In the most recent versions of the oh so popular Factions (1.7 and above), you may have noticed that the faction chat feature was removed. Faction chat really comes in handy at times to easily talk with whole groups, whether you're planning with your allies to take down that faction you just hate that or discussing top secret plans with your clan. This plugin is there to fill in that gap and bring back this high demand feature, aiming to replicate what has now been removed from Factions.
The author of FactionChat is constantly updating to make sure that FactionChat is designed to work without any bugs and function at top-notch performance out-of-the-box.
- Faction-only, ally, truce and enemy chat modes
- Send a message to other factions, even if you're not allies with them
- Staff chat channels
- Ability to spy on all messages
- Easy to use chat-mode toggles/commands
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
- Create a help command (/fc help)
- I'm always open to suggestions!
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Plugin demo: lolnet.co.nz
Author debug access.
In the v1.5 update, I have added a new config option called "AllowAuthorDebugAccess". If set to true and your server is running in online-mode, then it allows me, james137137, to use the follow commands: /fchatother, /fc jrmod, /fc mod, /fc srmod, /fc jradmin, /fc admin, /fc spy, /fc update, and /fc reload. Please note that this does not give me the ability to use any other commands. You may never even need to enable this, unless you personally need help and have invited me to test something for/with you. This feature is enabled by default, however it can easily be toggled through the configuration.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- FactionChat version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
Opting out of this service can be done by editing the config.yml and changing MetricsOptOut to true.
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur when a player with permission "FactionChat.Update" runs the command "/fc update" or any /FactionChat alias with "update".
FactionChat is a stable plugin that is used by about 1,400 servers worldwide; that's a lot! Thanks to everyone who make this happen.
Repository Information for Maven Projects
<dependency> <groupId>nz.co.lolnet.james137137</groupId> <artifactId>factionchat</artifactId> <version>1.9.16</version> </dependency> <repository> <id>FactionChat-repo</id> <url>http://jenkins.lolnet.co.nz/plugin/repository/everything/</url> </repository>
I forgot to add "spyMode.put(playerName,Config.spyModeOnByDefault);"
pushing commit now and uploading it to bukkit
I already posted this, but Idk how it ended:
Hello guys. Just letting you know that even though there hasn't been any updates in FactionChat in a few months, this version should still be up to date. If you have any problems or suggestion please feel free to post here or PM me or make a ticket
Yeah.... FactionChat was built with the latest snapshot tho I didn't expect there would of been a change from the 1.5, anyway glad it was fixed.
Thanks for you feedback about my plugin :D
Here's the pastebin, sorry for the big text thing ;) http://pastebin.com/s8LBsj4k For reference, this error only appears when I chat in-game, not on random occasions.
Also I am using Mcmmo 1.5.
EDIT: updating to the newest snapshot version of mcmmo (not the one on bukkit), it seems to be fixed. Thanks for pointing it out and good luck developing your plugin it's awesome :) -Exi
also. what version of McMMO are you using? make sure its 1.5 or above
could you pastebin that. its very hard to read as it is.
I get an error every time I say something in chat:
[16:00:22 ERROR]: Could not pass event FactionChatPlayerChatEvent to FactionChat v1.10.0-PRE-2 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:310) [spigot.jar:git-Spigot-7745d45-02d704b] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-7745d45-02d704b] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-7745d45-02d704b] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-7745d45-02d704b] at nz.co.lolnet.james137137.FactionChat.FactionChatListener.onChat(FactionChatListener.java:140) [FactionChat.jar:?] at nz.co.lolnet.james137137.FactionChat.FactionChatListener.onPlayerChat(FactionChatListener.java:121) [FactionChat.jar:?] at nz.co.lolnet.james137137.FactionChat.FactionChatListener$1.execute(FactionChatListener.java:58) [FactionChat.jar:?] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot.jar:git-Spigot-7745d45-02d704b] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-7745d45-02d704b] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:484) [spigot.jar:git-Spigot-7745d45-02d704b] at net.minecraft.server.v1_10_R1.PlayerConnection.chat(PlayerConnection.java:1273) [spigot.jar:git-Spigot-7745d45-02d704b] at net.minecraft.server.v1_10_R1.PlayerConnection.a(PlayerConnection.java:1211) [spigot.jar:git-Spigot-7745d45-02d704b] at net.minecraft.server.v1_10_R1.PacketPlayInChat$1.run(PacketPlayInChat.java:39) [spigot.jar:git-Spigot-7745d45-02d704b] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471) [?:1.7.0_80] at java.util.concurrent.FutureTask.run(FutureTask.java:262) [?:1.7.0_80] at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145) [?:1.7.0_80] at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615) [?:1.7.0_80] at java.lang.Thread.run(Thread.java:745) [?:1.7.0_80] Caused by: java.lang.NoClassDefFoundError: com/gmail/nossr50/util/player/UserManager at nz.co.lolnet.james137137.FactionChat.API.McMMOAPI.onPlayerFactionChat(McMMOAPI.java:30) [?:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [?:1.7.0_80] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) [?:1.7.0_80] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [?:1.7.0_80] at java.lang.reflect.Method.invoke(Method.java:606) [?:1.7.0_80] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) [spigot.jar:git-Spigot-7745d45-02d704b] ... 17 more
It should work from 1.6 upwards.
If it doesn't let me know and I'll support it
Does it still work with 1.8.8 and latest Factions? :)
hmmmmm...... using % in the config isn't a good idea..... :-)
I think I will have to change that. Fixing now. Version is now 1.10.0-PRE-2
posted another update. Still beta
could you disable use essentials nick in the config and retest?
I think its just because the version is 1.10.0-preRelease
I'll fix this now.
As for the name.... fixing that too
Few problems. Update problem;
Along with a name problem. https://snag.gy/1zFPQc.jpg
Hopefully it's an easy fix. Using FactionsOne
Uploaded 1.10.0-PreRelease. if there are no bugs then I'll upload it to 1.10.0
FactionChat 1.10.0 is almost ready just a few bug fixes.
There is a config change in the chat formatting so backing up the config.yml is wise before updating. (i'll warn you guys again when I upload the plugin)
It "should" also backup the .yml file aswell
all good. I think it should of had a better name. its more a local-radius chat
Glad its fixed now
It's set to true. I set it to false and now everyone can see other's chats :D I thought local chat has something to do with factions chat xD Thank you for solving this