ClearLagg
Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.
- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable
Command | Description | Permission |
---|---|---|
/lagg clear | (Clears entities) | lagg.clear |
/lagg check [world1 world2...] | (Counts all entities) | lagg.check |
/lagg reload | (Reloads schedulers/config) | lagg.reload |
/lagg killmobs | (Kills mobs) | lagg.killmobs |
/lagg area <radius> | (Removes entities within given radius) | lagg.area |
/lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
/lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
/lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
/lagg admin | (Manage clearlag's modules) | lagg.admin |
/lagg gc | (Attempt to free memory) | lagg.gc |
/lagg tps | (View current TPS) | lagg.tps |
/lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
/lagg | (Shows helpful page) |
lagg.help |
Name | Description | Link |
---|---|---|
SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/
Hello, where is source code?
Plugin is working great!
Thank you!
Awesome mod, but I do have 1 question. As many of you most likely know, it happens too often that you accidently lose something by clearlagg. I've seen another server using a sound before the clearlagg comes (sound during warning). Does anyone have any clue how I can set that as well?
In reply to BlackSniper997:
1.13 ready?
In reply to Forge_User_56985905:
In reply to bob7l:
dirty update?
What does that mean?
In reply to Jarl_Penguin:
In reply to bob7l:
Hello
Is there anyway I can remove stacked mobs. I have the mobstacker plugin.
In reply to Forge_User_74718229:
ClearLagg is removing ArmorStands and paintings, and mobs. How can I prevent that please ? :D
In reply to Dats_ME:
In reply to Forge_User_84020578:
Honestly the config file is really well documented in the file itself.
In case you didn't know, in the file when a line begins with the # character it means what comes after on that line is just a comment so for example:
# This line is just a comment not a command
So just make sure you read those and you should be able to figure it out pretty easily.
Oh and if you did know that sorry! I was just trying to be helpful.
why i cant perm. disable /lagg halt cuz it activate auto. on my server!
is there a way to set a world to not use clear lagg? I want it to not clear my end dimension
please help if you can
clear lag is spamming in chat clearing items ive tried setting autoremoval-interval higher but still shows up every 3 minutes
In reply to MasterQuentus:
In reply to bob7l: