FactionChat
In the most recent versions of the oh so popular Factions (1.7 and above), you may have noticed that the faction chat feature was removed. Faction chat really comes in handy at times to easily talk with whole groups, whether you're planning with your allies to take down that faction you just hate that or discussing top secret plans with your clan. This plugin is there to fill in that gap and bring back this high demand feature, aiming to replicate what has now been removed from Factions.
The author of FactionChat is constantly updating to make sure that FactionChat is designed to work without any bugs and function at top-notch performance out-of-the-box.
Features.
- Faction-only, ally, truce and enemy chat modes
- Send a message to other factions, even if you're not allies with them
- Staff chat channels
- Ability to spy on all messages
- Easy to use chat-mode toggles/commands
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
To-do/possible updates.
- Create a help command (/fc help)
- I'm always open to suggestions!
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Plugin demo: lolnet.co.nz
Author debug access.
In the v1.5 update, I have added a new config option called "AllowAuthorDebugAccess". If set to true and your server is running in online-mode, then it allows me, james137137, to use the follow commands: /fchatother, /fc jrmod, /fc mod, /fc srmod, /fc jradmin, /fc admin, /fc spy, /fc update, and /fc reload. Please note that this does not give me the ability to use any other commands. You may never even need to enable this, unless you personally need help and have invited me to test something for/with you. This feature is enabled by default, however it can easily be toggled through the configuration.
MCStats.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- FactionChat version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
Opting out of this service can be done by editing the config.yml and changing MetricsOptOut to true.
Inbuilt Updater
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur when a player with permission "FactionChat.Update" runs the command "/fc update" or any /FactionChat alias with "update".
FactionChat is a stable plugin that is used by about 1,400 servers worldwide; that's a lot! Thanks to everyone who make this happen.
http://www.youtube.com/watch?v=1xPtQvZEJBs
Repository Information for Maven Projects
<dependency> <groupId>nz.co.lolnet.james137137</groupId> <artifactId>factionchat</artifactId> <version>1.9.16</version> </dependency> <repository> <id>FactionChat-repo</id> <url>http://jenkins.lolnet.co.nz/plugin/repository/everything/</url> </repository>
@MadZarx
is Features.LocalChat.Enable set to false in config? see https://github.com/James137137/FactionChat/blob/master/src/main/resources/config.yml#L62
@james137137
Well, I gave FactionChat.mutebypass perm to all users and disabled AllowPublicMuteCommand but still it's not sending messages to public chat.
@MadZarx
also, I think I'll keep to my setup as it.... clear and bug free, {} stuff hasn't always been perfect.
@MadZarx
around this line :https://github.com/James137137/FactionChat/blob/master/src/main/java/nz/co/lolnet/james137137/FactionChat/FactionChatListener.java#L146
I check if they are in public chat mode. If they are then I pretty much ignore everything and let the other plugins deal with the chat format.
The only thing I do alter is when its in "local chat" mode
Best way to test is give them "FactionChat.mutebypass" I'll double check the code if there is a bug (or set to false for AllowPublicMuteCommand in config.yml)
@james137137
By the way, FactionChat is interfering with DeluxeChat I guess. When I enable FactionChat, no one can see others chat in public chat except admins. But without FactionChat everyone can see eachothers chat. Is there a specific config or perm that I should give to other players for this?
@james137137
Something like {prefix} instead of %PREIFX%. But it's just an idea xD
@james137137 How to add your own chat rooms? i tried to make a owner room but it wont work ingame, Yet your built in mod and admin chats work just fine.
@MadZarx
well. how would you like it? Can you give me a random example
@james137137
I use PEX. Prefix works but suffix doesn't. But isn't it better to keep the placeholders format to use brackets and lower case letters instead?
@james137137 Sure, I will test it. But are placeholders format changed? Like %FACTION%
@MadZarx
ok I've changed in. to this https://github.com/James137137/FactionChat/blob/master/src/main/resources/config.yml#L76
see http://jenkins.lolnet.co.nz/job/FactionChat/ to test it (build #100 or above)
@MadZarx
sure. as long you don't mind testing it for me :D
Hello. Thank you for this great and useful plugin. But there's one problem with player name placeholder {2} as it combines the player prefix (not sure about suffix) with player name. It would be great to have separate placeholders for both user name (Something like {plainsender} in HeroChat) and prefix
Added. config looks like:
# Set FactionChat to only be active in a certain worlds
limitworlds:
enable: false
worlds:
- 'world'
- 'factionworld'
- 'faction_World_Nether'
disablesendoutside: true
disablereceiveoutside: true
disableOtherChat: false
i would like per world faction chat because i'm using multiverse worlds thx :)
@destinyserverminecraftpro
ok I'll go over the code again later. it will be in the next released version
@james137137
@james137137 yes that's correct the chat is not restricted to a world even when the settings are set correctly.
@james137137
Yep.
@destinyserverminecraftpro
so the update is not working as intended?
@isliterok
ok. sounds very odd. so its fixed now?