Color Codes

Supported Color and Formatting Codes

ColorColor CodeCommon Name
█████████ &0Black
█████████ &1Dark Blue
█████████ &2Dark Green
█████████ &3Dark Aqua
█████████ &4Dark Red
█████████ &5Purple
█████████ &6Gold
█████████ &7Gray / Grey
█████████ &8Dark Gray
█████████ &9Indigo
█████████ &aLime Green
█████████ &bAqua
█████████ &cPale Red
█████████ &dPink
█████████ &ePale Yellow
█████████ &fWhite



FormatCodeCommon Name
Magic - makes the distorted-looking, constantly changing text&kRandom
Bold&lBold
Strikethrough&mStrikethrough
Underline&nUnderline
Italics&oItalics
Reset - Resets all text effects, including color (turns color white)&rReset



WARNING: If a color code is used after a formatting code, the formatting code will be disabled beyond the color code point.

Quote from MinecraftWiki:

&cX&nY (&c X &n Y)

Would be seen as: XY, where as

&nX&cY (&n X &c Y)

Would be seen as: XY, and

&cX&nY&rZ (&c X &n Y &r Z)

Would be seen as: XYZ


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