CreativeControl
CreativeControl
CreativeControl is an complete and powerfull suite designed to provide almost full control over creative players, it was built to safely grant creative access to any player without letting them give/stole items, you can use it to make constructions, improve your vip packages and anything else related to creative. With per-world configurations and a full availability of settings and permissions, you can define every single function of the plugin as you want.
Pages: Permissions | Configuration | Translate | Jenkins | Pages | Source
Features
- Highly Configurable
- MySQL/SQLite Support
- Multilingual
- Blacklist to commands, block place/break and item use
- Define survival/creative worlds
- Disable item drop/pickup
- Disable TnT Explosion
- Disable IceMelt and Water/Lava Flow
- Disable Fire damage on creative blocks
- Disable inventory interact
- Disable pvp and mob attacking
- Disable mob drop
- Disable mob target
- Disable SnowGolem and IronGolem creation
- Disable Creature and Chicken Eggs
- Separate inventories to survival/creative, also, save your survival status and restores it when you back from creative.
- If a block was placed by an creative, you can choose to nodrop or to be protected.
- Much More!
Translations
- Outdated:
- Updated:
- Russian, by Naeven17
- Slovak, by skiller4ever
- Danish, by Killertudse, Server: mc.epicgamingmc.com:25586
- Spanish, by Gonzalineitor, Server: gonzalineitor.com
- German, by TimurCastro, Server: mc.avalon-mine.de
Commands
- /cc help - to see the command list
- /cc tool - Tool to add/remove or get informations about a block
- /cc status - Database status of the plugin
- /cc add/del - Delete blocks from the database inside a selected area
- /cc check - Check players gamemode
- /cc debug - Enable debug mode
- /cc region - Create/Remove regions
- /cc sel - Expand [up,down or vert] the selection
- /cc reload - Reload the configuration file
- /cc <command> ? - To get more help
To-Do
- Send me your sugestion
ATTENTION:
Before ask for help, take a look at the FAQ and Know Bugs page. NEVER post full error in the comments, use paste, pastebin or pastie.
Using multiverse inventories? READ FAQ#3! This plugin is using metrics by Tyler Blair!
Want to see it in action? Join our test server: 204.11.61.18:25580, proudly hosted by PytoHost!
Dont use the comment section for bug reports or feature requests! Create a ticket for that!
@FurmigaHumana
Have you tried checking if the event is already cancelled?
At the start of your event method, try:
v.3.7 work 1.1-R4? thx
FurmigaHumana + LordBoos = EpicWin! gogo guys!!
@LordBoos
lord pls help us!!! :)
@sean326
this is not a bug.. -.- in this way, blocks placed in creative can't be dropped..because once moved with pistons they could be dropped..
<<reply 614065>>
can we please have info on new Configuration options?
SetSurvival: true ??
Target: true ??
Maby an import for current data into SQL?
@sean326
You use MySQL?
@ItsThatOneGuy
The problem is not only with worldguard, is with any other plugin who cancel the block break event D: D: already tried almost everything that i know but not successfull
Let me start by saying; I love this plugin. It encompasses just about every aspect on how to separate creative from survival. But I have one major issue. When inside of a protected WorldGuard region a player can still destroy blocks (if the blocks are placed in creative mode). Is there any chance you would dive into sk89q's API and integrate WorldGuard regions into he plugin? I know it would take a lot of work, and possibly a re-write of the entire plugin, but it would be the only missing part to the puzzle.
Thanks for the consideration. :)
[Edit] I just realized that this issue has been brought up in a previous comment. ^_^
Bug found using Bukkit 2117 and CreativeControl 3.7 pistons cant push blocks
@LordBoos
I started to organize my source code to release this week. I can't release yet D:
@FurmigaHumana Can you post link to your source code?
Maybe I can help with worldguard issue.
Sorry guys, I stay out of internet for some days, but im back now and released v3.7 with a lot of bugfixes.
But unfortunately, that problem with protected areas still there, and i will need help to fix it, if someone know how to do that please help D: In case, you can use the OwnBlock function, he dont have this problem :)
@Enykey
Thanks, this helped.
@levisn1
This problem is with any other plugin who cancell the action on Block break :C
@Wolf480pl
The problem is that my plugin is canceling the event after worldguard: C
@levisn1
Released v 3.7
@aperturemines
Fixed in v3.7
@NitrousNOS
You mean a worldguard area?
Im sorry this might be a dumb Question but how do i get it to work only in a regioned off area?
@aperturemines
in the latest devBuild this bug there isn't....i mean in the 3.6.4 version
Moving a block with a piston lets you break the block and it drops. Is there a possible fix?
any news? any devbuild to test? :D
@FurmigaHumana
Maybe there's sth wrong with event cancelled flag?
@Enykey
I found this problem even with mob arena protection...
Step by step (in private WG area) :
1. Player1 (p1) set in creative mode block
2. Player2 (p2) destroy this block, and block dissaperd. Dirt is no drop. Player2 resive message from "You dont have permission"
in console no errors
settings: Protection: NoDrop: true OwnBlock: false