run(BungeeServer.java:23) [17:59:50] [Thread-8/WARN]: at java.lang.Thread.run(Unknown Source) [17:59:50] [Server thread/INFO]: Saving players [17:59:50] [Server thread/INFO]: Saving worlds [17:59:50] [Server thread/INFO]: Saving chunks for level 'world'/Overworld [17:59:51] [Server thread/INFO]: Saving chunks for level 'world_the_end'/The End
Hey, I'm getting an error whenever I try to save an arena other than a deathrun arena: An internal error occurred while attempting to perform this command. Wold you know why this is happening?
Where can I download BedWars?
Any good tutorial on how to use this?