BattleNight
What is BattleNight?
BattleNight is an organized PvP CraftBukkit plugin which makes the normal PvP experience a lot more enjoyable by adding configurable RPG like classes and a arena system. Some of the major features are:
- Easy to set up
- Easy to use
- Build your own Arenas!
- Create your own classes!
- Multiple Battle types (TDM, FFA)
- Permissions (SuperPerms) or Op
- State saving
- Music
- Update checking (Can be disabled in config.yml)
Getting Started
A quickstart guide, command list and more can be found on the BattleNight wiki.
Addons
How does it differ from similar plugins?
I aim to make BattleNight easy to use, easy to set-up and bug free while maintaining a constant addition of features. I spend time reading your comments, suggestions and bug reports to insure that it is best suited the majority of the community and is running seamlessly on your servers.
Donating
I'm a student who spends a lot of time working on BattleNight and BattleNight addons so any donations are greatly appreciated. The donate link is located at the top right of this page.
@LimeByte
Thank you so much. off to install it now. I and all my players appreciate it.
@LimeByte
Ok great, and do you know approximately when the next version with the rewards will be released? Because that is a huge part of my server.
P.S. Keep up the great work!
@server075 @beleedad @WauloK
Fixes! http://dev.bukkit.org/bukkit-plugins/battlenight/files/31-battle-night-v1-9-1/
@Paesanoboy
I will consider adding a rewards system in. I removed real deaths because it caused issues when players disconnected while they were dead and some players would not respawn on purpose.
@WauloK
Not yet sorry.
I'm guessing this one doesn't log blocks placed/removed and restore them when the game is over? I might have to stop placing/removing in WorldGuard or something...
@beleedad
Oh THAT'S what's causing my problem!
Hello, BattleNight has been my favorite pvp plugin for ages. I am currently making a server that features that plugin. The idea of the server was for the players to play in the arena, and when they kill another player they will receive money to rank up to a higher rank. However, now since players don't actually die (It just freezes you teleports you back to a spawnpoint), the plugin that rewards players money for kills does not count that as a kill, since the players don't actually die. Is there any way this feature can be removed? Or maybe you can add a money reward system for kills or wins in the plugin? Thanks!
@beleedad
Woops, a muck up in an if statement. Will be fixed in v1.9.1.
@LimeByte:
Thanks :)
Anyone seen a bug where if you have health regain off in battlenight it affects all worlds on your server? Took me a while to get to the bottom of that one.
is it just me?
@server075
When I find some time to try and reproduce it.
@LimeByte
Sorry didnt know you did, so what about it are you gonna fix it (soon)? or is it a setup fold from me?
@ThePirateTown
No, I guess not. However with the chest you could have some kind of random item refill plugin so that is impossible to predict what is exactly going to appear in each chest.
Also you could reduce the battle time so the players would have to go back several times to fully map out the arena.
@server075
No need to repost, I saw it...
So I actually had a question. Is it possible... let's say the admins are offline, there is no one else online except for two players and the players decided to not kill each other and choose to instead map out the entire playing field (which includes taking inventory of chests, screen capping certain areas with lava pits/waterfalls/other hazards). Is there a way to prevent that from happening?
REPOST
Hello,
FFA free for all seems to work good. thx for taking out spectating mode. and i love the vote option.
the new update:
http://dev.bukkit.org/bukkit-plugins/battlenight/files/30-battle-night-v1-9-0/
Got a smal bug here in TDM team dead match:
1. the collers are gone for players red and blue, at the right screen.
2. on config is FriendlyFire: false but people can kill ther team mate.
3. on a rejoin you switch teams look at the picture ther 3 people in team blue and only 1 left in team red.
@JDAdri
I'll have a look into it.
i have a big problem, when i install the new version, i lose all protections pvp in my principal world, and when i disable the plugin tthe proteccions are already running again
why i have this problem ?
Ill be playing FFA than,.... O_o