GameMode Inventories
Downloads
I'm too lazy to upload GMI files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
For 1.18.x, please download GMI from the TARDIS Jenkins server: http://tardisjenkins.duckdns.org:8080/job/GameModeInventories/
Features
GameMode Inventories allows you to have separate inventories for Creative and Survival game modes (it also works for Adventure!).
- Inventories are saved and switched automatically
- Configurable option to save and restore inventories on player death
- Configurable option to also switch XP amount automatically (enabled by default)
- Configurable option to also switch armor automatically (enabled by default)
- Configurable option to also switch Ender Chest inventories automatically (enabled by default)
- Configurable option to restrict inventory opening for Chests, Ender Chests, Enchantment Tables, Anvils, Furnaces and Dispensers in CREATIVE game mode
- Configurable option to disable players dropping items from their inventories in CREATIVE game mode
- Configurable option to disable players from picking up items in CREATIVE game mode
- Configurable option to remove potion effects when switching from CREATIVE to SURVIVAL
- Configurable option turn off the plugin's messages which can get excessive when
no_pickups
andno_drops
are enabled - Configurable option to track the placement of CREATIVE gamemode placed blocks, then either: disable them from being broken, or, allow them to be broken but not drop anything - and also prevent pistons from moving them and deny the block dropping if the attached block is broken - this MUST be enabled for a world to work. You can specify a list of blocks you don't want to track as well
- Configurable option to prevents drops from falling blocks e.g. anvils, gravel, sand
- Configurable option to prevent the breaking of bedrock in CREATIVE, set to false to prevent breaks below Y<5 in all worlds, and Y>122 in the Nether
- Configurable blacklist of blocks that cannot be placed in CREATIVE (use Spigot Material names)
- Configurable blacklist of commands that cannot be used in CREATIVE
- Configurable option to preserve custom attributes when switching inventories (player and armour only)
- Configurable options to set which GMI features can be bypassed
- Configurable option to restrict spectator gamemode access
- Configurable option to switch to a creative world when changing to gamemode CREATIVE
- Localisable messages - edit messages.yml
- Support for using a MySQL database
Created in response to this plugin request: http:forums.bukkit.org/threads/separate-inventories-creative-survival.112187/
Featured in Curse's Minecraft Spotlights
How it works
Add the GameModeInventories.jar file to your server's plugins directory and start up the server. A config file will be created automatically with the default values.
Then all you have to do is switch game modes and your current inventory, armor and XP will be saved and your new game mode inventory will take its place.
What it doesn't do
GameMode Inventories is not a replacement for the Creative Control plugin:
- its primary purpose is an inventory management tool
- this is NOT likely to change anytime soon
- please stop asking
GameMode Inventories is an open sourced project, if you want to make the changes yourself, you are free to do so, as long as the plugin is released under the same license and conditions as GameMode Inventories.
Timings
Please do not bother posting timings for this plugin, here's why:
- See above
- I don't use any of the plugins' 'restriction' features
- You should expect to see GMI working hard if you have
track_creative_place
enabled, this is normal, after all, GMI is watching all your players all the time, and is keeping them all in line while not bothering you. Any server owner will eventually have a problem if he pushes his hardware too much, for example by running lots of heavyweight plugins. - If you do have a problem, the solutions are to either add more RAM/cpu power, re-prioritize your plugins to drop a few you don't desperately need, reduce your max players or seriously think about why you are letting your players have Creative gamemode at all (if you can't trust them not to abuse it, then don't let them have it, or set up a creative only world).
- Finally, don't expect SQLite to be able to handle big loads - if you are running this plugin on a server with
track_creative_place
enabled, you should probably be using MySQL as the GMI database provider
Commands/Configuration
There are several config options:
save_on_death: [true|false] xp: [true|false] armor: [true|false] enderchest: [true|false] remove_potions: [true|false] restrict_creative: [true|false] no_drops: [true|false] no_falling_drops: [true|false] no_pickups: [true|false] dont_spam_chat: [true|false] track_creative_place: enabled: [true|false] break_no_drop: [true|false] no_piston_move: [true|false] attached_block: [true|false] worlds: - world dont_track: - STONE - DIRT creative_blacklist: [true|false] blacklist: - TNT - BEDROCK - LAVA_BUCKET break_bedrock: [true|false] command_blacklist: [true|false] commands: - give - i - buy - sell custom_attributes: [true|false] bypass: inventories: [true|false] items: [true|false] blacklist: [true|false] survival: [true|false] commands: [true|false] restrict_spectator: [true|false]
You can enable/disable the options with a command (all options are available via tab completion):
/gmi save_on_death /gmi xp /gmi armor /gmi enderchest /gmi remove_potions /gmi restrict_creative /gmi restrict_spectator /gmi no_drops /gmi no_pickups /gmi dont_spam_chat /gmi track_creative_place /gmi break_no_drop /gmi attached_block /gmi break_bedrock /gmi creative_blacklist /gmi command_blacklist /gmi no_falling_drops /gmi custom_attributes /gmi bypass.inventories /gmi bypass.items /gmi bypass.blacklist /gmi bypass.survival /gmi bypass.commands
Permissions
There are four:
gamemodeinventories.use
Default: true - Allow players to have separate inventories for each game mode
gamemodeinventories.death
Default: op - Allow players to save their inventories on death, and restore them on respawn
gamemodeinventories.bypass
Default: op - Allow players to bypass inventory opening restrictions in CREATIVE (when restrict_creative: true
). Also allow players to bypass the no items drops / no item pickups restriction (when no_drops: true
or no_pickups: true
). As of version 2.5.4, you can configure which features can be bypassed:
inventories
- if true players can bypass not being able to open inventories in creativeitems
- if true players can bypass not being able to pick up and drop items in creativeblacklist
- if true players can bypass not being able to place and use restricted block and items in creativesurvival
- if true players can bypass being forced into survival gamemode when changing worldscommands
- if true players can bypass not being able to place and use restricted commands- If any of the bypass options are set to false, then nobody will be able to bypass them (regardless of whether they have the permission or not)
gamemodeinventories.admin
Default: op - Allow players to change config options
Source code
Dev builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
hellow can you fix my problem im using spigot 1.8.3 jar and i have a problem with break_no_drop i already set it to true vice versa and test it again and again and still the block that came from them creative that has been break by normal player give drops on the other previous version of the gmi break_no_drop is fine when im in craft bukkit 1.7.9 i hope you will repair it thanks :)
ps my tracking is enable my database is fine.
@MCTylerPVP
I do use a MySQL database.
@jyhsu
No
Is there any way to use the same inventory in Survival and Adventure?
I just want to separate Creative inventory.
@Renecate
Oh really? First item in the config list above...
save_on_death: [true|false]
Players keep inventory upon death.
@cuddyier
I see why the Dev doesn't care...None of that Timing report has to do with his plugin....Try to use a Sql database, It is a lot of stuff to track.
@cuddyier
Dev doesn't care for timings...
I myself am trying LimitedCreative in Spigot...
My TPS has started dropping dramatically recently from gamemodeinventories: http://timings.aikar.co/?url=10973048
Config: http://pastie.org/pastes/10125653/text?key=hnjatcyvtg6tpcemajgfg
Sorry, but what is responsible for the interaction with racks?
@eccentricnz
Hi! Is it possible to limit chest usage with this plugin?
@eccentricnz
Yeah I think you're right, I haven't had any errors to report lately. I think the issue I did have that seems to have cleared up just coincided with the start-up time.
But weird thing, it does take about 20 seconds still to load up on the latest Spigot build. As the the plugins are enabling it hits GMI and just stops... then goes. Not much of an issue with that since I have 1 reset right now at 4am. Just thought you should know about it.
@ZachBail
Links are technically not broken, I haven't pushed anything to build lately, so I switched the server off (it's just running on my Mac Mini entertainment centre...)
Not seeing any issues with MySQL whatsoever here, no slow connections or connection losses, so hard for me to troubleshoot if I can't reproduce.
It seems that your jenkins and bleeding edge change log links are broken. I've been checking regularly looking for a fix for the MYSQL issue fix. It takes GMI over 20 seconds to connect to my local MYSQL database during start-up and I have personally had and seen others report that the connection can periodically be lost to MYSQL.
Looking forward to a fix and thank you so much for this plugin. You sir are an amazing plugin designer. No sarcasm intended, I feakin love GMI!
@cuddyier
/gmi dont_spam_chat
Can you add a way to stop the spam when I have item pickup enabled? Everytime someone goes near an item, their chat gets spammed to death.
@Ted20012001
Negate the permission:
- -gamemodeinventories.use
orgamemodeinventories.use: false
depending on your perms plugin@Ted20012001
I use Group Manager and it works OK for me 0.O
@MCTylerPVP
I can confirm this on the latest bleeding edge, I believe.
http://pastebin.com/FXH4vk1J
A fix would be super sweet!
And if it's something completely different please let me know lol.
@eccentricnz
I love this plugin man, thank you!
Hello I Have A Problem!!! I Want To Have One Inventory I Have All The .bypass Permissions And Inside The Config I Set All bypasses To True. I Think that The Problem Is This '*' I Use Group Manager :) (Sry For My Bad English)
I forked your Src and if I get time this weekend I'll see if I can't fix the time out connection error on MySql...Gonna borrow some methods from McMMo and see what I can do. If I get it fixed I'll post the link to my push on here. EDIT: Nevermind :D, I think I broke it when I used Java 8 to build it...Sorry :)