main/Changelog

Quote:
  • Version 0.7 BETA (github)
    • Added the ability to teleport to broken decoys!
    • Added command for searching the broken-decoy log!
    • Added some testing functionality.
    • Updated Metrics.
  • Version 0.6.3 ALPHA (github)
    • Fixes a possible exception in Command punishments.
    • (Previously commands could not end with a variable.)
    • Fixes an issue when reloading.
    • (Previously punishments would duplicate.)
    • Now utilizes @EventHandler's ignoreCanceled parameter instead of isCanceled().
  • Version 0.6.2 ALPHA (github)
    • 1.2.3-R0.2 Tested.
    • Fixed package names.
    • Updated Metrics to R5.
  • Version 0.6.1 ALPHA
    • CB 1.1-R6 compatible.
  • Version 0.6 ALPHA
    • Added AutoRestore functionality!
    • Now registers perms. (all default to op.)
    • Fixed event priority.
    • Database now filters out duplicates upon loading.
  • Version 0.5.3 ALPHA
    • Critical bugfix: All blocks were not dropping.
  • Version 0.5.2 ALPHA
    • Critical bugfixes.
    • People with decoyblocks.decoys now remove decoys when they mine the block.
    • Even more command tweaks.
  • Version 0.5.1 ALPHA
    • The displayed block data when adding/removing decoys is far cleaner and sensible.
    • Further command improvements.
    • Updated Metrics to bypass Mineshafter proxy.
  • Version 0.5 ALPHA
    • Added anonymous reporting to Griefcraft Metrics.
    • Rebuilt the Event system against Bukkit 1.1-R3.
  • Version 0.4.2 ALPHA
    • Decoys no longer have drops.
      • (Fixed a potential block dupe hazard.)
    • Tidied up the commands a bit.
      • You will now be informed when you enter/exit log viewing mode
    • General code improvements.
    • Added /DecoyBlocks/ folder. (.zip version only)
  • Version 0.4.1 ALPHA
    • Bug fixes and minor cleanup.
      • Command variables are now %player% and %world%, and now function as intended.
      • Commands are now parsed with an equals sign ( = ) instead of a colon ( : ).
      • Fixed the header.
  • Version 0.4 ALPHA
    • Ability to run a command as a punishment.
      • Inserting {player} into a command returns the player, {world} returns the player's world.
    • Ability to run as many commands and punishments as you want (even at the same threshold); thresholds of up to 128 decoy breaks can be set.
    • Code / Efficiency improvements.
      • Strings are now automagicly converted from v0.3 and saved as UTF instead of Object format.
    • Auto-updating via CraftBukkitUpToDate added.
  • Version 0.3 ALPHA
    • First ALPHA release.
  • Versions 0.1-0.2 TEST
    • Unreleased.
    • Added core functionality.

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