Dynmap-Structures

Dynmap-Structures

A Bukkit plugin that shows your world's structures (such as Villages, Strongholds, and Temples) on Dynmap.

Dynmap-Structures

Features

Configuration

The structures node supports boolean values for the following keys:

deserttemple

If true, displays Desert Temples on your map.

endcity

If true, displays End Cities on your map.

fortress

If true, displays Nether Fortresses on your map.

igloo

If true, displays Igloos on your map.

jungletemple

If true, displays Jungle Temples on your map.

mansion

If true, displays Woodland Mansions on your map.

mineshaft

If true, displays Abandoned Mineshafts on your map. Default value is false.

monument

If true, displays Ocean Monuments on your map.

stronghold

If true, displays Strongholds on your map.

witch

If true, displays Witch Huts on your map.

village

If true, displays Villages on your map.

The labels node supports string values for the following keys:

deserttemple

If set, the label for Desert Temples on your map. Default value is Desert Temple.

endcity

If set, the label for End Cities on your map. Default value is End City.

fortress

If set, the label for Nether Fortresses on your map. Default value is Nether Fortress.

igloo

If set, the label for Igloos on your map. Default value is Igloo.

jungletemple

If set, the label for Jungle Temples on your map. Default value is Jungle Temple.

mansion

If set, the label for Woodland Mansions on your map. Default value is Woodland Mansion.

mineshaft

If set, the label for Abandoned Mineshafts on your map. Default value is Abandoned Mineshaft.

monument

If set, the label for Ocean Monuments on your map. Default value is Ocean Monument.

stronghold

If set, the label for Strongholds on your map. Default value is Stronghold.

witch

If set, the label for Witch Huts on your map. Default value is Witch Hut.

village

If set, the label for Villages on your map. Default value is Village.

The locations node supports the following key-value pairs:

\<world name\> e.g. world, world_nether, worldtheend

A string representing the path to the world folder for the world with the name specified.

The layer node supports the following key-value pairs:

name

A string that is used for the name of the layer. It is shown in the layer control UI element.

hidebydefault

If true, the structures layer will be hidden by default.

layerprio

An integer representing the layer priority in Dynmap.

nolabels

If true, no labels will be shown for structures on the map.

minzoom

The minimum zoom level where structures will be shown on the map.

inc-coord

If true, coordinates will be included in the labels for structures.

You can also place a hash in front of any of the nodes to comment it out and disable it.

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About This Project

  • Project ID
    90208
  • Created
    Mar 9, 2015
  • Last Released File
    Jun 2, 2018
  • Total Downloads
    3,340
  • License

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