Autocrafter
Autocrafter
Autocrafter lets you turn a regular minecraft dropper into an automatic redstone-powered crafting table. By attaching an Item Frame to a Dropper and placing an item in the frame, it will attempt to craft and dispense a copy of that item every time it recieves a redstone signal.
Features
- Multi-world support
- per-recipe creation permissions.
Commands
- None
Permissions
- 'autocrafter.create.*' - players with this permission can place any item in the frame attached to a dropper.
Tutorial
Для русскоязычных пользователей видео от Rissman
Source Code & Development Builds
Source code is available on Github
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Autocrafter Development Builds
Other Plugins
- Build-in-a-Box - self-constructing buildings that can be picked up and relocated.
- Scribe - Transfer enchantments from items to books using an anvil
- JukeLoop - Makes jukesboxes loop, rotate through nearby chests, activated by redstone and much more,
- EnhancedFishing - Adds tons of fishing enhancements including complete control over the bite chance.
- PotatoBombs - Allows players to craft poisonous potatoes into devastating and hillarious magical landmines.
- SilentAlarms - Makes note blocks silent except to select people, who can hear them at any distance.
- Saddlebags - Adds an inventory to saddled pigs.
- Compressors - Turn hoppers into 'block compressors'.
- SalvageSmelter - Allows furnaces to smelt down tools and armor.
@VergilPrime
Thanks, I fixed the link. I hadn't even thought about buckets until now, I'll do some testing with them this evening and see what I can come up with.
Tickets link doesnt go anywhere, so I'll just post here.
First: GREAT plugin!
Second: Any chance you could handle lava/water/milk buckets in recipes? Normal crafting returns the bucket to the player, but this plugin just eats the bucket. I was thinking either drop the bucket with the crafted item or leave it in the dropper.
@technowix There are 2 possibilities.
Hi ! i don't know why, but is not work... :c ! i put a dropper http://puu.sh/2EB0A.jpg , and a frame + item http://puu.sh/2EB1r.jpg and when i put redstone signal... http://puu.sh/2EB3r.jpg
I have miss a thing ? :)
@P0WeRZz
I think you might be misunderstanding how this plugin works. it DOES require the diamonds and sticks in order to craft a sword. they're stored inside the dropper, no need for a chest.
Edit: Until a tutorial video is finished, here are some screenshots: http://imgur.com/a/58wF9
Pretty nice! I also got an idea, Like for normal players this is cheating, because you don't actually need the diamonds to make it. Could there be a feature normal players can place a chest near an "Autocrafter", so they can just put diamonds and sticks in it, and on the front, place a dropper. Like this: http://prntscr.com/11jrkt.
This is pretty cool.
Development build is up.
@RustyDagger
that's happening because the frame is empty actually, but its fixed too :) need about 10 mins to test it out locally before i upload.
Did you see the second issue the one on the pastebin is that really related to permissions not being able to pass the event? odd..
Ah. that's two bugs...
Bug #1. The * permission node is broken, so you actually don't have permission to create any autocrafters unless you give yourself SPECIFIC permissions. eg. "autocrafter.create.iron_sword".
Bug #2. The lack of permission is preventing you from editing ANY item frame, not just dropper-attached ones.
I'll have a development build up within 30 minutes or so to address both.
I may well of been that far out of date with my CB build. I generally don't update it until some thing don't work >.< Lazy..
Ok here is a list of my issue's because its still getting bigger.
1. items can not Be put into any item frame at all Regardless if its on a dropper or not I have tried sneaking. 2. Every time a dropper is Powered This is put into my console. http://pastebin.com/9jzkAHD7
Server is running the 1.5.1 R2 Beta build
@RustyDagger
It should be compatible with any 1.5.1 build. the InventoryMoveItemEvent was added about a month ago to the development builds. certainly does seem like a problem with the cb build though.
@VergilPrime
It should work fine, let me know if you have a problem.
Will it be compatible with custom crafting recipies registered from Craftbook?
sounds good! but how do you download it?!