ClearLagg
Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.
- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable
Command | Description | Permission |
---|---|---|
/lagg clear | (Clears entities) | lagg.clear |
/lagg check [world1 world2...] | (Counts all entities) | lagg.check |
/lagg reload | (Reloads schedulers/config) | lagg.reload |
/lagg killmobs | (Kills mobs) | lagg.killmobs |
/lagg area <radius> | (Removes entities within given radius) | lagg.area |
/lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
/lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
/lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
/lagg admin | (Manage clearlag's modules) | lagg.admin |
/lagg gc | (Attempt to free memory) | lagg.gc |
/lagg tps | (View current TPS) | lagg.tps |
/lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
/lagg | (Shows helpful page) |
lagg.help |
Name | Description | Link |
---|---|---|
SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/
Hello
I love this Plugin, but there is an issue with 1 of the older versions (For Minecraft 1.2.5)
My issue is, everytime the Server restarts Clearlag.jar clears itself (0 byte) Is there a way to fix this issue?
In reply to Forge_User_36913170:
Hello, is there a way to disable the plugin in certain worlds? I don't use Bungee Cord.
Hi , Would you be able to help me with the problem where Minecarts with Hoppers keep being removed? I have disabled the options for it but it still happens?
Auto remove mostly
What do i change in the config to delete the broadcasts? I tried deleting the original text, but then it'll come up in chat as blank lines.
In reply to Grrevous:
In reply to bob7l:
In reply to bob7l:
Does anyone know how to limit mobs in a chunk? As in, 20 sheep AND 20 cows (40 mobs), not 20 sheep and cows total (20 mobs).
This section limits all mobs total to be 20 in any given chunk. So, you can't have 20 cows and 20 sheep.
Thank you to anyone with suggestions.
Anyone here know where i can find all mod ids or twilight bosses ids for clear lagg setting ?
i cant use » this it wwill show a random symbol behind it
In reply to bob7l:
I am trying to test the effect of the different modules and first disabled ALL. However, still the plugin every so often messages
and then waterflow etc all stops. It then later resumes it. How can I switch that off? Which config setting is managing this feature?
In reply to uncovery_minecraft:
In reply to bob7l:
Why is the meter doing anything except the commands that I add to the list?
Can I switch that off?
In reply to uncoveryminecraft:
Is there a possibility to add the current TPS as a command line argument for the tps-meter commands? Something like
I wrote a script that records player locations during low tps to a database to better identify where the TPS is coming from and it would be nice to be able to also pass the actual TPS into that information.
Thanks!
salut est-il possible de désactiver le clearlagg dans un mode ???
(pour du rush)