config.yml (1.3+)

The following is a template to modify `config.yml`. Configuration files from older versions will be automatically converted to the newer format.

 

infohudVersion: '1.X'
# Ticks between each update. Performance cost is extremely small so you are unlikely to run into any
# performance issues even if it is set to 1. Values above 20 can lead to the message fading.
messageUpdateDelay: <number> {Default:5}
# Lower to reduce the delay between entering a bright biome and InfoHUD changing colors. 
# Very heavy performance impact since MC 1.13. Recommend above 20.
biomeUpdateDelay: <number> {Default:40}
# Colors used by the bright and dark modes respectively (UPPERCASE). https://minecraft.gamepedia.com/Formatting_codes
colors:
  bright1: GOLD
  bright2: WHITE
  dark1: DARK_BLUE
  dark2: DARK_AQUA
# Biomes where dark mode will turn on turns on automatically.
# Find at https://minecraft.gamepedia.com/Biome#Biome_IDs, the F3 menu or use /infohud biome add
# Must be in UPPERCASE. Eg. DEEP_FROZEN_OCEAN
# Only biomes in the list recognized by your MC version will be loaded.
brightBiomes:
- DESERT
- BIOME_NAME
- ...
# Settings on a per-player basis
playerConfig:
  {UUID}:
    coordinatesMode: {enabled | disabled}
    timeMode: {disabled | currentTick | clock12 | clock24 | villagerSchedule}
    darkMode: {disabled | enabled | auto}
  {AnotherUUID}:
    coordinatesMode: enabled
    timeMode: clock12
    darkMode: auto
  ...