Set Circles

water = 1, earth = 2, fire = 3, air = 4

  • 1133 = repair all tool entities dropped within x feet of circle.
  • 1222 = converts dropped blocks on top of it into energy.
  • 1233 = check area for dropped fire blocks. if there are 64 blocks, cost the player 13824 levels and turn them into one portal block (philosopher's stone). If there weren't 64, or there are souls left over from making a philosopher's stone, then transform them into diamonds! cost = potentially 13824
  • 1234 = Boron (Dorkness Rising) quote, spawn 1 redstone.
  • 2223 = 10 points of damage to each living entity within 10x10x10 cube, check if player or villager, and if so, check if the entity is dead after damage is done, if so, drop one soul (fire block). (can be augmented)
  • 2224 = spawn an enderman to learn a new set-circle. This is the only set-circle that is available with no circles learned.
  • 2244 = link it with an arrow to a teleportation circle to find the safe teleportation altitude of the destination, so you don't phase into a mountain.
  • 2333 = creeper sized explosion. (can be augmented)
  • 3334 = turns air to fire in a 20 meter cube.
  • 3344 = turns air to fire in a 20 meter cube with a huge explosion. (can be augmented)
  • 3444 = human transmutation.