Cpu Configurations
Here is the basics:
[CPU] = Processor usage
[MEM] = Memory usage
[IO] = Storage write/read usage
[FPS] = Client side frames per second
[N/A] = No impact on resource usage
If the + or - symbol comes after, like this [CPU+], it means that it will increase that resource usage. If the symbol comes before, like [-CPU], it means that it will decrease that resource usage.
Thats is not exactly how much the cpu usage will increase, is just to give you an idea of how much.
[CPU---] = +0.5%\\ [CPU--] = +2.0%\\ [CPU-] = +3.0%\\ [CPU+-] = +3.5%\\ [CPU+] = +4.0%\\ [CPU++] = +6.0%\\ [CPU+++] = +10.% [---CPU] = -10.%\\ [--CPU] = -6.0%\\ [-CPU] = -4.0%\\ And so on... EngineOptions:\\ EngineMode: 0 = [CPU-], 1 = [CPU+], 2 = [CPU+++], 3 = [CPU+-], 4 = [CPU++]\\ NetherEngine: 0 = [CPU-], 1 = [CPU+], 2 = [CPU+++], 3 = [CPU+-], 4 = [CPU++]\\ HideOnDark: if true [CPU---]\\ FakeCaves:\\ Enabled: if true on Engine Mode 0 or 1 [CPU++], on Engine Mode 2, 3 or 4 [CPU---]\\ Intensity: higher values on server side: [CPU-], client side [--FPS]\\ HideChests: if true on Engine Mode 0 or 1 [CPU++], on Engine Mode 2, 3 or 4 [CPU---] Cache:\\ Enabled: if true [---CPU], [IO++], [MEM+]\\ MemoryCache: higher values [--CPU], [MEM++]\\ FileCallGC: lower values [CPU+], higher values [-CPU], [MEM+]\\ SizeLimit: [N/A]\\ Compression: higher values [CPU+++], lower values [CPU--], 0 = [CPU---]. BlockUpdate:\\ UpdateRadius: higher values [CPU-]\\ LightUpdate:\\ Enabled: if true [CPU-]\\ LightRadius: higher values [CPU+]\\ LightSource: [N/A]\\ UpdateOn:\\ BlockExplosion: if true [CPU++]\\ BlockPiston: if true [CPU++]\\ BlockPhysics: if true [CPU+]\\ Proximity:\\ Enabled: if tue [CPU+++]\\ Radius: higher values [CPU+++]\\ Distance: higher values [-CPU] RandomBlocks:\\ World: [N/A]\\ Nether: [N/A]\\ \\ HiddenBlocks:\\ World: [N/A]\\ Nether: [N/A] Worlds:\\ Disabled:\\ - More disabled worlds [---CPU]\\
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