ImgMap
ImgMap: Render any image on an in-game map!
By Evangon, Maximvdw, and JohnnyBlu
Originally coming from a picture of a troll face by md_5, this plugin allows a user with a map in hand (obviously with the proper permissions) to essentially put an image onto the map. The image could be anything: Instructions, rules, messages, warnings, a very nice picture of a cat, whatever you want! All images are resized to the proper dimension of 128x128. The image is then sent over to a rendering process (Devs: Check the source on how it's done if you want), which then the map renders the image for that map. Anyone with a map with the same ID (Typically, it says when you hover over it, e.g "Map #0") to see the same image too! The only downside to all of this is that due to the nature of Minecraft maps, they do not support full color. This is due to a limitation on the clients themselves.
Installation
Just drop it into the /plugins/ folder! No special configuration needed!
How to use
- Give yourself a map with a specific ID. This ID can be anything, but remember, once you draw an image on it, it will pertain only to that specific ID!
- Get the URL of the desired image! This is where some people mess up. In order for the plugin to successfully render it, it has to be a direct link to the image. Simply right click on the image and hit "Copy Image Location".
- Hold the map with the super specific ID and type in "/drawimage" and paste it! For most users, to paste, you do "CTRL+V".
- Wait a bit; rendering can take a bit. You'll notice several segments appear on the map; this it indicating that it's loading. If nothing happens, you're either met with a message that says something along the lines of "Server Internal Error" or you're staring a blank map. If you get kicked with the message with "Server Internal Error", simply type, in console, "fixmap <your super specific id>". This basically fixes the map with the old over world rendering. Try again; if it doesn't work, report it in the comments! However, if you are getting nothing, be sure the image is accessible directly from your browser (clear your cache before you do so!) Sometimes, what happens is that the owner of the website has set privileges denying anyone from accessing the image directly. A bit bothersome, but you can probably save the image and upload it somewhere else. However, when doing so, please follow the copyright usage on said images!
- Viola! Your map now has that pretty picture of a kitty or something!
Commands
- /drawimage <image url> Draws the specified image to the map you're holding. If you want to "save" the picture to the map, you add "-s" to the end of the command. The reason why "save" is written in quotations is because it doesn't actually save the map's picture; it simply saves the URL and it's corresponding ID to a flatfile and is loaded on start up.
- /drawanimatedimage <gif url> Attempts to draw an animated gif image. A little buggy here and there, but it works for the most part! Please be warned that this takes up a lot of bandwith (You're sending anywhere between 0 to 16kilobytes nearly every second!) and that it also is resource intensive!
- /drawytvideo <yt-ID> Experimental. Downloads a video and converts it to a GIF format. See /drawanimatedimage for more information as the same process is used.
- /emulategb <rom name> Highly experimental. Emulates a GameBoy (only GameBoy, not GameBoy Advanced or GameBoy Color) game on a map. Fully integrated, no client mods needed! Click on the chat messages given in chat to control the emulator.
- /emuaction <save|load|a|b|left|right|up|down|holdinput> Simulates input for emulated GameBoy games on a map. Used by the gamepad, you can also use it as a command if you wish. Note that "save" and "load" do not work as of current. Any input button just simulates input. "holdinput" makes the emulator act as if the person is holding down a directional button and directional only.
- /clearmap With a map in hand, this command wipes the image off of it and puts the old Minecraft map rendering back.
- /fixmap <id> A debug command, Caused an issue with a map that psudo-bans them? No worries! Simply get the ID of the problematic map, and type this command in, replacing <id> with the map's id. It's like /clearmap, only this time, you can target maps!
- /getmap <id> More of a debug command, but can be helpful for some, it allows you to get a map by almost any ID. The reason why this is "almost" is because if you try to get a map that is above the number that exists, it merely just goes over and gets the next ID, rather than the one you want. This is something that's within Minecraft that I cannot fix.
Permissions
- imgmap.*: Grants almost all rights to ImgMap. This does not include debug commands.
- imgmap.debug: Grants debugging rights to ImgMap. Does not include drawing or restoring capabilities.
- imgmap.drawimage: Allows you to draw an image to a map.
- imgmap.drawanimatedimage: Allows you to draw an animated image to a map.
- imgmap.clearmap: Allows you to clear a map and restores the overworld rendering.
- imgmap.debug.fixmap: Debug command. Allows you to remove all renderers on a given map ID.
- imgmap.debug.getmap: Debug command. Allows you to get a map by any ID.
Source for Developers/Contributors
Found a bug that you want to squash yourself? Go ahead and fork me! (Please don't actually stab me with a fork!) https://github.com/CirnoTheGenius/ImgMap-LosingPixels
Examples
Is it possible to change a map to an image based on ID, such as /drawimage [MapID] [URL]
and if so, could you implement this in the future?
@polarluke2
Unfortunetly, the amount of time it takes for a file to be approved is extremely volatile. I've had files be approved within the next 3 hours, while others have taken a whole week.
How long does it normal take to get approved?No means o rush you or BukkitDev :)
Ran around in circles trying to figure out what was causing the client crashes; realized I was doing a recursive call and basically spamming the client with map updates. Sorry about that! Uploaded v1.5.1 which addresses the issue; just awaiting approval.
Ive drawn a picture on Map #0 with no problem , however , when i give myself another map with #1 or whatsoever , whenver i try to input a picture on it , i get the error :" An internal error occured while attempting to perform this command."
I have already tried /clearmap and fixmap in the server command but to no avail :C
Same issue as VirtualNick, when I use /drawimage the client crashes and the player.dat file needs deleting before I can get back on to the server.
Plugin works as expected, thanks. Although, I'm a little confused about all the commands listed in the text above when there is only /ani, /imap, /map, /rmap, and /smap in game.
I updated to 1.5 and made new server from the current craftbukkit beta build (1.7.9 R2). When I use /drawimage or any other command, my client crashes and says Internal Server Error. Here's my log: http://pastebin.com/QGxE86WH
@the3rdnumber_
Have you updated to v1.5? I've addressed the issue and it works on my end with Spigot and CraftBukkit 1.7.9.
@FrauKoujiro
Please figure out what the issue is. /drawimage is not working, read the comments down.
Updated to 1.7.9. Build 1.5 is officially marking the Beta development phase.
@OzOwnz
wat. It's supposed to be /drawimage.
Sorry to bother you. I received a similar error as gdude2002 down there, and tried /map, but that doesn't appear to be a command.
/drawimage yields the in-game error "an internal error occurred while attempting to perform this command."
Just for information, I am currently using Bukkit 1.7.9-R0.2 and using the latest version of ImgMap.
Thanks in advance
@gdude2002
Use /map instead of /drawimage
The dev changed the command, but forgot the to change the plugin xD.
Not working on Spigot for 1.7.5.
Just as a warning; FrauKoujiro == Evangon; I had my username changed.
When I restart the server the map resets to a normal map from the picture. How do I set it to save it? I use /map [url] -s
@Remi_Scarlet
hi.
hi fgt
@Mine5397
/getmap requires you to provide the map ID along with it. For instance, if you wanted map ID 0: /getmap 0 or map ID 3232: /getmap 3232
Do note that for some reason if you have not created a map (by crafting/getting Empty Maps and using them to create a Map) with a specific ID, it goes to the next map available map ID. This is something to do with Minecraft or Bukkit; I'm not sure myself.
I got this error when typing /getmap
[16:47:31] [Server thread/ERROR]: null org.bukkit.command.CommandException: Unhandled exception executing command 'getmap' in plugin ImgMap v1a at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) [spigot.jar:git-Spigot-1372] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:180) [spigot.jar:git-Spigot-1372] at org.bukkit.craftbukkit.v1_7_R2.CraftServer.dispatchCommand(CraftServer.java:719) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.PlayerConnection.handleCommand(PlayerConnection.java:984) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.PlayerConnection.a(PlayerConnection.java:829) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.PacketPlayInChat.a(PacketPlayInChat.java:28) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.PacketPlayInChat.handle(PacketPlayInChat.java:65) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.NetworkManager.a(NetworkManager.java:148) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.ServerConnection.c(ServerConnection.java:77) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.MinecraftServer.v(MinecraftServer.java:703) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.DedicatedServer.v(DedicatedServer.java:273) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.MinecraftServer.u(MinecraftServer.java:566) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.MinecraftServer.run(MinecraftServer.java:472) [spigot.jar:git-Spigot-1372] at net.minecraft.server.v1_7_R2.ThreadServerApplication.run(SourceFile:618) [spigot.jar:git-Spigot-1372] Caused by: java.lang.ArrayIndexOutOfBoundsException: 0 at net.yukkuricraft.tenko.ImgMap.onCommand(ImgMap.java:176) [?:?] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) [spigot.jar:git-Spigot-1372] ... 13 more