BiomeEdit
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Using BiomeEdit you can easily manage the biomes of your map
Features / Usage
You actually have three modes to replace existing biomes:
- REPLACE the complete biome (it will try to detect the whole biome area and then replace it completely)
- set a ROUND biome area
- set a SQUARE biome area
- use a WorldEdit selection (WE)
- use a WorldGuard region (WG)
Therefore you can use two methods to change/create the biomes:
- use your location -> /biome set ...
- use the location you're pointing at -> /biome brush ...
So for example you could create round jungle biomes with radius 5 at some distant location by just clicking your mouse button after you enabled brush mode with: /biome brush jungle round 5 (to disable brush mode use: /biome brush off) Or you could replace the entire biome you're currently standing in with just: /biome set jungle replace
One cool feature is it's WorldEditCUI integration! As soon as you use /biome info or after you've changed a biome area, the plugin will tell your WorldEditCUI in your client to draw the shape of this area into the air. This way you can check exactly what was changed and where. All you need to do is to install the weCUI Clientside Mod: http://www.minecraftforum.net/topic/885099-12-worldeditcui-worldedit-client-user-interface-v12/page__hl__wecui
What BiomeEdit does NOT
Actually there's no API in Bukkit to regenerate the map itself based on the new biome code you just changed using BiomeEdit! When you regenerate the specific area, the biome code itself will be reset too. As soon as there's a way to get nice jungle where you had a desert, I'll definitely try to add this and let you know!
What BiomeEdit CAN do
BiomeEdit changes the information at what point which biome should be seen by either the client and the server.
So the server:
- will spawn ocelots when you've set jungle biome (despite the fact that there may still be a desert ;-) )
- will or will not create snow plates regarding you've set a taiga biome or not
And the client:
- will show snowfall or rain depending on taiga or another biome
- will colorize the grass and leaves depending on the changed biome
Requirements
- Actually you need at least the latest CraftBukkit Beta (#2060) build from http://dl.bukkit.org/downloads/craftbukkit/ for this to work!
Optional requirements
- WorldEditCUI Client Mod to see what you're doing ;-)
- WorldEdit to use WE selections
- WorldGuard to use WG regions
Permissions
- cnbiome.admin - enables the user to use the /biome command
Command overview
- Main command: /biome OR /be OR /biomeedit
- /biome set <biome> <mode> [radius|regionID] - Sets the biome using the current player location
- /biome brush <biome> <mode> [radius] - Activate biome brush
- /biome brush off - Deactivate biome brush
- /biome info - Gives you informations about the biome you're currently standing in
- /biome list - Lists the servers' available biomes
- /biome modes - Lists the replacement modes
Useful tips
When using BiomeEdit to replace whole biomes, it tries to load all surrounding chunks, but sometimes it can't. But there's a trick: Using the plugin ChunkLoad you can tell bukkit to NOT throw away unused chunks. So you then just need to fly over the whole biome area once and BiomeEdit will work like a charm!
Source & Snapshots
Feel free to contribute or share your thoughts and ideas!
GitHub: http://github.com/DerFlash/BiomeEdit
You can find snapshot builds in the Jenkins.¹
¹ Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
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Ain't working anymore for me. Im using Libigot and the newest version of BiomeEdit. When im using biome brush forest round 5 and right or leftclick with the brush only this message appears:
"Calculating BIome Area"
Nvm after restart it continues to work like a charm. Keep up the good work, awesome plugin!
@NIKE0071996
As the region is selected with WorldEdit anyway, why don't you just replace sand with grass afterwards?
@NIKE0071996
Oh never mind. Ignore what I wrote in my previous comment. Im not going to delete it so that other people will know how to fix it. So what I did is I reloaded my server and then started it again. The color of the grass did change to the biome type and then it was also snowing and not raining. It still will be good if the sand would change to the grass of the specific biome =)
This is a great plugin! I like how it works with worldedit but I found a problem when changing my area to taiga. Even thought I converted my area to taiga biome there is still rain and not snow falling. In the description it says that the grass color will be changed accourding to the biome but it didn't. Also I had some sand in my area and it would be really good if the plugin also changed it to grass. Thanks for the plugin anyway! It would be great if you added this features to the plugin =)
confirmed to work with 1.4.5. can you make it so the brush doesn't spam my screen with fifty messages every time I use the brush tool? I can't pay attention to chat very well with it like that.
Does this work with 1.4.5?.
Well done! I had no errors, maybe just because I'm not stupid, but still, and it worked fabulously!
Doesnt seems to be working on 1.4.2 tyried the commands but all it says is type /help but I want this plugin :D
Very nice work...
This is a very interesting plugin. It's a happy coincidence that you published an update just when I found it! I'll have to try it out this weekend.
Sorry for the big delay. I've been busy with a lot of things and this plugin was just a side product of the need to change biomes on our own server - which had got a very low priority after releasing it back then.
The good news is: I've finally found time to update it! It now worked almost perfect on my tests. I managed it to refresh the chunks instantly, showing the changes and it got a lot of performance tweaks too.
So feel free to check it out again, hope I can make up for it ;-)
Downloadlink until the bukkitDev team has reviewed it: http://dev.bukkit.org/server-mods/biomeedit/files/5-biome-edit-1-0/
Well i think this is an === officially === dead plugin.
This is up to date, right?
Doesn't even work with my 1.2.5 server...says it changed the biome, but it doesn't, and it puts nothing in console...
NOpe, doesnt seem to work with 1.3.1
Anyone tried this on 1.3.1 yet?
EDIT: Doesn't look good. I put in a ticket.
Greetings, I very much like this plugin, but have an issue: I have the newest bukkit version installed on my server and this is the result from changing a desert (covered it with grass before) to a plains biome: PICTURE
Any ideas?
Is there a client version?
Hi, I'm having issues changing the weather type based on the biome I set. I used /biome set taiga replace, which did change the biome to taiga, but it still rains. Is there something I am missing to make it snow instead?
Thanks
EDIT: Derp, I think I just needed to restart the server. Seems to all be well now. Great mod, btw!
Thanks! It works nicely with 1.2.5 version. I've changed spawn biome and so fucking nice.