Chunk Loader
Chunkloader is a plugin which allows you to force-load chunks, which means that selected chunks won't unload, even when you're far away or not online.
This can be useful for large redstone circuits, commandblock systems and railroads. It can also be used to reduce lag when teleporting.
New: You can give chunk ticks! This causes mob spawning, crop growth, fire spread, cauldron fill & more!
Click on one of the above for help.
Please send me a crash report when the plugin creates one.
- It is recommended to always use the latest version of the plugin.
- If too many chunks are selected, it can cause lag on the server.
- Ticking chunks is only available for Minecraft 1.17+.
- This plugin is using bStats. To see the data, click here.
NOT OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG
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Faq
My chunks are forceloaded, but my crops aren't growing?
Make sure your plugin status is set to "TICKED". Execute the command /chunk status ticked OR use the plugin menu /chunkmenu.
Is there a reload command for the plugin ?
Is this plugin works for 1.9.12 ? Thank you very much for your work :)
In reply to H0tage:
No the plugin does not work with Minecraft version 1.9.12...
Why does it not work on Aternos PaperMC 1.19.3/.2 on version 1.0.9
i have the plugin gravity controller on the server
just so you know
can you pls make it for 1.19.2
i need it
In reply to hiniuner1:
Yes, I'm working on it.
In reply to thibaut040:
ok thx
Before I dive down the rabbit hole of trying to figure out how to do this myself, does anyone know if there is already a way to extend this plugin (command block, datapack, other plugin) so that adding and removing the force-load tag to a chunk is done by placing/breaking a custom block in the world?
In reply to Deo_Viator:
Not possible at the moment unfortunately. I'll work on it.
Does it Work with the latest Version of MC (1.19)?
In reply to veanuzz:
ChunkLoader v.1.0.8-beta1 works on my Paper 1.19.2 server
Does running pure redstone in a chunk require the ticked status, or can that remain disabled? I'm interested in the plugin to prevent things like flying machine breakage, but I don't want to overload my server with people's farms constantly random-ticking.
In reply to Deo_Viator:
For more information about ticking chunks, check out this link.
question? does it load entities like sheep etc, for example i make an iron farm and every chunk the iron farm is loaded with this loader, but the simulation distance is rlly low so i dont see the entities, does it still load them even tho i dont see them?
In reply to shirokami_desu:
I haven't experimented much with the new 1.18 features yet, but theoretically, it should work. If not, please make an issue.
thank you so much! finnaly the crops are growing even if im not near my them ..
Keep updated <3
hello i wanted to ask how to set it so that the chunk is loaded somehow it doesn't work for me mobove is still despawning
In reply to maxwonxd:
You can open issue and send all information needed to catch the problem :)
In reply to Mr_OSS117_:
I have a farm where mobs teleport through the nether portal to the normal world and as soon as they teleport to the normal world they despawn
In reply to maxwonxd:
have you set plugin status to ticked ?
if not just type in console or in chat
/chunk status ticked