EpicGlass
Version 1.23
This project has moved over to SpigotMC!
The new project is now awaiting approval on SpigotMC for only $4.99! I can't link directly to it, but will put up a link to my profile over there and you should be able to find it once it's up. The first build available is for 1.8.0 and I'll upload a 1.8.3 build as soon as it lets me.
Thank you guys for being so patient and for supporting this plugin during it's life here on BukkitDev. Nearly 70,000 downloads and counting!
I know it sucks to have to pay to use something you used to have, but I simply couldn't continue pouring the time into this project to keep it updated without getting a little something back. The demand is there, so I'm doing what I can to make sure you guys can continue to enjoy my work. Thanks to SpigotMC and your small, one time payment, this unique plugin gets to live on!
When you purchase the plugin on Spigot, all future updates are also yours as they are released for no additional charge. Thanks in advance! You guys rock!
This page will no longer be updated.
EpicGlass adds a new function to both glass blocks (or any other block type in the config!); the ability to be broken! With EpicGlass, you can charge up your bow and send an arrow smashing through windows or take someone by surprise by crashing through their skylight. But don't worry, all that broken glass will slowly regenerate, so you can shatter it over and over again.
This plugin collects basic usage information for mcstats.org. You may opt out in the generated pluginMetrics config file.
Features
- Players and Mobs can fall through glass
- Players can sprint and jump through glass
- Arrows can be shot through glass
- All glass blocks that were touching will be broken
- Glass broken by EpicGlass regenerates over time
- Config for disabling any unwanted features and adding a block cap to the number that can be broken at once
- All of these things for any other block type
Videos
A more cinematic video
Usage
In order to use EpicGlass, simply sprint and jump, fall onto, or shoot an arrow at a glass block.
Commands
commands: egreload: description: reloads the EpicGlass config file usage: /egreload egregen: description: forces all pending regenerations usage: /egregen egsetflag: description: sets flags, through Shield usage: /egsetflag <region name> <true, false, or reset> [players...]
Config File Help
Permission Nodes
Bukkit Forums
Todo
- Explosions?
Please post suggestions on the Tickets page
Known Bugs
- There are sometimes graphical bugs with the arrows angle when shooting through glass
Changelog
Version 1.23
- Updated for 1.7.10-R0.1
For any older changelog, please see the Files Page
!!!CAUTION!!!
Before you post a long unorganized comment with a bunch of individual suggestions, take some time to look at the tickets page. Enhancements posted on the comments page will NOT be considered. Do yourself a favor and POST TICKETS. This will help me track and organize each idea and make sure it gets it proper attention. Please post a SEPARATE ticket for each idea you have and check first to see if someone else has posted a similar ticket. Voting up another user's ticket you are in favor of will help that enhancement get added FASTER.
With that said, if you have any normal comments or questions, feel free to post them below :)
@dimasaurio
It sounds a bit like google translate is failing you miserably...
If i've pieced this together properly, you're saying that when you have EpicGlass disabled the glass doesn't break but the player still goes through?
¿Estás diciendo que cuando tienes el plugin deshabilitado el vidrio no se rompe pero el jugador pasa a través?
Hello, I am Spanish and I have SkyBlock server. For the normal world server has bedrock and skyworld miss. I disable the epicglass in the normal world. Now when a user sprinting to a glass wall in the normal world through it. It does not break the glass, but do not want users to traverse. If they could fix the bug please. My server is sauriosky.zapto.org to write this translate.google.es use. Sorry for spelling errors.
@jessefjxm
I've never had it do that. Does it happen consistently?
@XeonG8
I can't fix things I don't know about. Make a ticket and bugs get resolved; it's pretty simple.
Here's a server break down log that might due to EpicGlass:
http://hop.tl/FTTsRZEyLXrVWfkG2V
Hope you can find the problem! :)
players can run through glass, even though its set to false for that world and they don't have any epic glass perms.. had to remove it
@Malikk65
<3333333
@FlOppythp
You're in survival mode, right? Players dont take fall damage in creative mode. I tested this yesterday before i uploaded and it was definitely working, so that might be your issue ;)
@XeonG8
I've not tested that in awhile but that was previously working. I'll look into it but you should make a ticket.
/egreload does not work.. sure it says it reloaded the config, it just doesn't actually use the new settings in the config
YES! It's updated :D http://dev.bukkit.org/bukkit-plugins/epicglass/files/31-epic-glass-1-21/
@NeroTNT
Uploading it now.
how long until it is done ? :P
@Malikk65
Looking forward to it! :)
Sorry guys, I promise I'm working on it.
@FlyingPikachu
I'll setup a git repo so if anybody want's to have a shot at updating for versions I don't wanna deal with they can. I've pretty much decided that I'm only doing beta/recommended builds.
It's a difficult update and I only have a small window that I can really work on this, that's why its taking me so long. There are no errors, you've just got to decompile the version of minecraft you're working on and replug all the obfuscated methods I used with the updated names and hope that nothing else goes horribly wrong.
@Malikk65
May I decompile EpicGlass for personal use? I'd like to take a crack at updating it.
:( I miss this plugin so much
EpicGlass not work on 1.6.2 and fix error: http://pastebin.com/KiEtbT5A
@Malikk65
Thanks for all the work you put into this for us :3
@CaptainJohnnyBlu
because what I'm doing isn't even remotely possible with the bukkit api. That's why there arent a thousand similar plugins for you guys to switch to, lol.
@bradders0906
When I have time to finish it. Like i said, this plugin is very difficult to update and CB keeps updating, which 100% breaks it again.
The next release will be for the 1.6.2-R0.1 beta build
When will we get to see a 1.6 build?
@Malikk65
"...heavy amounts of obfuscated minecraft code..."
Why don't you use the Bukkit API?