Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
@Kodauer
Erm, nope! Made it 20 minutes with 2.0.0 before crash. This is after it ran 8 hours last night without crash and without Dynmap.
@Kodauer
Well, yeah, tough to say without any error messages. But when I remove Dynmap, the server is running for hours/days on end. Drop Dynmap back into the plugins folder and total crash within 30 minutes, reoccurring every 15 until I drag it back out.
But I didn't see there was a new build! I will try it out. Thank you!
@IanPaschal:
I doubt it's dynmap, but you could try updating to dynmap 2.0.0 (see DL links above), since they're the recommended builds for bukkit 1.7.9.
Having a bit of an issue where Dynmap is causing my server to completely crash. There's no error, nothing in the logs, and it's a complete shut down (not freeze or something). Users get an error message in their client saying "connection reset by peer". I'm fairly certain it's being caused by Dynmap because I have yet to see it happen without Dynmap installed and it happens every 15 minutes or so with Dynmap loaded. Dynmap version is 1.9.4 and Craftbukkit version is 1.7.9-R0.2. Again, I'd post error logs if I could but there's absolutely nothing. Would love to know if there's a fix for it because our world is huge and getting around with Dynmap is near impossible.
@mikeprimm:
First off, thanks for making this * beyond amazing * plugin. I've used it for about 2-3 years now.
Would you consider making an addon for this plugin here?: http://dev.bukkit.org/bukkit-plugins/landlord/
Has similar claiming mechanics like factions, so I'm assuming an addon could be made similar to that of dynmap-factions.
Thanks!
@KelvinKam
How many banned IPs do you have? This has never shown as a measurable cost anyplace else, but seems to suggest you've got a very large set of banned IP addresses.
@Marwzoor
Been supporting both TPs and RPs for quite a long while (ever since RPs were released). Full support for 1.8 level RP features is gonna take some time, though (the custom models)
@Bammerbom
Done
@rautamiekka
This is preparation for allowing multiple instances of the plugin to contribute to one database, which will then create a single web containing the combination of contributions: something good for folks like BungeeCord users, for example. At present, the support is incomplete, so don't expect it to be useful in the current builds.
@000_OLEGSHA_000
If you want fewer files, use the MySQL support in the 2.0.0-alpha-2. If you want less space, use the option for format the files as JPG versus PNG.
Even though this plugin is really usefull I'm just SICK of deleting it! I know what it takes space for, but I've got a server with a huge map and over 787.000 files, of which at least half are the files of dynmap. I thank you for making such a usefull plugin (no, seriously), but could you try to reduce space occupied by the plugin? Pleeeeeease? I have pretty good Internet, however, they are being deleted from the host for a day already. Thank you.
What's the point of the §ServerID§ column in the §Maps§ table ?
Reading source code I can't make any sense out of it, especially its purpose.
The clue's that it's meant to differentiate Servers from each other, but 2 of our 4 networked Servers, that are connected to the database, use 0, both of them [it could be, though, that they're seen as 1 Server] and the source code makes almost no references to the number, especially none from other files which could use it, according to a really simple search.
The ID can't be conffed anywhere either, and the PHP pages make use of it too.
Makes no sense to me, so enlightement will be appreciated.
I would like to suggest a DynMap feature. Please add a scaled overworld/nether overlay that would show the corresponding position in the nether for someone in the overworld and vis versa.
UltimateCore does now support dynmap.
Can you add it to "Mods integrated with Dynmap"?
It currently only supports warp locations.
http://dev.bukkit.org/bukkit-plugins/ultimate_core/
Are you planning on adding support for Resource packs instead of Texture Packs? :)
How do I make so vanished players, like staff, do not show on the dynmap? I've looked in the config and I can't find it.
Dynmap 1.9.3-964 Ban-IP Filter have unreasonable CPU usage.
I don't know have you fix that yet, i just put it here, hope you can fix it if you haven't done :) pool-10-thread-8 & pool-10-thread-7 usage also is from dynmap.
http://i371.photobucket.com/albums/oo153/kainamkxp/dynmap_zps4af8b0aa.png
Can you please add a prefix for the database or put it all under the same table?
New 3d renders dont seem to be working for me? anyone else?
We use it on our server and players love it http://hypedphoto.com:8123/# Nice tool to have