config.yml (1.3+)
The following is a template to modify `config.yml`. Configuration files from older versions will be automatically converted to the newer format.
infohudVersion: '1.X' # Ticks between each update. Performance cost is extremely small so you are unlikely to run into any # performance issues even if it is set to 1. Values above 20 can lead to the message fading. messageUpdateDelay: <number> {Default:5} # Lower to reduce the delay between entering a bright biome and InfoHUD changing colors. # Very heavy performance impact since MC 1.13. Recommend above 20. biomeUpdateDelay: <number> {Default:40} # Colors used by the bright and dark modes respectively (UPPERCASE). https://minecraft.gamepedia.com/Formatting_codes colors: bright1: GOLD bright2: WHITE dark1: DARK_BLUE dark2: DARK_AQUA # Biomes where dark mode will turn on turns on automatically. # Find at https://minecraft.gamepedia.com/Biome#Biome_IDs, the F3 menu or use /infohud biome add # Must be in UPPERCASE. Eg. DEEP_FROZEN_OCEAN # Only biomes in the list recognized by your MC version will be loaded. brightBiomes: - DESERT - BIOME_NAME - ... # Settings on a per-player basis playerConfig: {UUID}: coordinatesMode: {enabled | disabled} timeMode: {disabled | currentTick | clock12 | clock24 | villagerSchedule} darkMode: {disabled | enabled | auto} {AnotherUUID}: coordinatesMode: enabled timeMode: clock12 darkMode: auto ...