CraftArrows
PLEASE DOWNLOAD THE UPDATED VERSION OVER HERE:
https://dev.bukkit.org/projects/lorinthscraftarrows
CraftArrows Suite:
(Click the picture)
News: CraftArrows 2 is here! It's almost like an entirely new plugin!
UPDATING TO CraftArrows v2? READ THIS FIRST:
CraftArrows 2.0 is almost a complete recode. A lot of bugs have been fixed, arrows have been added and more features added. However, as a result you are required to use a NEW config file. You can copy most parts of your old one, but you have to do it manually. YOU HAVE BEEN WARNED! BACKUP YOUR OLD CONFIG!
CraftArrows adds 24 new arrows to your server. Each arrow is highly customizable, you can disable, set the duration and power and even change it's crafting recipe! Some arrows have special settings like: Auto-Cleanup, Block-Damage, Extra-Damage, Heal-Amount etc.
PLEASE NOTE: These arrows are NOT identified by ID's. They all have the SAME ID as the normal arrow. If you ask me to give you the ID's, I will IGNORE your post. Get a better Kit's plugin which supports lore/name!
Currently included are:
- Teleport Arrows - Teleports you to where ever the arrow hits
- Shuffle Arrow - Change position with the player/monster hit
- Poison Arrow - Apply poison to your target
- Weakness Arrow - Apply weakness to your target
- Blinding Arrow - Blind your target
- Confusion Arrow - Confuse your target
- Explosive Arrow - Create an explosion where your arrow hits
- Tnt Arrow - Explode on contact with a player/monster (doesn't destroy blocks)
- Crippling Arrow - Slows down your target
- Lightning Arrow - Strike down a lightning where ever the arrow hits
- Piercing Arrow - Does bonus damage on armored targets
- Razor Arrow - Does bonus damage to unarmored targets
- Fire Arrow - Sets target on fire, sets blocks on fire
- Pull Arrow - Pulls enemy hit towards you
- Blood Arrow - Heals for an configurable amount when hitting an enemy
- Torch Arrow - Places a torch where you shoot the arrow at
- Net Arrow - Places webs around a location or player (Setting to auto-cleanup)
- Water Arrow - Places a water source block (Setting to auto-cleanup)
- Sound Arrow - Plays scary & loud sounds to whoever it hits
- Push Arrow - Pushes stuff away from you
- Vortex Arrow - Sucks enemies in the direction of the arrow
- Forcefield Arrow - Pushes enemies away from the arrow
- Wither Arrow - Shoots an actual witherskull
- Ice Arrow - Turns water to ice
- Medic Arrow - Heals hit player
All arrows can be individually disabled in the config file. The duration and power (where applicable) for potion effects can be changed to your preference. Blinding and Confusion don't scale with power (This is how it works in MineCraft!)
Additional features (can be disabled):
- Skeletons now shoot ALL non-environmental harmful arrows (no explosive arrows)
- Skeletons drop special arrows
- Dispensers can now shoot special arrows using: CraftDispenser
Video for v1.1
It ended up a bit longer than I expected, skip towards the end if you just want to see the config
Permission nodes:
Unless you disable a certain arrow, everyone will be able to craft it. If they do not have the correct permission, their arrows will act like regular arrows. Not using a permission plugin? Simply set "UsePermissions" to false in the config file!
- craftarrow.all - Allows the use of ALL arrows
- craftarrow.tnt - Allows the use of the TnT arrow
- craftarrow.lightning - Allows the use of the lightning arrow
- craftarrow.explosive - Allows the use of the explosive arrow
- craftarrow.teleport - Allows the use of the teleport arrow
- craftarrow.blinding - Allows the use of the blinding arrow
- craftarrow.weakness - Allows the use of the weakness arrow
- craftarrow.shuffle - Allows the use of the shuffle arrow
- craftarrow.poison - Allows the use of the poison arrow
- craftarrow.confusion - Allows the use of the confusion arrow
- craftarrow.cripple - Allows the use of the slowing arrow
- craftarrow.piercing -Allows the use of the piercing arrow
- craftarrow.razor - Allows the use of the razor arrow
- craftarrow.fire - Allows the use of the fire arrow
- craftarrow.pull - Allows the use of the pull arrow
- craftarrow.blood - Allows the use of the blood arrow
- craftarrow.torch - Allows the use of the torch arrow
- craftarrow.net - Allows the use of the net arrow
- craftarrow.medic - Allows the use of the medic arrow
- craftarrow.push - Allows the use of the push arrow
- craftarrow.sound - Allows the use of the sound arrow
- craftarrow.water - Allows the use of the water arrow
- craftarrow.vortex - Allows the use of the vortex arrow
- craftarrow.forcefield - Allows the use of the medic arrow
- craftarrow.medic - Allows the use of the medic arrow
- craftarrow.wither - Allows the use of the wither arrow
- craftarrow.ice - Allows the use of the ice arrow
Changelog
2.0 So many things:
- New arrows including: FusRohDah, Medical, Vortex, Forcefield, Ice, wither, water and more!
- Infinity arrow bugfixed for real!
- Water and Net arrow now clean up after use
- You can now specify META-VALUE of a crafting component
- Almost a complete re-code.
- Skeletons shoot special arrows
- Skeletons drop special arrows and more!
1.6
- Added "Amount" variable to each Arrow in the config file, it sets how many arrows should be produced per craft.
- Fixed a update loop that caused the plugin to try to update on every restart
- Improved teleport algorithm to preserve the players view direction when teleporting, instead of inverting it in the direction the arrow was facing.
1.5
- fixed blood arrows throwing an error if health was full
I tested this with 1.5.1 (CB build 2717) and neither crafting nor shooting arrows threw any errors. Please update to a newer build AND more importantly CHECK YOUR CONFIG FILE FOR ERRORS! Nullpointer exceptions often means your config file is missing something/a material is incorrect.
If the error persists, delete your config file and restart your server. (back up your config beforehand if you've made changes).
1.4
- Added Net Arrows (Webs spawned not yet configurable)
- Fire Arrows now set blocks on fire (can be turned off, see "BurnBlocks: true", set to false)
- Added option to turn off Infinity Enchantment not using up special arrows, will now shoot normal arrows instead (Default is off, if you want Infinity enchantment to work set "InfinityBowWorks: false" to true)
- You can now set the name of the arrow.
- Replaced old Description value and changed name value, IF YOU ARE ALREADY USING THIS PLUGIN, CHANGING DESC. WILL RENDER ALL YOUR OLD CRAFTED ARROWS USELESS! DO NOT GENERATE A NEW CONFIG FILE UNLESS YOU WANT YOUR OLD ARROWS TO BE USELESS!
How the config works:
Errors/Issues/Problems/Can't get it to work?
Use the ticket system:
Try to provide as much information as you can such as:
- Errors (if any)
- CB-version
- startup-log (the complete!)
- Steps to reproduce error (if possible)
And anything else that might be important. Incomplete tickets will be closed.
@CommodoreAlpha
Nope.
Do the custom recipes support damage values? (e.g. IRON_INGOT:2)
@Magneficious
I'm sorry but the way this currently works is registering recipes at startup so there is no way to check for players :/ I'm not even 100% sure it's even possible.
@CreepCraft
Hey bro Great plugin :)
Just wandering if you could add the perm to be able to craft the arrows ... RPG wise we would like to give our crafters the perms to craft them and to users to use them so taht only weaponsmiths could make them.. anyway to add that perm?
thanks for your concern
Mag
@CreepCraft
Hmmmm... Spout support?
Okay, thanks.
@123rockroll
Check the config file, theres an option for it. It disables infinity bows.
Bow, I mean.
Umm.. Just how do you use InfinteArrows?
@magnus1114
Look here for the default config you can get the recipes from there OR you can look at the gif in the header :P http://dev.bukkit.org/server-mods/craftarrows-new-arrows/pages/default-config-1-2/
for the explosion arrow, I don't think I can fix that. As you describe it, towny handles custom explosions right and so should worldguard, if they do not then it's something that worldguard has to fix :/ The only possible fix on my end would be completely removing block damage.
Hey, would it be possible to get a plaintext list of the arrow recipes on one of the attached pages? The server I admin on has installed this plugin, but I don't have root access to go through the configuration settings and find how to craft the different types we're testing out.
One concern I've noticed that I should mention here: This plugin bypasses bukkit compatible protections such as Worldguard, specifically when using the 'explosive' arrow. It doesn't bypass towny, AFAICT, but worldguard is used a lot on our server for donator protections, and we'd really appreciate if explosive arrows would not completely bypass those protections.
Yes, explosion arrow do same as tnt arrow, only there are block damage.
But i need, to do damage for target, and surounding mobs/players. (block-damage false)
And you should add to config custom damage.
@CreepCraft
Pretty sure Micius means like the Hellfire arrow in terraria.
These do splash damage to enemies and yourself if too close but never terrain damage.
Basically.. the explosion arrow, except the terrain damage (a bit too messy for regular use).
That would be pretty awesome if possible.
Then again, it would hit through pvp protection like explosion arrow, not a bit deal for me, but might be for others. (maybe just a new arrow then?)
@Wolvz_Bane Hmmm. I will look at the blinding arrow again and see whats wrong, thank you :)
As for your suggested arrow: It sounds like a great idea and I will see whether I will implement it. Are you talking about the 2nd arrow fired being the same type or a different type?
@Micius for 1. Sure I can do that for 2. the point of tnt arrow is so it doesn't destroy stuff, use the explosive arrow instead :)
Edit tnt arrow:
*Make it explode everytime (not only when hit target)
*Make explosion damage for surroundings too.
Hey. Great Plugin. I've found your ideas very unique and really nice to use and have implemented it into my server.
Bug Report Possibly? The Blindness Arrow Seem to only work for a split second. I've tried changing the duration. Even to 10,000. But that doesn't seem to work. (Noticed it didn't work in your tutorial video either. :?
Also, my friend had wanted me to suggest an idea that you might like for a new arrow.
Concept: Shoot one arrow at a player. Then shoot another arrow to a location. The second arrow will teleport the player that was shot with the first arrow to it's landing location. I know this idea is complex and especially for programming. But this idea was intriguing and thought you might like to look into it.
@Slappygilmore
Then you must be doing something wrong. The permissions work.
Cool plugin, couldn't get anyone who wasn't op to be able to use the plugin though... Even after adding the craftarrow.torch my players still couldn't shoot torch arrows.
Great plugin, is there a way to make these arrows work in dispensers?
No stop asking I don't get paid for this I will update when I have time ffs