FC_Rpg
FC_Rpg is a plugin that completely converts bukkit servers into RPG servers. FC_Rpg aims to be the number one RPG plugin that can be easily installed to any world of a server, or all if you prefer, and setup quickly by not requiring spout or client mods. By using FC_Rpg, you can bring an RPG experience to your server like no other! Do not let this short description fool you, FC_Rpg is backed by nearly a year of development time with easily 1,000+ work hours invested. FC_Rpg is jam packed with more features than you might believe. With 125+ commands, unique features you can find nowhere else like instanced dungeons, old-school stats, custom enchanted items, and spells, FC_Rpg is the clear plugin of choice to bring the medieval age to your server.
I will have a dungeon creation video and Final Showcase video upcoming soon.
FC_Rpg 1.24 Showcase Video:
To get started using the plugin, visit this link: FC_Suite_Shared
For information on making tickets or contact information, please visit: Click Me
Thank you very much for the compliment CeramicTitan !
This is really cool! You have really outdone yourself!
Well honestly the charging for classes will probably go out of the window just due to the way things will be in the future. I can maybe code custom features for donations, lol but that would be about it.
I personally like you doing the classes it keeps alot of the balancing simple and alot less buggy. I have no problem paying the 20$ and just waiting for it to get outta beta my server is excited about this change and we are theming it around this plugin
Lots of good points in your post Munkhey, let me address them:
Thank you for the list and feedback! I know what I need to work on and everything.
this is a great pluggin and lookin forward to future developments!
I have a problem where every 30 seconds or so it broadcasts im and other ppl online that they have been promoted to guest ... anyway to stop this?
Also when I make the world rpg with mobs enabled, all mobs are level 29+ making killin anything from new impossible .... i havent made any dungeons yet but is it possible to set all monsters in normal world to low lvl like 1-10 ? and then I can make more custom dungeon areas for higher lvl mobs?
No idea if you can help on this but I use mob arena and when ppl die rather than being teleported back to lobby with no items they return to lobby but dead ... and on leaving the arena with /ma l command they also keep all items which shouldnt happen.
Also making custom classes like Heroes would be a major plus and also dungeon access for non rpg worlds :)
sorry for the list but thanks for the great pluggin!!!!!
Thanks :)
I didn't want to look at the way heroes is setup, but there was really no way for me to get the feel that you were describing.
I'll remove the classes entirely and just have a pool of skills. Expect two new sections: "Classes", and "Skills". You will define the skills to whatever you want, there will be defaults but they can be overridden. This is a major project, I wouldn't expect this to be done for 1-2 weeks.
Yeah i don't want to have a 2nd Heroes, but i love the ability of cutomization of that plugin. You could be sure, that no one get the same balancing without seeing your config :D
Ok, I have never played with Heroes and do not look at them for inspiration for anything on my plugin. I have only seen their plugin page once and don't plan to ever view it again.
I'll see what I can do in regards to customization.
Yeah i want to make my own classes like in Heroes, so that i can give that classes my Ideas of Spells and Balance. I don't want to have class which can have all servers....it's kind of boring to see everytime the same...
Could you tell me more specifically what you mean by "change more classes" ?
I think I'm kind of confused as to what you mean. Do you just mean shear class count? Like 10 classes? I just don't think I fully understand what you want. Do you want more customization for the classes? Like the ability to change their balance?
The problem is, that i use Heroes for classes because it give me more changeable things....i would use this plugin instant if i could change more at classes..
Well I'm guessing everybody is using the plugin and it's not very buggy? That's good news.
The next update will be a release build. If you happen to use my plugin on your server I'd absolutely love to come play on it! There are two parts to this: 1.) I get to test the plugin out in real time by just playing. I get to see balance of classes, etc. 2.) I get to enjoy the plugin I made! I'd actually like to play my own plugin with other people, haha.
Woot woot, thanks Woodro575.
I was thinking about classes. I'm probably going to add like 2 more at some point in the future. I want to add a summoner as well as a warloc (focuses on % of mana being used to determine spell power). I know I have the $20 for a class thing but I "do" plan to add more classes, aside from that donation thing, and I do openly take class suggestions. It's just kind of more of a "force me to do" type deal if you ever donate. And also gives servers the option of private classes. The donations would go towards me starting up a server again which I would use for testing my plugins. I'll make sure when I finalize all the documentation and artwork for everything at release that's very clear.
I just need to finalize balance and customization before I go ahead and start adding more classes. So if you have any feedback on the classes, plugin, anything really please feel free to comment. Everything is open for change and customization.
Amazing Plugin bro, I am currently running Heroes but would love to switch to this if we can get some more classes. All in All this plugin will get donations to keep it going atleast from me!
I just tested and it seems dungeons don't work without the world being RPG.
Sorry! I'll work on making dungeons work in non-rpg worlds as a milestone for the next version.
edit: To clarify, dungeons actually WILL spawn the monsters still. They just won't end. So in all honesty you could use dungeons and have players teleport when done but there would be no loot at the end. It would really just be like a crappy mob arena though, haha. If you do set it up though it would make the transition to when I make dungeons actually work in non-rpg worlds pretty easy though. *would go from not working to working*.
Is it possible to get only that amazing dungeon feature?
Alrighty then. I'll definitely be taking a look at this plugin then :)
It is multi-world compatible. I even say it is in my video.