MinigamesLib
MinigamesLib
Currently there are 16 released and three unreleased minigames and more are planned to be added soon.
That's the API I'm using in all of my newer minigames. Of course you are free to use it too, be sure to drop me a message and I'll list your project here too. There's Arcade functionality already included which enables you to be able to play all minigames in one run, you just need to install MGArcade.
Important links:
Github Repo
- Wiki
- JavaDocs
- Minigames Github Organisation (I upload all minigames using this API here to keep things organized)
- Maven repo
- Forum
Development Files (towards MinigamesLib 1.13)
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Link: https://drone.io/github.com/instance01/MinigamesAPI/files (use the file in the mid)
I usually upload a new release on bukkitdev every 20-30 commits and sometimes they contain ciritical bugfixes. Here you can download these pre-releases while they're not on bukkitdev yet. You might want to turn off autoupdating in the MinigamesLib config if you use these builds.
Tutorials and Trivia (hidden features)
- Default Config explanation and Item Markup tutorial
- All commands
- Kit Configuration: Coming soon. Just copy paste current kits and adjust them to your needs, if you want to disable a kit, add "enabled: false" to it.
- Trivia (cool side infos)
- MinigamesLib-Bungee tutorial: https://www.youtube.com/watch?v=_863fMQpKm8
Minigames
Links are pointing to the github repos where the projects aren't up on bukkitdev yet.
Project | Done | Released | MGLib Compatibility |
---|---|---|---|
FlyingCars | ✓ | ✓ | 1.7-1.13.x |
Snake | ✓ | ✓ | 1.7-1.13.x |
Warlock | ✓ | ✓ | 1.7-1.13.x |
Warlock-Tactical | ✓ | × | |
Bowbash | ✓ | ✓ | 1.9.1-1.13.x |
MGArcade | ✓ | ✓ | 1.9.1-1.13.x |
MGMobEscape | ✓ | ✓ | 1.9.1-1.13.x |
MGSkyWars | ✓ | ✓ | 1.7-1.13.x |
Trapdoor Spleef | ✓ | ✓ | 1.7-1.13.x |
Gungame | ✓ | ✓ | 1.7-1.13.x |
Conquer | ✓ | ✓ | 1.9.1-1.13.x |
NoteblockBlitz | ✓ | ✓ | 1.13.x |
ChickenVolley | × | × | |
SeaBattle | ✓ | ✓ | 1.9.1-1.13.x |
Splegg & Spleef | ✓ | ✓ | 1.7-1.13.x |
BedWars | ✓ | × | |
DeathRun | ✓ | ✓ | 1.13.x |
OneInTheChamber | ✓ | ✓ | 1.13.x |
MinigamesLib-Bungee (Download is on the full package link on the spigot page) | ✓ | ✓ | 1.9-1.13.x |
! means work in progress, x means not started/released yet.
What does the MGLib Compatibility column mean? This means that the latest file is only compatible with the given version.
All minigames built with this API will be automatically available in Arcade, which means you can play all of them in one run.
Features
- Arenasystem
- Customizable messages
- Different minigame types
- VIP Arenas
- Economy, command and item rewards
- Overall Customization/Attributes like player counts, countdowns, spawns, boundaries etc.
- Signs and corresponding Arena states
- Fast map regeneration mechanism
- Kits/Classes and Classesmenu
- Arcade (play all games in one run)
- MySQL/SQLite support
- Gun API
- Bungee support
- Party (/party)
- Additional shops with Gui
- Achievements
- Included effects like blood or dead bodies lying around
- Moar stuff
Arcade and MinigamesParty Info
I started redirecting people from MinigamesParty as I don't plan on doing big updates on MGParty anymore. It's an old idea/system I was using there, MinigamesLib is my new approach. So how does this new system work?
Pretty simple, it consists of a core, MinigamesLib, and a bunch of minigames you can download seperatly and install on the server. You can now setup arenas for each minigame and change pretty much everything else what the minigame offers for customization. If you now want to have something like MGParty, install MGArcade which will automatically recognize all installed minigames and use the respectively first arena available, and that's pretty much it. A bit more setup work, but more stable and more customization. Also the minigames aren't limited to 1 minute! If there's still big demand on big MGParty updates with new minigames, I'll of course think about it. :)
Enchantments, PotionEffects and Sounds
- Please use the following enchantment names for the kits of all minigames: http://jd.bukkit.org/rb/apidocs/org/bukkit/enchantments/Enchantment.html
- For potioneffects use the following names: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
- For sounds use these names: http://jd.bukkit.org/beta/apidocs/org/bukkit/Sound.html
- Here's a tutorial on how to include enchantments and potioneffects in the classes.yml: Default Config explanation and Item Markup tutorial
MySQL
As of v1.4 MySQL Support is fully functional, each minigame creates its own table and will save stats like points, wins and loses into these. To use MySQL enable it in the config.yml of each minigame you want and create a database called "mcminigames". Reload the server, done.
Upcoming version: 1.12 (Uploaded 6th December)
- Fix XP
- Adds spectate command
- Will now use 1.8 titles to display you_lost or you_won message
- Adds option whether to use xp bar levels or not
- /mapi info will now output all arenas with their players
- Adds Holograms as damage indicators
- Make TP Fix distance lower
- Cleanup and some API work
- More user input validation when parsing items
Party system (v1.6)
People can now invite players to their party and join arenas together with their friends, just like many huge networks have these now. To change messages of the party commands take a look at partymessages.yml in the MinigamesLib directory. The main command is /party and shows all available subcommands with small descriptions.
Additional Information and disclaimers
Contact me if you would like to help me out or join the MCMinigames Organisation on github.
This plugin has an autoupdater included which you can turn off in the MinigamesLib config (auto-updating: false). Also, it utilizes Hidendra's Metrics system which sends information to his metrics server like java version, server version, plugin version, player count, OS version/name, Metrics version, which I can later look at and be happy with. Can also be turned off in the Metrics config which can be found at /plugins/PluginMetrics/ (opt-out: true). This is the only plugin having Metrics/Updater, all the minigames from above do not have stuff like that included.
Having Problems?
Please use the Forum to report any bugs or suggestions.
Have fun. :)
@instancelabs
Will there be a feature to edit the join signs ?
No rush but i was just wondering when will noteblock blitz be available for download and actually being able to put on a server?
@oscarmj11
All 1.4 minigames are compatible with 1.5 too, yep. But the (1.4) ones are not approved by bukkitdev yet, don't forget that.
FlyingCars ✓ ✓ 1.3 (1.4) Snake ✓ ✓ 1.4-1.5 Warlock ✓ ✓ 1.3 (1.4) Warlock-Tactical ✓ × Bowbash ✓ ✓ 1.3 (1.4) MGArcade ✓ ✓ (Beta) 1.3 (1.4) MGMobEscape ✓ ✓ 1.4-1.5 MGSkyWars ✓ ✓ 1.3 (1.4) Trapdoor Spleef ✓ ✓ 1.3 (1.4)
These games are compatible with MinigamesLib 1.5?
WARLOCK! I love this minigame! This is very good, Keep it up!
@DJoptic
Look up the minigames table above, you see the MGLib compatibilities? If you're running 1.3, the four said minigames won't work, they only work for > 1.4. The rest of the minigames all currently work on 1.3, but I already uploaded 1.4-only versions for them too. So let's wait about 5 days until all are approved (and MinigamesLib 1.4 too) and everything will be running on 1.4. Hope you understood this with my english :P
@DBawesomeness17
Yeah I've been working hardcore on 1.5 if you look at the changelog. I don't expect many more bugs after 1.5, but I'll continue until everything is running good.
@instancelabs
That sounds awesome,and great to hear your working hard on this awesome plugin!
@instancelabs
@instancelabs
Hello instance i would like to run gungame, snake, MGMobEscape and conquer but when i add the plugins and your latest MinigamesLib it does not work. Howeverskywars, warlock, flying cars and trap door spleef do. Please can you help me as im creating a server network and i really need these minigames. They look epic and i dont know what im doing wrong. Im using bukkit 1.7.9 and no errors are in console. Thanks again. DJoptic
@DBawesomeness17
In most of the minigames you can just copy and paste new classes, except for FlyingCars or Warlock, because they have guns which are hardcoded into a listener. I'm planning to add custom classes there too some time.
@momzlilmonsters
That shouldn't be the case, do you have some plugin which uses the /leave command?
i have noticed in all the games, that unless you are oped you can not use the leave command, but their is no permission node for this ? how do i let my players use leave
I absolutely love this plugin and the mini-games that come with it, but there is one suggestion that i think would be for a huge update and that would be to have custom kits that we could make. i was looking at the Classes.yml and i couldn't seem to find a way to make classes, just edit them. i don't really know how it would be done but if it could that would be so amazing and i feel it would add so much to this already awesome plugin!
@antoinefunloup
Yeah, 1.5 is definitely getting big
Can't wait for The 1.5, so many fixes :D
@Bernatixer
Will do :)
Nice work, keep working on this project, thanks :)
@antoinefunloup
http://dev.bukkit.org/bukkit-plugins/instances-minigamesapi/#w-development-files
I'm sorry, I can't give you the url, the project will get deleted if I start doing so. You can use the dev files above, they're even towards 1.5 already.
@TrendingGamer
Good idea, will think about that.
Can you give us the Instance-MinigamesLib 1.4 URL please ? The approval time may be long (bukkit has problem) :(
Is it possible to add custom achievement for each game eg, Last man standing
@antoinefunloup
Sorry, fixed.
@playstation455
1. That's not MinigamesParty, and right now you can only have one map in Arcade
2. you automatically leave the game and that's it, you'll need to rejoin to do another Arcade round