CustomSpawners
CustomSpawners
20K DOWNLOADS! You are all fantastic.
What is CustomSpawners?
CustomSpawners lets you make any block a mob spawner! These spawners can be of any type, have many configurable properties, and can be hidden because materials like stone, grass, even air can be a spawner block! After creation, you can use it like in-game MCEdit to make custom mob spawner blocks too!
The mob types can be customized as well. Create mobs for your spawners like giant slimes that have only half a heart of health, different colored sheep, and if you want the ultimate boss, try giants or charged creepers with damage resistance and regeneration potion effects! You can even change how mobs take and deal damage!
Some Ideas for CustomSpawners:
- Make multiplayer dungeons with mobs that only appear when you get close!
- Make arenas with powerful waves of mobs!
- Create puzzles that won't turn off a spawner until solved!
- Create entities that can only be damaged from certain items or objects!
- Make ultra-dynamic dungeons that change depending on the amount of players in them!
- Make Custom Mob Spawners in-game! (No MCEdit required!)
Getting Started
Tutorial Series Playlist on YouTube: http://www.youtube.com/playlist?list=PL7PtwLM1og9oiejuQ7RAAE0spHmIqLBKx
If you make a video about CustomSpawners, let me know and I could post it here!
Installing
Simply download the CustomSpawners jar file from the download button above, and drop it in you plugins directory. Make sure you only have one version of CustomSpawners in the directory. After that, you can refer to the configuration page on the wiki for configuration of the plugin.
Basic Usage
I strongly recommend watching the tutorial series! I go into much more depth there.
To make a spawner, follow these steps!
- Login to your server.
- Run the command "/cse create <type of entity>" where "<type of entity>" is a mob like a pig or zombie. Note the GOLD ID number printed on screen.
- Select the entity with "/cse select <id>" where "<id>" is the golden ID given to you.
- You can set properties to the mob now, all of which are listed on the wiki.
- Now look at the block you want to make a spawner on, and run "/css create". You will see a ID number in gold for the spawner too.
- Select the spawner with "/css select <id>" where "<id>" is the golden spawner ID given to you.
- Make the spawner work in any light level by running "/css maxlight 15".
- Turn on the spawner with "/css on" and watch the mobs spawn!
Some other useful commands:
- "/customspawners" - displays the plugin info, and provides links to the main page for CustomSpawners and thebiologist13's BukkitDev profile.
- "/css on [id]" - Turns a spawner on.
- "/css off [id]" - Turns a spawner off.
- "/css listall" - list all the existing spawners and locations.
- "/cse listall" - list all the existing entities and their names if they have one.
- "/css setname [id]" - gives a spawner a name so it is easier to find.
- "/cse setname [id]" - gives an entity a name so you can identify it easier.
Development and Downloads
CustomSpawners is currently in Beta and may have a few bugs here and there. Many features will be modified, added, or improved on soon! You can download these versions from the download button above.
CURRENT VERSION IS: 0.5 BETA
If you find any bugs, errors, or generally odd behavior, please create a ticket. You can also PM me or send me an email ([email protected]). Please include any error stacks, crash reports, what caused the error, and a description of what happened. Thanks!
Known bugs and changelog can be found on the file details: http:dev.bukkit.org/server-mods/customspawners/files/33-custom-spawners-v0-4-2/.
Source for CustomSpawners is on Github! https:github.com/thebiologist13/CustomSpawners
Want to Add Economy Features?
CustomSpawners now has a extension to allow buying/selling of spawner blocks! Just download CustomSpawnersEco!
Finally, thanks to Yolju and others for ideas on updates! I will be adding more each update!
Wiki
Check out the new CustomSpawners Wiki on Github! I am now putting plugin usage, commands, permissions, configuration, and other info on there. https:github.com/thebiologist13/CustomSpawners/wiki/
FAQ
CustomSpawners now has a FAQ! I've answered a lot of questions there.
https:github.com/thebiologist13/CustomSpawners/wiki/FAQ
Donations
Hey! I would really, really, REALLY appreciate it if you could donate to CustomSpawners. It helps a ton, because these things take months to make and are hard to maintain.
Also, I like doing this and don't want a real job XD.
As an added bonus, donors have the option of having their name listed here and when "/customspawners" is run on any server with CustomSpawners! If you are already a donor, or donate now, just email me (from the email account you donated from) with your Minecraft username and I will add it to the list!
Click the Button on the top right above download to donate via PayPal!
Donors:
pongleung
GleeCraft
Insanehero (Block Empires Server)
Zaxuno (Variant Server - mmovariant.es)
Upcoming Features
- Bugfixes! (Will this ever go away? :D)
- More economy stuff like give spawner commands!
- Pick up custom spawner blocks!
- Custom path finding, AI, and waypoints for mobs!
- Particle effects!
- Spawn cycles!
- A lot of other things!
- Other things suggested or pointed out in comments!
- Secret easter eggs!
Have Fun!
@zaxuno
http://dev.bukkit.org/bukkit-plugins/customspawners/files/34-custom-spawners-v0-5/ 1.6.2 customspawners
Hello Guys Always wanted to Download Pluigns before the RELEASE DATE? well you can do by doing this example works in a lot of plugins http://dev.bukkit.org/bukkit-plugins/customspawners/files/33-custom-spawners-v0-5/ that is the link for this plugin download right? 1.5.2 But I already have 1.6.2 How? simply just change the link Check out the Difference http://dev.bukkit.org/bukkit-plugins/customspawners/files/33-custom-spawners-v0-5/ V http://dev.bukkit.org/bukkit-plugins/customspawners/files/34-custom-spawners-v0-5/ Always put +1 nunber after FILES/ I hope you liked it As a thanks please check out my youtube channel www.youtube.com/user/stefan15ist thanks :)
My Server: UltimateGrief.BeastNode.Net
@Aeddo
Have to wait for the pass bukkitdev team the last update customspawners
How to download Customspawners 1.6.x ?
@thebiologist13
thanks man! Much appreciated. Love an active developer. Hurry up bukkit team and approve the update GIMME GIMME!
@thebiologist13
Still not getting a 1 shot mob made. . Any other ideas what could be stopping it? I have tried different mob types, etc.
I turned up a new server (no other mods installed) and tried it and same result, here is exact commands put in:
/cse create skeleton (created entity 1) /cse select 1 /cse setdamage 400 /cse usedamage true
Then I spawn in one mob and engage, it provides standard health drain regardless of the setdamage value that is entered.
Does this support item attributes?
WoW, good news :-) I love this plugin. Thanks.
Great job on the update, can't wait to get my hands on it and give it all a try!
Hello All!
Wow, finally I finished the update for 1.6. xD
I'm terribly sorry I forgot to add a spawner block give command in this version, but I will add it for v0.5.1 which I will have ready when Citizens updates to 1.6.2. There is a TON of new stuff in v0.5 though! Horse spawners, attributes, killTime, killRange, bigfixes, and more!
@Ordrox
You might be able to use the new "killRange" property on spawners for this. It allows you to set the distance after which mobs will be removed. I will add more specifics on the wiki later. :)
@caribbeancruzer
To make mobs deal custom damage, use the command "/cse setdamage [id] <damage dealt>". Then, tell CustomSpawners to use this damage with "/cse usedamage [id] <true>". If "useDamage" is false, CustomSpawners ignores it.
@Jarhielt
:D
thebiologist13
If i've a request,
can you separate the range of "Kill mobs out of range or after a time" from "player maxdis", like work "tracknearby" for now? It would be realy great that monsters spawn from afar while they unspawn closer from the spawner.
Having some challenges getting a one shot one kill mob to work. I have created a skeleton with flaming bow and high damage dealt and only once has I been able to make it kill in one hit. Setting Damage Dealt to anything 1-400 has produced the same damage level with or without Using Custom Damage set. I was successful once (not sure how) to get it to happen but as soon as I modified the params of the mob it stopped. Can someone provide me with what you done to accomplish this?
When is it going to be completed? Were are all waiting!
Can you create a version compatible with 1.6.2 and with more time and then you add all the ideas you had designed?
People whining about updates as soon as a new bukkit version comes out, put your money were your mouth is, you want faster updated than support the coders or shut up whining.
Agreed. This plugin is very essential in my server for an rpg aspect.
Update Please! My server is garbage without this plugin
Yes please update for 1.6! My servers use this plugin very heavily. Would be very appreciated. Thanks
Please faster update to 1.6.1!! I need this plugin now..
Please faster update to 1.6.1!! I need this plugin now..==