Egg Roulette
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The name already says it all. Its Roulette where the chicken decides ;-)
The idea is quite simple, yet so funny: You start the game and your users touch a sign to join the game. The signs will track all the bids and show some more infos on purpose. Every user can bet on up to 3 colors and up to a defined maximum of money. Then you release the chicken and it will do its work - laying an egg on one of the colors to decide which color will finally win. The user who bid on this color will then get back his twice his stake.
Game Features
- automated payments and calculation of wins
- more chickens will be spawned if the existing don't lay an egg after some time
- almost completely automated workflow: a moderator only needs to (re-)start the game and then after some time let the chicken go - just using two commands
Admin features
- the mod is fully configurable by ingame commands: meaning you don't need to change anything in the plugin config file on the server - just upload it, enable it and that's it
- adjust most variables: language (english, german), bid amount, max bid amount, currency name, chicken respawn time
- you only need to build a proper arena by hand - the creation of the needed signs, touch locations and chicken spawn location can be set up using the built-in setup routine
Permissions
- eggroulette.mod - basic game controls (start, reset the game)
- eggroulette.admin - admin commands for creating the arena, signs or change the mod settings
HowTo's
Requirements
- Vault plugin
Source & Snapshots
- Source: https://github.com/DerFlash/CNEggRoulette/
- Latest Snapshots: http://ci.cube-nation.de ¹
Metrics
This plugin utilises Hidendra's plugin metrics system. You can opt-out under <yourPluginFolder>/PluginMetrics/config.yml
The following informations will be collected:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's implementation and game version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
- Your online-mode
- Your server location
- The keys of your registered currencies
Big thanks for ...
- sharing the idea of this game resulting in build the test arena + writing this plugin @ masterps
- building our test arena @ masterps, pepperus, blacksheep92
- creating the video @ iMax_1_
- helping with the translations @ bloodymx
- testing it, sharing their ideas, helping @ everyone :-)
- contributing to the project, making it even better @ BangL
¹ Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
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Is this updated? (I'm collecting casino-related plugins for my server's casino ;D)
Hey man, any chance of turning this open source? Would be interesting to see how you've done this and make minor modifications for personal use.
Whatya think? :)
2 Things
1. It took a HUGE amount of time before the chicken actually laid an egg... Is there anyway to force the chicken to lay an egg at a certain time?
2. We we're able to Bribe the chickens with wheat....Its an easy fix in the arena, but i'm just wondering if it were able to make the chickens that spawn because of this plugin. Immune to wheat
I noticed in the video that the chickens are have a much higher chance to be on the outer fields, so it would be nice to have a kind of randomizer which tells the chicken where to go or something.
Configuration would make this game much better.
Just some ideas I hope you add in. Thanks for making this so far.
why not cancel the entytytargetevent (or something) instead of checking if the user had wheat at its inv?
@BSFminecraft
Yep: /egg set currency CurrencyName
works great...but is there a way to change some of the settings like the currency....our server dosen't have "coins"
@danielboyz
Thanks a lot :-)
Ya we noticed that on our server too. Sometimes the chickens really put you on hold. ;-) I think some optional random calculated point of time within some timeframe to manually lay an egg could do the trick. I'll see what I can do.
Really nice!!! Tried it and the only thing that is quite a bit annoying is the time it takes for a chicken to drop an egg. Another time AWESOME!!!
haha man, this is something new and original! good job!
I'm looking forward to add this to my server.
@mantegudo
Video is in the works!
@danielboyz
I'll write a little howto but until then in short:
Nice! I am gonna set this up soon and ill let you know if it works.
EDIT: How exactly do i set this up?
Hi, may u do a video or post some screen shots?
Thanks