Egg Roulette

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Last Upload in 2013

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The name already says it all. Its Roulette where the chicken decides ;-)

The idea is quite simple, yet so funny: You start the game and your users touch a sign to join the game. The signs will track all the bids and show some more infos on purpose. Every user can bet on up to 3 colors and up to a defined maximum of money. Then you release the chicken and it will do its work - laying an egg on one of the colors to decide which color will finally win. The user who bid on this color will then get back his twice his stake.

Game Features

  • automated payments and calculation of wins
  • more chickens will be spawned if the existing don't lay an egg after some time
  • almost completely automated workflow: a moderator only needs to (re-)start the game and then after some time let the chicken go - just using two commands

Admin features

  • the mod is fully configurable by ingame commands: meaning you don't need to change anything in the plugin config file on the server - just upload it, enable it and that's it
  • adjust most variables: language (english, german), bid amount, max bid amount, currency name, chicken respawn time
  • you only need to build a proper arena by hand - the creation of the needed signs, touch locations and chicken spawn location can be set up using the built-in setup routine


  • eggroulette.mod - basic game controls (start, reset the game)
  • eggroulette.admin - admin commands for creating the arena, signs or change the mod settings



  • Vault plugin

Source & Snapshots


This plugin utilises Hidendra's plugin metrics system. You can opt-out under <yourPluginFolder>/PluginMetrics/config.yml

The following informations will be collected:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's implementation and game version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version
  • Your online-mode
  • Your server location
  • The keys of your registered currencies


Big thanks for ...

  • sharing the idea of this game resulting in build the test arena + writing this plugin @ masterps
  • building our test arena @ masterps, pepperus, blacksheep92
  • creating the video @ iMax_1_
  • helping with the translations @ bloodymx
  • testing it, sharing their ideas, helping @ everyone :-)
  • contributing to the project, making it even better @ BangL

¹ Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.


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