MinigamesLib
MinigamesLib
Currently there are 16 released and three unreleased minigames and more are planned to be added soon.
That's the API I'm using in all of my newer minigames. Of course you are free to use it too, be sure to drop me a message and I'll list your project here too. There's Arcade functionality already included which enables you to be able to play all minigames in one run, you just need to install MGArcade.
Important links:
Github Repo
- Wiki
- JavaDocs
- Minigames Github Organisation (I upload all minigames using this API here to keep things organized)
- Maven repo
- Forum
Development Files (towards MinigamesLib 1.13)
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Link: https://drone.io/github.com/instance01/MinigamesAPI/files (use the file in the mid)
I usually upload a new release on bukkitdev every 20-30 commits and sometimes they contain ciritical bugfixes. Here you can download these pre-releases while they're not on bukkitdev yet. You might want to turn off autoupdating in the MinigamesLib config if you use these builds.
Tutorials and Trivia (hidden features)
- Default Config explanation and Item Markup tutorial
- All commands
- Kit Configuration: Coming soon. Just copy paste current kits and adjust them to your needs, if you want to disable a kit, add "enabled: false" to it.
- Trivia (cool side infos)
- MinigamesLib-Bungee tutorial: https://www.youtube.com/watch?v=_863fMQpKm8
Minigames
Links are pointing to the github repos where the projects aren't up on bukkitdev yet.
Project | Done | Released | MGLib Compatibility |
---|---|---|---|
FlyingCars | ✓ | ✓ | 1.7-1.13.x |
Snake | ✓ | ✓ | 1.7-1.13.x |
Warlock | ✓ | ✓ | 1.7-1.13.x |
Warlock-Tactical | ✓ | × | |
Bowbash | ✓ | ✓ | 1.9.1-1.13.x |
MGArcade | ✓ | ✓ | 1.9.1-1.13.x |
MGMobEscape | ✓ | ✓ | 1.9.1-1.13.x |
MGSkyWars | ✓ | ✓ | 1.7-1.13.x |
Trapdoor Spleef | ✓ | ✓ | 1.7-1.13.x |
Gungame | ✓ | ✓ | 1.7-1.13.x |
Conquer | ✓ | ✓ | 1.9.1-1.13.x |
NoteblockBlitz | ✓ | ✓ | 1.13.x |
ChickenVolley | × | × | |
SeaBattle | ✓ | ✓ | 1.9.1-1.13.x |
Splegg & Spleef | ✓ | ✓ | 1.7-1.13.x |
BedWars | ✓ | × | |
DeathRun | ✓ | ✓ | 1.13.x |
OneInTheChamber | ✓ | ✓ | 1.13.x |
MinigamesLib-Bungee (Download is on the full package link on the spigot page) | ✓ | ✓ | 1.9-1.13.x |
! means work in progress, x means not started/released yet.
What does the MGLib Compatibility column mean? This means that the latest file is only compatible with the given version.
All minigames built with this API will be automatically available in Arcade, which means you can play all of them in one run.
Features
- Arenasystem
- Customizable messages
- Different minigame types
- VIP Arenas
- Economy, command and item rewards
- Overall Customization/Attributes like player counts, countdowns, spawns, boundaries etc.
- Signs and corresponding Arena states
- Fast map regeneration mechanism
- Kits/Classes and Classesmenu
- Arcade (play all games in one run)
- MySQL/SQLite support
- Gun API
- Bungee support
- Party (/party)
- Additional shops with Gui
- Achievements
- Included effects like blood or dead bodies lying around
- Moar stuff
Arcade and MinigamesParty Info
I started redirecting people from MinigamesParty as I don't plan on doing big updates on MGParty anymore. It's an old idea/system I was using there, MinigamesLib is my new approach. So how does this new system work?
Pretty simple, it consists of a core, MinigamesLib, and a bunch of minigames you can download seperatly and install on the server. You can now setup arenas for each minigame and change pretty much everything else what the minigame offers for customization. If you now want to have something like MGParty, install MGArcade which will automatically recognize all installed minigames and use the respectively first arena available, and that's pretty much it. A bit more setup work, but more stable and more customization. Also the minigames aren't limited to 1 minute! If there's still big demand on big MGParty updates with new minigames, I'll of course think about it. :)
Enchantments, PotionEffects and Sounds
- Please use the following enchantment names for the kits of all minigames: http://jd.bukkit.org/rb/apidocs/org/bukkit/enchantments/Enchantment.html
- For potioneffects use the following names: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
- For sounds use these names: http://jd.bukkit.org/beta/apidocs/org/bukkit/Sound.html
- Here's a tutorial on how to include enchantments and potioneffects in the classes.yml: Default Config explanation and Item Markup tutorial
MySQL
As of v1.4 MySQL Support is fully functional, each minigame creates its own table and will save stats like points, wins and loses into these. To use MySQL enable it in the config.yml of each minigame you want and create a database called "mcminigames". Reload the server, done.
Upcoming version: 1.12 (Uploaded 6th December)
- Fix XP
- Adds spectate command
- Will now use 1.8 titles to display you_lost or you_won message
- Adds option whether to use xp bar levels or not
- /mapi info will now output all arenas with their players
- Adds Holograms as damage indicators
- Make TP Fix distance lower
- Cleanup and some API work
- More user input validation when parsing items
Party system (v1.6)
People can now invite players to their party and join arenas together with their friends, just like many huge networks have these now. To change messages of the party commands take a look at partymessages.yml in the MinigamesLib directory. The main command is /party and shows all available subcommands with small descriptions.
Additional Information and disclaimers
Contact me if you would like to help me out or join the MCMinigames Organisation on github.
This plugin has an autoupdater included which you can turn off in the MinigamesLib config (auto-updating: false). Also, it utilizes Hidendra's Metrics system which sends information to his metrics server like java version, server version, plugin version, player count, OS version/name, Metrics version, which I can later look at and be happy with. Can also be turned off in the Metrics config which can be found at /plugins/PluginMetrics/ (opt-out: true). This is the only plugin having Metrics/Updater, all the minigames from above do not have stuff like that included.
Having Problems?
Please use the Forum to report any bugs or suggestions.
Have fun. :)
How did you get your file approved?
@Floodeer
Yeah that'd be something that comes along with the party system, good idea. Thanks :)
You could add "/friend" also easier to stay in touch with friends to play, do not know if it's a good suggestion for plugin Minigame. But just a suggestion! :)
@Vinigamer17
I think it was "arenas.<arena>" or "arenas.*".
What is the vip permitted to enter into full arenas?
@Vinigamer17
Yeah custom scoreboard support was added for a part of the minigames.
Yes the scoreboard, the power to change it for example it does not get more players in the game yes, Players: And on the bottom line Spectators:
@KatsuroKurosaki
Examples can be considered all minigames here: https://github.com/MC-Minigames
There's actually a small tutorial I wrote here: https://github.com/instance01/MinigamesAPI/wiki/First-Minigame
I didn't have the time to write a full tutorial including on how to make a custom IArena, but you can take that from the examples for now. Javadocs can be found here: http://www.instancedev.com/bukkitdev/MinigamesAPI/javadocs/
@Vinigamer17
Do you mean the scoreboard? That was added in the latest dev builds. And yeah, I could add that spectators get the leave item too.
Add the power to edit the leardboard Of Minigames? It also adds an item when the player becomes a spectator mode that item does he get out of the match.
@instancelabs
I actually have your plugins on the last 1.7.9 spigot build, Skywars, Spleef, Splegg and Flying cars, as well MinigamesLib and it doesn't show much errors. I need to test on the 1.7.10 and the famous #1649 build that supports 1.8 BTW: Do you have any javadocs or example codes on how to use your MinigamesLib? I would like to create a minigame ^^
@EN7
I see.. Thanks to both~
@KatsuroKurosaki
He gave me the link
If you need to host any of your files, ask me ^^
@KatsuroKurosaki
I hope they get successful with this, I'd rather like to continue doing bukkit plugins than starting with Sponge ones.
But yeah, I'll still port all my plugins to Sponge too when they're released and see which API is better.
@DJoptic
Thanks, I'll keep them updated :P
@EN7
Aww yiss, thank you for the complete pack download link ^^
@instancelabs: I would like to invite you to continue your project using Spigot, they managed to keep up updates c:
Your a amazing dev and i will always use your plugins no matter what happens! #Instancelabs (Im also using MG The update has made it amazing!)
@EN7
That's the correct link, yeah
All the latest games/Lib can be downloaded at http://goo.gl/jQQdmY
@fbafaro
True, I've seen the DMCA stuff after commenting, doesn't look too good now.
@instancelabs
Yea but look they removed the craft bukkit download page + if you notice on the plugin list most of them on the first page are set as "planning" with few set as "release" but no download file and it's been like this for over 2 days and no changes. Seem like it's the end of bukkit plugin as we use to and mojang isn't giving us any info about what's really going on.
I will go ahead and download the dev one.
@fbafaro
If I understood it right the bukkit team stays as it is with Evilseph leaving for his own reasons and TnT for familiy reasons. ;) And still, I'm very sorry, but I'm not allowed to give away links to unapproved files. You can use the dev builds above though which are already towards 1.6 and include the whole changelog you see above under "Upcoming version: 1.6".